v6.3
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+9
-5
@@ -1,17 +1,21 @@
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# v6.2
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# v6.3
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## novedades
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- actualizado a Gradle 9.7.1
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### adiciones
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#### elementos del HUD nuevos:
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#### módulos nuevos:
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- arraylist: lista de los módulos activados
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- autominado: mina automáticamente los bloques seleccionados, con distintos modos de selección
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- estiloso: haz truquitos con el ítem que tienes en la mano
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### arreglos / mejoras
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- ahora puedes hacer puentes de varios bloques de ancho con `andamios`
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- unidades distintas para el elemento del HUD `velocidad`
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- mejoras varias a `puto gordo`
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- ahora `trazos` con `uno mismo` solo te apunta en cámara libre
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- nuevo ajuste de distancia máxima de renderizado para `nametags`
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## problemas reconocidos
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+1
-1
@@ -10,6 +10,6 @@ discord_rpc_version=1.0.3
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neutrino_version=1.1.0
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jdk_version=25
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mod_version=6.2
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mod_version=6.3
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maven_group=me.retucio
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archives_base_name=sputnik
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+2
-3
@@ -1,7 +1,6 @@
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#Sat Aug 29 22:10:52 CEST 2026
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distributionBase=GRADLE_USER_HOME
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distributionPath=wrapper/dists
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.7.0-bin.zip
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networkTimeout=10000
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validateDistributionUrl=true
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distributionUrl=https\://services.gradle.org/distributions/gradle-9.7.1-bin.zip
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zipStoreBase=GRADLE_USER_HOME
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zipStorePath=wrapper/dists
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@@ -8,8 +8,10 @@ import net.minecraft.client.renderer.entity.EntityRenderer;
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import net.minecraft.world.entity.Entity;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.gen.Accessor;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.ModifyArg;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@@ -0,0 +1,33 @@
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package me.retucio.sputnik.mixin.mixins.misc;
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import me.retucio.sputnik.util.Lists;
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import net.minecraft.core.Holder;
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import net.minecraft.core.component.DataComponentMap;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.core.registries.BuiltInRegistries;
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import net.minecraft.world.item.Item;
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import org.jspecify.annotations.Nullable;
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import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Shadow;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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@Mixin(Holder.Reference.class)
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public abstract class ReferenceMixin<T> {
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@Shadow
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private @Nullable DataComponentMap components;
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@Shadow
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private @Nullable T value;
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@Inject(method = "bindComponents", at = @At("TAIL"))
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private void onBindComponents(DataComponentMap components, CallbackInfo ci) {
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if (this.components == null || !this.components.has(DataComponents.FOOD)) return;
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if (!(this.value instanceof Item item)) return;
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Lists.foodList.add(item);
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Lists.foodNames.put(item, BuiltInRegistries.ITEM.getKey(item).toLanguageKey());
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}
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}
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+13
-5
@@ -8,7 +8,6 @@ import me.retucio.sputnik.module.modules.camera.Freecam;
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import me.retucio.sputnik.module.modules.render.Nametags;
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import net.minecraft.client.renderer.entity.LivingEntityRenderer;
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import net.minecraft.world.entity.Entity;
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import net.minecraft.world.entity.EntityType;
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import net.minecraft.world.entity.EntityTypes;
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import net.minecraft.world.entity.LivingEntity;
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import net.minecraft.world.entity.player.Player;
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@@ -16,6 +15,7 @@ import org.spongepowered.asm.mixin.Mixin;
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import org.spongepowered.asm.mixin.Unique;
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import org.spongepowered.asm.mixin.injection.At;
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import org.spongepowered.asm.mixin.injection.Inject;
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import org.spongepowered.asm.mixin.injection.ModifyArg;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
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import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
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@@ -49,19 +49,27 @@ public abstract class LivingEntityRendererMixin<T extends LivingEntity> {
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}
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@ModifyReturnValue(method = "shouldShowName(Lnet/minecraft/world/entity/LivingEntity;D)Z", at = @At("RETURN"))
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private boolean shouldRenderPlayerNametag(boolean original, @Local(argsOnly = true) T livingEntity) {
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if (nametags.isEnabled() && livingEntity instanceof Player)
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private boolean shouldRenderPlayerNametag(boolean original, @Local(argsOnly = true, name = "entity") T entity) {
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if (nametags.isEnabled() && entity instanceof Player)
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return nametags.entities.isEnabled(EntityTypes.PLAYER) && original;
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return original;
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}
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@Inject(method = "shouldShowName(Lnet/minecraft/world/entity/LivingEntity;D)Z", at = @At("RETURN"), cancellable = true)
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private void renderSelfNametag(T livingEntity, double d, CallbackInfoReturnable<Boolean> cir) {
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if (livingEntity instanceof Player player) {
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private void renderSelfNametag(T entity, double distanceToCameraSq, CallbackInfoReturnable<Boolean> cir) {
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if (entity instanceof Player player) {
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if (player == mc.player && nametags.showSelf.getValue()) {
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cir.setReturnValue(true);
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cir.cancel();
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}
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}
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}
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@ModifyArg(method = "extractNameTags(Lnet/minecraft/world/entity/LivingEntity;Lnet/minecraft/client/renderer/entity/state/LivingEntityRenderState;F)V", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/renderer/entity/EntityRenderer;extractNameTags(Lnet/minecraft/world/entity/Entity;Lnet/minecraft/client/renderer/entity/state/EntityRenderState;FDD)V"), index = 3)
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private double modifyNametagRenderDistance(double original) {
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if (nametags.isEnabled()) {
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return nametags.distance.getValue();
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}
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return original;
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}
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}
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@@ -185,8 +185,6 @@ public class Module {
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// getters y setters
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// OJO: nombre interno. es la clave de la config. (moduleStates, getSettingKey, settingsPanels)
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// y no se traduce nunca. para mostrarlo al usuario usar getDisplayName()
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public String getName() {
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return name;
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}
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@@ -182,10 +182,12 @@ public class ModuleManager {
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add(new Nametags());
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add(new NoRender());
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add(new Particles());
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add(new Stylish());
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add(new Tracers());
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}
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private void addWorld() {
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add(new AutoMine());
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add(new AutoSign());
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add(new AutoTool());
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add(new BlockInfo());
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@@ -358,8 +358,9 @@ public class Freecam extends Module {
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if (mc.player == null) return; // el jugador probablemente nunca sea nulo bajo estas circunstancias pero quién sabe
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if (event.getPacket() instanceof ClientboundPlayerCombatKillPacket packet) {
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if (mc.player.getId() == packet.playerId())
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if (mc.player.getId() == packet.playerId()) {
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toggle();
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}
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} else if (event.getPacket() instanceof ClientboundSetHealthPacket packet) {
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if (mc.player.getHealth() - packet.getHealth() > 0 && toggleOnDamage.getValue()) {
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ChatUtil.info(Component.translatable("sputnik.module.freecam.damagedisable"));
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@@ -34,8 +34,10 @@ public class ScreenshotPlus extends Module {
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private final SettingGroup sgButtons = addSg(new SettingGroup("botones", true));
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public final EnumSetting<ScreenshotActions> defaultAction = sgGeneral.add(new EnumSetting<>("por defecto", "qué acción tomar por defecto",
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ScreenshotActions.class, ScreenshotActions.NONE));
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public final EnumSetting<ScreenshotActions> defaultAction = sgGeneral.add(new EnumSetting<>(
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"por defecto", "qué acción tomar por defecto",
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ScreenshotActions.class, ScreenshotActions.NONE)
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);
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private final BooleanSetting saveButton = sgButtons.add(new BooleanSetting("botón de guardar", "mostrar botón para guardar la captura localmente", true));
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private final BooleanSetting copyButton = sgButtons.add(new BooleanSetting("botón de copiar", "mostrar botón para copiar la captura al portapapeles", true));
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@@ -13,12 +13,12 @@ import org.jspecify.annotations.NonNull;
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public class PacketCanceller extends Module {
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private final ListSetting<PacketType<? extends @NonNull Packet<?>>> c2s = sgGeneral.add(new ListSetting(
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private final ListSetting<PacketType<? extends @NonNull Packet<?>>> c2s = sgGeneral.add(new ListSetting<>(
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"C2S", "paquetes a cancelar, dirección servidor",
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Lists.c2sPacketList, Lists.allFalse(Lists.c2sPacketList), Lists.c2sPacketNames
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));
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private final ListSetting<PacketType<? extends @NonNull Packet<?>>> s2c = sgGeneral.add(new ListSetting(
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private final ListSetting<PacketType<? extends @NonNull Packet<?>>> s2c = sgGeneral.add(new ListSetting<>(
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"S2C", "paquetes a cancelar, dirección cliente",
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Lists.s2cPacketList, Lists.allFalse(Lists.s2cPacketList), Lists.s2cPacketNames
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));
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@@ -54,8 +54,6 @@ public class PacketMine extends Module {
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ClickAction.ADD_PRIORITY
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));
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// el espacio del final es a propósito: compartía clave de config. con retryTime ("delay"),
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// así que se pisaban el valor. se muestra igual porque getName() hace strip()
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private final NumberSetting selectionDelay = sgGeneral.add(new NumberSetting(
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"delay ",
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"delay entre selecciones de bloques",
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@@ -2,12 +2,18 @@ package me.retucio.sputnik.module.modules.player;
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import me.retucio.sputnik.module.Category;
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import me.retucio.sputnik.module.Module;
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import me.retucio.sputnik.module.setting.settings.BooleanSetting;
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import me.retucio.sputnik.module.setting.settings.ListSetting;
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import me.retucio.sputnik.module.setting.settings.NumberSetting;
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import me.retucio.sputnik.util.InventoryUtil;
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import me.retucio.sputnik.util.Lists;
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import net.minecraft.core.component.DataComponents;
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import net.minecraft.world.entity.player.Inventory;
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import net.minecraft.world.item.Item;
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import net.minecraft.world.item.ItemStack;
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import net.minecraft.world.item.component.Consumable;
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import net.minecraft.world.item.consume_effects.ApplyStatusEffectsConsumeEffect;
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import java.util.Comparator;
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import java.util.List;
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@@ -20,10 +26,28 @@ public class AutoEat extends Module {
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6, 0, 19, 1
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));
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private final NumberSetting whenToStop = sgGeneral.add(new NumberSetting(
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"cuándo parar", "cuántos puntos de comida hace falta tener para parar de comer",
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20, 1, 20, 1
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));
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private final ListSetting<Item> blacklist = sgGeneral.add(new ListSetting<>(
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"lista negra", "alimentos a NO comer",
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() -> Lists.foodList,
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() -> Lists.allFalseExcept(Lists.foodList, this::isBad),
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() -> Lists.foodNames
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));
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private boolean eating;
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public AutoEat() {
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super("puto gordo", "come automáticamente al tener hambre", Category.PLAYER);
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super("puto gordo", "come aut/omáticamente al tener hambre", Category.PLAYER);
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}
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@Override
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public void onDisable() {
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if (eating) stopEating();
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super.onDisable();
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}
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@Override
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@@ -34,23 +58,31 @@ public class AutoEat extends Module {
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if (mc.player.getUseItemRemainingTicks() > 0) {
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return;
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} else {
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if (mc.player.getFoodData().getFoodLevel() >= whenToStop.getIntValue()) {
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stopEating();
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}
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}
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}
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if (mc.player.getFoodData().getFoodLevel() <= hunger.getIntValue()) {
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List<ItemStack> sorted = InventoryUtil.findAllStacks(
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stack -> stack.getItem().components().get(DataComponents.FOOD) != null
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);
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sorted.sort(Comparator.comparingInt(stack -> stack.getItem().components().get(DataComponents.FOOD).nutrition()));
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sorted.sort(Comparator.comparingInt(
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(ItemStack s) -> s.getItem().components().get(DataComponents.FOOD).nutrition()
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).reversed());
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if (sorted.isEmpty()) return;
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sorted.removeIf(stack -> blacklist.isEnabled(stack.getItem()));
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boolean inHotbar = false;
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for (ItemStack stack : sorted) {
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int slot = InventoryUtil.findSlot(s -> stack == s);
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if (Inventory.isHotbarSlot(slot)) {
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mc.player.getInventory().setSelectedSlot(slot);
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inHotbar = true;
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break;
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}
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}
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@@ -79,4 +111,13 @@ public class AutoEat extends Module {
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eating = false;
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mc.options.keyUse.setDown(false);
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}
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private boolean isBad(Item item) {
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Consumable consumable = item.components().get(DataComponents.CONSUMABLE);
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if (consumable == null) return false;
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return consumable.onConsumeEffects().stream()
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.anyMatch(effect -> effect instanceof ApplyStatusEffectsConsumeEffect applyEffects
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&& applyEffects.effects().stream().anyMatch(mobEffectInstance ->
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!mobEffectInstance.getEffect().value().isBeneficial()));
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}
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}
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@@ -20,16 +20,16 @@ import java.awt.*;
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public class BreakingProgress extends Module {
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private final SettingGroup sgOulines = addSg(new SettingGroup("contorno", true));
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private final SettingGroup sgOutlines = addSg(new SettingGroup("contorno", true));
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private final SettingGroup sgFilling = addSg(new SettingGroup("relleno", true));
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private final EnumSetting<BreakMode> breakMode = sgGeneral.add(new EnumSetting<>("modo de minado", "elige si el cubo se encoge o se dilata",
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BreakMode.class, BreakMode.INWARDS));
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private final BooleanSetting outlines = sgOulines.add(new BooleanSetting("contorno", "renderizar contorno", true));
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private final ColorSetting outlineColor = sgOulines.add(new ColorSetting("color del contorno", "color del contorno",
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private final BooleanSetting outlines = sgOutlines.add(new BooleanSetting("contorno", "renderizar contorno", true));
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private final ColorSetting outlineColor = sgOutlines.add(new ColorSetting("color del contorno", "color del contorno",
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new Color(0, 255, 0, 200), false));
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private final NumberSetting lineWidth = sgOulines.add(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1, 1, 5, 0.1));
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private final NumberSetting lineWidth = sgOutlines.add(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1, 1, 5, 0.1));
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private final BooleanSetting fillings = sgFilling.add(new BooleanSetting("relleno", "renderizar relleno", true));
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private final ColorSetting fillingColor = sgFilling.add(new ColorSetting("color del relleno", "color del relleno",
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@@ -13,6 +13,7 @@ import me.retucio.sputnik.module.setting.SettingGroup;
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import me.retucio.sputnik.module.setting.settings.BooleanSetting;
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import me.retucio.sputnik.module.setting.settings.EnumSetting;
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import me.retucio.sputnik.module.setting.settings.ListSetting;
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import me.retucio.sputnik.module.setting.settings.NumberSetting;
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import me.retucio.sputnik.util.Lists;
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import net.minecraft.server.level.ServerLevel;
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import net.minecraft.util.Mth;
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@@ -64,6 +65,7 @@ public class Nametags extends Module {
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public final BooleanSetting alwaysVisible = sgGeneral.add(new BooleanSetting("siempre mostrar nametags", "mostrar nametag cuando el jugador está agachado o es invisible", false));
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public final BooleanSetting showSelf = sgGeneral.add(new BooleanSetting("mostrar propio", "mostrar nametag propio", false));
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public final BooleanSetting friendNick = sgGeneral.add(new BooleanSetting("motes", "usar los motes de amigos", true));
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public final NumberSetting distance = sgGeneral.add(new NumberSetting("distancia", "distancia máxima para renderizar nametags", 1024, 1, 1024, 1));
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public final BooleanSetting countItems = sgInfo.add(new BooleanSetting("contar items", "muestra cuánto de un item hay en un stack dropeado", true));
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public final BooleanSetting showProjectileDamage = sgInfo.add(new BooleanSetting("daño del proyectil", "muestra cuánto daño hace un proyectil en su nametag", true));
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@@ -0,0 +1,255 @@
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package me.retucio.sputnik.module.modules.render;
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import com.github.retucio.neutrino.EventListener;
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import com.mojang.blaze3d.vertex.PoseStack;
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import me.retucio.sputnik.event.input.KeyEvent;
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import me.retucio.sputnik.event.render.RenderHeldItemEvent;
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import me.retucio.sputnik.module.Category;
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import me.retucio.sputnik.module.Module;
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||||
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
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import me.retucio.sputnik.module.setting.settings.EnumSetting;
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import me.retucio.sputnik.module.setting.settings.KeySetting;
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import me.retucio.sputnik.module.setting.settings.NumberSetting;
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import net.minecraft.world.InteractionHand;
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import org.joml.Quaternionf;
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import org.lwjgl.glfw.GLFW;
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import java.util.ArrayList;
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import java.util.List;
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import java.util.Random;
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public class Stylish extends Module {
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private final KeySetting key = sgGeneral.add(new KeySetting(
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"tecla", "tecla a pulsar para hacer el truco",
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||||
GLFW.GLFW_KEY_Y
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||||
));
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||||
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private final EnumSetting<TrickType> trick = sgGeneral.add(new EnumSetting<>(
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"truco", "qué truco hacer al pulsar la tecla",
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||||
TrickType.class, TrickType.SPIN
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||||
));
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||||
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private final BooleanSetting comboMode = sgGeneral.add(new BooleanSetting(
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||||
"combo", "encadena varios trucos distintos en una sola pulsación",
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||||
false
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||||
));
|
||||
|
||||
private final NumberSetting comboLength = sgGeneral.add(new NumberSetting(
|
||||
"trucos por combo", "cuántos trucos encadenar si el combo está activado",
|
||||
3, 2, 6, 1
|
||||
)).visibility(comboMode::getValue);
|
||||
|
||||
private final NumberSetting speed = sgGeneral.add(new NumberSetting(
|
||||
"velocidad", "velocidad de giro (grados/seg)",
|
||||
360, 30, 2000, 1
|
||||
));
|
||||
|
||||
private final NumberSetting spins = sgGeneral.add(new NumberSetting(
|
||||
"vueltas", "cuantas vueltas completas da por truco",
|
||||
1, 1, 5, 1
|
||||
));
|
||||
|
||||
private final EnumSetting<RotateDirection> dir = sgGeneral.add(new EnumSetting<>(
|
||||
"dirección", "dirección a rotar el ítem",
|
||||
RotateDirection.class, RotateDirection.COUNTER_CLOCKWISE
|
||||
));
|
||||
|
||||
private final EnumSetting<Hand> hand = sgGeneral.add(new EnumSetting<>(
|
||||
"mano", "en qué mano(s) hacerlo",
|
||||
Hand.class, Hand.MAIN_HAND
|
||||
));
|
||||
|
||||
private final BooleanSetting easing = sgGeneral.add(new BooleanSetting(
|
||||
"suavizado", "usa una curva de aceleración/desaceleración en vez de velocidad lineal",
|
||||
true
|
||||
));
|
||||
|
||||
private final NumberSetting cooldown = sgGeneral.add(new NumberSetting(
|
||||
"cooldown", "tiempo mínimo en ms entre activaciones",
|
||||
150, 0, 2000, 10
|
||||
));
|
||||
|
||||
// estado de anim.
|
||||
private boolean spinning = false;
|
||||
private float progressDegrees = 0f;
|
||||
private long lastTimeNanos = 0L;
|
||||
private long lastTriggerMillis = 0L;
|
||||
|
||||
private final List<TrickType> queue = new ArrayList<>();
|
||||
private int queueIndex = 0;
|
||||
private final Random random = new Random();
|
||||
|
||||
public Stylish() {
|
||||
super("estiloso", "haz truquitos con items en las manos", Category.RENDER);
|
||||
}
|
||||
|
||||
@EventListener
|
||||
private void onKey(KeyEvent event) {
|
||||
if (event.getKey() != key.getValue()) return;
|
||||
if (event.getAction() != GLFW.GLFW_PRESS) return;
|
||||
if (spinning) return;
|
||||
|
||||
long now = System.currentTimeMillis();
|
||||
if (now - lastTriggerMillis < cooldown.getIntValue()) return;
|
||||
lastTriggerMillis = now;
|
||||
|
||||
buildQueue();
|
||||
startNextTrick();
|
||||
}
|
||||
|
||||
private void buildQueue() {
|
||||
queue.clear();
|
||||
queueIndex = 0;
|
||||
|
||||
if (!comboMode.getValue()) {
|
||||
queue.add(resolveTrick(trick.getValue()));
|
||||
return;
|
||||
}
|
||||
|
||||
int amount = comboLength.getIntValue();
|
||||
for (int i = 0; i < amount; i++) {
|
||||
queue.add(resolveTrick(TrickType.RANDOM));
|
||||
}
|
||||
}
|
||||
|
||||
private TrickType resolveTrick(TrickType requested) {
|
||||
if (requested != TrickType.RANDOM) return requested;
|
||||
TrickType[] real = {
|
||||
TrickType.SPIN, TrickType.FLIP, TrickType.ROLL,
|
||||
TrickType.TWIRL, TrickType.WAVE, TrickType.POP, TrickType.THROW_CATCH
|
||||
};
|
||||
return real[random.nextInt(real.length)];
|
||||
}
|
||||
|
||||
private void startNextTrick() {
|
||||
if (queueIndex >= queue.size()) {
|
||||
spinning = false;
|
||||
return;
|
||||
}
|
||||
spinning = true;
|
||||
progressDegrees = 0f;
|
||||
lastTimeNanos = System.nanoTime();
|
||||
}
|
||||
|
||||
@EventListener
|
||||
private void onRenderHeldItem(RenderHeldItemEvent event) {
|
||||
if (!spinning) return;
|
||||
if ((event.getHand() == InteractionHand.MAIN_HAND && hand.is(Hand.OFF_HAND))
|
||||
|| (event.getHand() == InteractionHand.OFF_HAND && hand.is(Hand.MAIN_HAND))
|
||||
) {
|
||||
return;
|
||||
}
|
||||
|
||||
PoseStack matrices = event.getMatrices();
|
||||
|
||||
long now = System.nanoTime();
|
||||
float delta = (now - lastTimeNanos) / 1_000_000_000f;
|
||||
lastTimeNanos = now;
|
||||
|
||||
float target = 360.0f * spins.getIntValue();
|
||||
progressDegrees += speed.getFloatValue() * delta;
|
||||
|
||||
boolean finished = progressDegrees >= target;
|
||||
if (finished) progressDegrees = target;
|
||||
|
||||
float rawFraction = progressDegrees / target; // 0..1
|
||||
float fraction = easing.getValue() ? easeInOutCubic(rawFraction) : rawFraction;
|
||||
|
||||
TrickType current = queue.get(queueIndex);
|
||||
applyTrick(current, matrices, fraction);
|
||||
|
||||
if (finished) {
|
||||
queueIndex++;
|
||||
if (queueIndex < queue.size()) {
|
||||
startNextTrick();
|
||||
} else {
|
||||
spinning = false;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void applyTrick(TrickType type, PoseStack matrices, float fraction) {
|
||||
float directionSign = dir.getValue() == RotateDirection.CLOCKWISE ? -1f : 1f;
|
||||
float degrees = fraction * 360.0f * spins.getIntValue();
|
||||
float angleRad = (float) Math.toRadians(degrees * directionSign);
|
||||
|
||||
switch (type) {
|
||||
case SPIN -> matrices.mulPose(new Quaternionf().rotationZ(angleRad));
|
||||
|
||||
case FLIP -> matrices.mulPose(new Quaternionf().rotationX(angleRad));
|
||||
|
||||
case ROLL -> matrices.mulPose(new Quaternionf().rotationY(angleRad));
|
||||
|
||||
case TWIRL -> {
|
||||
// combina spin + flip para un giro más aparatoso
|
||||
matrices.mulPose(new Quaternionf().rotationZ(angleRad));
|
||||
matrices.mulPose(new Quaternionf().rotationX(angleRad * 0.5f));
|
||||
}
|
||||
|
||||
case WAVE -> {
|
||||
// bamboleo tipo saludo, sin vuelta completa
|
||||
float waveAngle = (float) Math.sin(fraction * Math.PI * spins.getIntValue()) * 25f;
|
||||
matrices.mulPose(new Quaternionf().rotationZ((float) Math.toRadians(waveAngle * directionSign)));
|
||||
}
|
||||
|
||||
case POP -> {
|
||||
// pequeño pulso de escala, como si el ítem "respirara"
|
||||
float scalePulse = 1f + (float) Math.sin(fraction * Math.PI) * 0.25f;
|
||||
matrices.scale(scalePulse, scalePulse, scalePulse);
|
||||
matrices.mulPose(new Quaternionf().rotationZ(angleRad * 0.3f));
|
||||
}
|
||||
|
||||
case THROW_CATCH -> {
|
||||
// el ítem "sube", gira en el aire y "cae" de vuelta
|
||||
float height = (float) Math.sin(fraction * Math.PI) * 0.35f;
|
||||
matrices.translate(0f, height, 0f);
|
||||
matrices.mulPose(new Quaternionf().rotationX(angleRad * 2f));
|
||||
}
|
||||
|
||||
case RANDOM -> {
|
||||
// no debería llegar aquí, resolveTrick lo reemplaza antes
|
||||
matrices.mulPose(new Quaternionf().rotationZ(angleRad));
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private float easeInOutCubic(float t) {
|
||||
return t < 0.5f
|
||||
? 4f * t * t * t
|
||||
: 1f - (float) Math.pow(-2f * t + 2f, 3) / 2f;
|
||||
}
|
||||
|
||||
private enum TrickType {
|
||||
SPIN("giro"),
|
||||
FLIP("voltereta"),
|
||||
ROLL("balanceo"),
|
||||
TWIRL("giro doble"),
|
||||
WAVE("saludo"),
|
||||
POP("pulso"),
|
||||
THROW_CATCH("lanzar y coger"),
|
||||
RANDOM("aleatorio");
|
||||
|
||||
private final String name;
|
||||
TrickType(String name) { this.name = name; }
|
||||
@Override public String toString() { return name; }
|
||||
}
|
||||
|
||||
private enum RotateDirection {
|
||||
CLOCKWISE("sentido horario"),
|
||||
COUNTER_CLOCKWISE("sentido antihorario");
|
||||
|
||||
private final String name;
|
||||
RotateDirection(String name) { this.name = name; }
|
||||
@Override public String toString() { return name; }
|
||||
}
|
||||
|
||||
private enum Hand {
|
||||
MAIN_HAND("mano principal"),
|
||||
OFF_HAND("mano secundaria");
|
||||
|
||||
private final String name;
|
||||
Hand(String name) { this.name = name; }
|
||||
@Override public String toString() { return name; }
|
||||
}
|
||||
}
|
||||
@@ -4,6 +4,8 @@ import com.github.retucio.neutrino.EventListener;
|
||||
import me.retucio.sputnik.event.render.Render3DEvent;
|
||||
import me.retucio.sputnik.module.Category;
|
||||
import me.retucio.sputnik.module.Module;
|
||||
import me.retucio.sputnik.module.ModuleManager;
|
||||
import me.retucio.sputnik.module.modules.camera.Freecam;
|
||||
import me.retucio.sputnik.module.setting.SettingGroup;
|
||||
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
|
||||
import me.retucio.sputnik.module.setting.settings.ColorSetting;
|
||||
@@ -46,7 +48,7 @@ public class Tracers extends Module {
|
||||
|
||||
private final BooleanSetting self = sgGeneral.add(new BooleanSetting(
|
||||
"uno mismo",
|
||||
"apuntarse a uno mismo en cámara libre o así",
|
||||
"apuntarse a uno mismo en cámara libre",
|
||||
true
|
||||
));
|
||||
|
||||
@@ -105,6 +107,7 @@ public class Tracers extends Module {
|
||||
private Color getColor(Entity entity) {
|
||||
if (!entities.isEnabled(entity.getType())) return null;
|
||||
if (!self.getValue() && mc.player == entity) return null;
|
||||
if (self.getValue() && mc.player == entity && !ModuleManager.INSTANCE.getModuleByClass(Freecam.class).isEnabled()) return null;
|
||||
if (entity instanceof Player) return playerColor.getValue();
|
||||
|
||||
return switch (entity.getType().getCategory()) {
|
||||
|
||||
@@ -0,0 +1,484 @@
|
||||
package me.retucio.sputnik.module.modules.world;
|
||||
|
||||
import com.github.retucio.neutrino.EventListener;
|
||||
import me.retucio.sputnik.event.input.MouseClickEvent;
|
||||
import me.retucio.sputnik.event.interact.AttackBlockEvent;
|
||||
import me.retucio.sputnik.event.network.PacketEvent;
|
||||
import me.retucio.sputnik.event.render.Render3DEvent;
|
||||
import me.retucio.sputnik.module.Category;
|
||||
import me.retucio.sputnik.module.Module;
|
||||
import me.retucio.sputnik.module.setting.SettingGroup;
|
||||
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
|
||||
import me.retucio.sputnik.module.setting.settings.ColorSetting;
|
||||
import me.retucio.sputnik.module.setting.settings.EnumSetting;
|
||||
import me.retucio.sputnik.module.setting.settings.ListSetting;
|
||||
import me.retucio.sputnik.module.setting.settings.NumberSetting;
|
||||
import me.retucio.sputnik.util.ChatUtil;
|
||||
import me.retucio.sputnik.util.InventoryUtil;
|
||||
import me.retucio.sputnik.util.Lists;
|
||||
import me.retucio.sputnik.util.MiscUtil;
|
||||
import me.retucio.sputnik.util.RotationUtil;
|
||||
import me.retucio.sputnik.util.render.RenderUtil;
|
||||
import net.minecraft.core.BlockPos;
|
||||
import net.minecraft.core.Direction;
|
||||
import net.minecraft.core.component.DataComponents;
|
||||
import net.minecraft.network.chat.Component;
|
||||
import net.minecraft.network.protocol.game.ServerboundPlayerActionPacket;
|
||||
import net.minecraft.world.entity.player.Inventory;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.item.component.Tool;
|
||||
import net.minecraft.world.level.ClipContext;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import net.minecraft.world.level.block.state.BlockState;
|
||||
import net.minecraft.world.phys.BlockHitResult;
|
||||
import net.minecraft.world.phys.HitResult;
|
||||
import net.minecraft.world.phys.Vec3;
|
||||
import net.minecraft.world.phys.shapes.VoxelShape;
|
||||
import org.lwjgl.glfw.GLFW;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.ArrayDeque;
|
||||
import java.util.ArrayList;
|
||||
import java.util.Deque;
|
||||
import java.util.HashMap;
|
||||
import java.util.HashSet;
|
||||
import java.util.Iterator;
|
||||
import java.util.List;
|
||||
import java.util.Map;
|
||||
import java.util.Set;
|
||||
|
||||
|
||||
public class AutoMine extends Module {
|
||||
|
||||
private final SettingGroup sgBlocks = addSg(new SettingGroup("bloques", true));
|
||||
private final SettingGroup sgRender = addSg(new SettingGroup("renderizado", true));
|
||||
|
||||
private final EnumSetting<SelectionMode> mode = sgGeneral.add(new EnumSetting<>(
|
||||
"modo de selección",
|
||||
"cómo seleccionar los bloques a minar",
|
||||
SelectionMode.class,
|
||||
SelectionMode.INDIVIDUAL
|
||||
));
|
||||
|
||||
private final NumberSetting maxBlocks = sgGeneral.add(new NumberSetting(
|
||||
"límite de bloques",
|
||||
"cantidad máxima de bloques a seleccionar de una vez (caja / flood)",
|
||||
256,
|
||||
1,
|
||||
4096,
|
||||
1
|
||||
));
|
||||
|
||||
private final NumberSetting retryTime = sgGeneral.add(new NumberSetting(
|
||||
"delay",
|
||||
"delay entre reintentos de minado",
|
||||
30,
|
||||
0,
|
||||
1000,
|
||||
1
|
||||
));
|
||||
|
||||
private final BooleanSetting cancelOutOfReach = sgGeneral.add(new BooleanSetting(
|
||||
"cancelar fuera de alcance",
|
||||
"cancelar aquellos paquetes que intenten romper bloques fuera del alcance del jugador",
|
||||
true
|
||||
));
|
||||
|
||||
private final BooleanSetting autoTool = sgGeneral.add(new BooleanSetting(
|
||||
"auto herramienta",
|
||||
"cambiar automáticamente a la herramienta más rápida antes de minar cada bloque",
|
||||
true
|
||||
));
|
||||
|
||||
private final BooleanSetting dontBreak = sgGeneral.add(new BooleanSetting(
|
||||
"no romper pico",
|
||||
"evita romper la herramienta seleccionada",
|
||||
true
|
||||
));
|
||||
|
||||
private final EnumSetting<RotateMode> rotate = sgGeneral.add(new EnumSetting<>(
|
||||
"rotar",
|
||||
"rotar al minar bloques mediante el módulo",
|
||||
RotateMode.class, RotateMode.NONE
|
||||
));
|
||||
|
||||
private final NumberSetting packetLimiter = sgGeneral.add(new NumberSetting(
|
||||
"limitar paquetes",
|
||||
"limita la cantidad de paquetes enviados en un segundo (0 para desactivar)",
|
||||
15000, 0, 30000, 100
|
||||
));
|
||||
|
||||
private final ListSetting<Block> blacklist = sgBlocks.add(new ListSetting<>(
|
||||
"lista negra",
|
||||
"bloques a excluir de la selección",
|
||||
Lists.blockList,
|
||||
Lists.allFalse(Lists.blockList),
|
||||
Lists.blockNames
|
||||
));
|
||||
|
||||
private final BooleanSetting render = sgRender.add(new BooleanSetting(
|
||||
"renderizar",
|
||||
"renderizar un contorno alrededor de los bloques que están siendo minados",
|
||||
true
|
||||
));
|
||||
|
||||
private final ColorSetting color = sgRender.add(new ColorSetting(
|
||||
"color",
|
||||
"color del contorno renderizado",
|
||||
new Color(0, 255, 0, 100),
|
||||
false
|
||||
));
|
||||
|
||||
private final ColorSetting pendingColor = sgRender.add(new ColorSetting(
|
||||
"color de selección pendiente",
|
||||
"color del contorno de la primera esquina, en modo caja, mientras se espera la segunda",
|
||||
new Color(255, 255, 0, 100),
|
||||
false
|
||||
));
|
||||
|
||||
private final NumberSetting lineWidth = sgRender.add(new NumberSetting(
|
||||
"grosor",
|
||||
"grosor de las líneas del contorno",
|
||||
2,
|
||||
0.1,
|
||||
10,
|
||||
0.1
|
||||
));
|
||||
|
||||
private final List<MiningBlock> miningBlocks = new ArrayList<>();
|
||||
private BlockPos pendingCorner = null;
|
||||
private int packetCount = 0;
|
||||
private int tickCount = 0;
|
||||
|
||||
public AutoMine() {
|
||||
super(
|
||||
"auto minado",
|
||||
"selecciona un área o bloques individuales para minarlos automáticamente",
|
||||
Category.WORLD
|
||||
);
|
||||
|
||||
render.onUpdate(v -> {
|
||||
color.visibility(v);
|
||||
pendingColor.visibility(v);
|
||||
lineWidth.visibility(v);
|
||||
});
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onDisable() {
|
||||
miningBlocks.clear();
|
||||
pendingCorner = null;
|
||||
packetCount = 0;
|
||||
tickCount = 0;
|
||||
super.onDisable();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void onTick() {
|
||||
if (mc.player == null || mc.level == null || mc.gameMode == null) return;
|
||||
|
||||
tickCount++;
|
||||
if (tickCount % 20 == 0) {
|
||||
tickCount = 0;
|
||||
packetCount = 0;
|
||||
}
|
||||
|
||||
if (miningBlocks.isEmpty()) return;
|
||||
|
||||
// se limpian bloques ya rotos, o que fueron blacklisteados después de seleccionarse
|
||||
Iterator<MiningBlock> iterator = miningBlocks.iterator();
|
||||
while (iterator.hasNext()) {
|
||||
MiningBlock block = iterator.next();
|
||||
BlockState state = mc.level.getBlockState(block.pos);
|
||||
if (state.isAir() || blacklist.isEnabled(state.getBlock())) {
|
||||
iterator.remove();
|
||||
}
|
||||
}
|
||||
|
||||
for (MiningBlock block : miningBlocks) {
|
||||
processBlock(block);
|
||||
}
|
||||
}
|
||||
|
||||
@EventListener
|
||||
private void onClick(MouseClickEvent event) {
|
||||
if (mc.gui.screen() != null) return;
|
||||
if (mc.level == null || mc.hitResult == null) return;
|
||||
if (event.getAction() != GLFW.GLFW_PRESS) return;
|
||||
if (event.getButton() != GLFW.GLFW_MOUSE_BUTTON_1) return;
|
||||
BlockHitResult bhr;
|
||||
if (mc.hitResult.getType() == HitResult.Type.BLOCK) {
|
||||
bhr = (BlockHitResult) mc.hitResult;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
|
||||
event.cancel();
|
||||
|
||||
BlockPos pos = bhr.getBlockPos();
|
||||
Direction dir = bhr.getDirection();
|
||||
Block block = mc.level.getBlockState(pos).getBlock();
|
||||
|
||||
// clicar un bloque ya seleccionado lo quita de la selección, sea cual sea el modo
|
||||
MiningBlock existing = getMiningBlock(pos);
|
||||
if (existing != null) {
|
||||
miningBlocks.remove(existing);
|
||||
return;
|
||||
}
|
||||
|
||||
if (blacklist.isEnabled(block)) {
|
||||
ChatUtil.warn(Component.translatable("sputnik.module.autominado.blacklisted"));
|
||||
return;
|
||||
}
|
||||
|
||||
switch (mode.getValue()) {
|
||||
case INDIVIDUAL -> tryAddBlock(pos, dir);
|
||||
case BOX -> handleBoxSelection(pos, dir);
|
||||
case FLOOD_FILL -> handleFloodFill(pos, dir);
|
||||
}
|
||||
}
|
||||
|
||||
@EventListener
|
||||
private void onRenderWorld(Render3DEvent event) {
|
||||
if (!render.getValue()) return;
|
||||
|
||||
for (MiningBlock block : miningBlocks) {
|
||||
block.render(event);
|
||||
}
|
||||
|
||||
if (pendingCorner != null) {
|
||||
renderOutline(event, pendingCorner, pendingColor.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
@EventListener
|
||||
private void onPacketSend(PacketEvent.Send event) {
|
||||
if (packetLimiter.getValue() <= 0) return;
|
||||
if (packetCount > packetLimiter.getIntValue()) {
|
||||
event.cancel();
|
||||
return;
|
||||
}
|
||||
packetCount++;
|
||||
}
|
||||
|
||||
private void handleBoxSelection(BlockPos pos, Direction dir) {
|
||||
if (pendingCorner == null) {
|
||||
pendingCorner = pos;
|
||||
ChatUtil.info(Component.translatable("sputnik.module.autominado.cornerselected"));
|
||||
return;
|
||||
}
|
||||
|
||||
BlockPos corner1 = pendingCorner;
|
||||
BlockPos corner2 = pos;
|
||||
pendingCorner = null;
|
||||
|
||||
int minX = Math.min(corner1.getX(), corner2.getX());
|
||||
int maxX = Math.max(corner1.getX(), corner2.getX());
|
||||
int minY = Math.min(corner1.getY(), corner2.getY());
|
||||
int maxY = Math.max(corner1.getY(), corner2.getY());
|
||||
int minZ = Math.min(corner1.getZ(), corner2.getZ());
|
||||
int maxZ = Math.max(corner1.getZ(), corner2.getZ());
|
||||
|
||||
int added = 0;
|
||||
int limit = maxBlocks.getIntValue();
|
||||
|
||||
outer:
|
||||
for (int x = minX; x <= maxX; x++) {
|
||||
for (int y = minY; y <= maxY; y++) {
|
||||
for (int z = minZ; z <= maxZ; z++) {
|
||||
if (added >= limit) break outer;
|
||||
if (tryAddBlock(new BlockPos(x, y, z), dir)) added++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ChatUtil.info(Component.translatable("sputnik.module.autominado.boxselected", added));
|
||||
}
|
||||
|
||||
private void handleFloodFill(BlockPos origin, Direction dir) {
|
||||
if (mc.level == null) return;
|
||||
Block target = mc.level.getBlockState(origin).getBlock();
|
||||
|
||||
Set<BlockPos> visited = new HashSet<>();
|
||||
Deque<BlockPos> queue = new ArrayDeque<>();
|
||||
queue.add(origin);
|
||||
visited.add(origin);
|
||||
|
||||
int added = 0;
|
||||
int limit = maxBlocks.getIntValue();
|
||||
|
||||
while (!queue.isEmpty() && added < limit) {
|
||||
BlockPos current = queue.poll();
|
||||
if (mc.level.getBlockState(current).getBlock() != target) continue;
|
||||
|
||||
if (tryAddBlock(current, dir)) added++;
|
||||
|
||||
for (Direction d : Direction.values()) {
|
||||
BlockPos neighbor = current.relative(d);
|
||||
if (visited.contains(neighbor)) continue;
|
||||
visited.add(neighbor);
|
||||
if (mc.level.getBlockState(neighbor).getBlock() == target) {
|
||||
queue.add(neighbor);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
ChatUtil.info(Component.translatable("sputnik.module.autominado.floodfilled", added));
|
||||
}
|
||||
|
||||
// false si el bloque no se pudo (o no debía) agregar: aire, ya seleccionado o en la lista negra
|
||||
private boolean tryAddBlock(BlockPos pos, Direction dir) {
|
||||
if (mc.level == null) return false;
|
||||
if (mc.level.getBlockState(pos).isAir()) return false;
|
||||
if (getMiningBlock(pos) != null) return false;
|
||||
if (blacklist.isEnabled(mc.level.getBlockState(pos).getBlock())) return false;
|
||||
|
||||
miningBlocks.add(new MiningBlock(pos, dir));
|
||||
return true;
|
||||
}
|
||||
|
||||
private boolean processBlock(MiningBlock block) {
|
||||
if (mc.level.getBlockState(block.pos).isAir()) return false;
|
||||
|
||||
if (!block.mining) {
|
||||
return block.mine();
|
||||
} else if (block.shouldRetry()) {
|
||||
block.startTime = System.currentTimeMillis();
|
||||
block.mining = false;
|
||||
return block.mine();
|
||||
}
|
||||
|
||||
return false;
|
||||
}
|
||||
|
||||
private MiningBlock getMiningBlock(BlockPos pos) {
|
||||
for (MiningBlock block : miningBlocks) {
|
||||
if (block.pos.equals(pos)) return block;
|
||||
}
|
||||
return null;
|
||||
}
|
||||
|
||||
// básicamente AutoTool::selectFastestTool, pero apuntado a un bloque puntual en vez del raycast bajo la mira
|
||||
private void switchToBestTool(BlockPos pos) {
|
||||
if (mc.player == null || mc.level == null) return;
|
||||
BlockState state = mc.level.getBlockState(pos);
|
||||
|
||||
List<ItemStack> tools = InventoryUtil.findAllStacks(stack -> stack.has(DataComponents.TOOL));
|
||||
|
||||
Map<Float, ItemStack> speeds = new HashMap<>();
|
||||
for (ItemStack tool : tools) {
|
||||
int slot = mc.player.getInventory().findSlotMatchingItem(tool);
|
||||
if (!Inventory.isHotbarSlot(slot)) continue;
|
||||
|
||||
Tool toolComponent = tool.get(DataComponents.TOOL);
|
||||
if (toolComponent != null) {
|
||||
speeds.put(toolComponent.getMiningSpeed(state), tool);
|
||||
}
|
||||
}
|
||||
|
||||
if (speeds.isEmpty()) return;
|
||||
|
||||
Float fastestSpeed = MiscUtil.getHighest(speeds.keySet().stream().toList());
|
||||
ItemStack fastestTool = speeds.get(fastestSpeed);
|
||||
int slot = mc.player.getInventory().findSlotMatchingItem(fastestTool);
|
||||
|
||||
if (slot != -1) mc.player.getInventory().setSelectedSlot(slot);
|
||||
}
|
||||
|
||||
private void renderOutline(Render3DEvent event, BlockPos pos, Color renderColor) {
|
||||
VoxelShape shape = mc.level.getBlockState(pos).getShape(mc.level, pos);
|
||||
if (shape.isEmpty()) return;
|
||||
|
||||
RenderUtil.drawVoxelShapeOutline(
|
||||
event.getMatrices(),
|
||||
shape,
|
||||
pos,
|
||||
renderColor,
|
||||
lineWidth.getFloatValue(),
|
||||
false
|
||||
);
|
||||
}
|
||||
|
||||
private RotationUtil.Mode getRotationMode() {
|
||||
return switch (rotate.getValue()) {
|
||||
case CLIENT, BOTH -> RotationUtil.Mode.CLIENT;
|
||||
case SERVER -> RotationUtil.Mode.SILENT;
|
||||
case NONE -> null;
|
||||
};
|
||||
}
|
||||
|
||||
private class MiningBlock {
|
||||
BlockPos pos;
|
||||
Direction dir;
|
||||
boolean mining = false;
|
||||
long startTime;
|
||||
|
||||
public MiningBlock(BlockPos pos, Direction dir) {
|
||||
this.pos = pos;
|
||||
this.dir = dir;
|
||||
this.startTime = System.currentTimeMillis();
|
||||
}
|
||||
|
||||
public boolean mine() {
|
||||
if (cancelOutOfReach.getValue()
|
||||
&& mc.player.position().distanceToSqr(Vec3.atLowerCornerOf(pos)) > Math.pow(mc.player.blockInteractionRange(), 2)) {
|
||||
return false;
|
||||
}
|
||||
|
||||
if (dontBreak.getValue()
|
||||
&& mc.player.isHolding(ItemStack::isDamageableItem)
|
||||
&& mc.player.getMainHandItem().getMaxDamage() - mc.player.getMainHandItem().getDamageValue() <= 1) {
|
||||
ChatUtil.warn(Component.translatable("sputnik.module.autominado.pickbreaking"));
|
||||
toggle();
|
||||
return false;
|
||||
}
|
||||
|
||||
if (autoTool.getValue()) {
|
||||
switchToBestTool(pos);
|
||||
}
|
||||
|
||||
Runnable mine = () -> {
|
||||
mc.gameMode.startPrediction(mc.level, sequence ->
|
||||
new ServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action.START_DESTROY_BLOCK, pos, dir, sequence));
|
||||
mc.gameMode.startPrediction(mc.level, sequence ->
|
||||
new ServerboundPlayerActionPacket(ServerboundPlayerActionPacket.Action.STOP_DESTROY_BLOCK, pos, dir, sequence));
|
||||
};
|
||||
|
||||
RotationUtil.Mode rotation = getRotationMode();
|
||||
if (rotation == null) mine.run();
|
||||
else RotationUtil.lookAt(RotationUtil.NORMAL, Vec3.atLowerCornerOf(pos), 0, rotation, mine);
|
||||
|
||||
mining = true;
|
||||
return true;
|
||||
}
|
||||
|
||||
public void render(Render3DEvent event) {
|
||||
renderOutline(event, pos, color.getValue());
|
||||
}
|
||||
|
||||
public boolean shouldRetry() {
|
||||
return mining && (System.currentTimeMillis() - startTime >= retryTime.getValue());
|
||||
}
|
||||
}
|
||||
|
||||
private enum SelectionMode {
|
||||
INDIVIDUAL("individual"),
|
||||
BOX("caja"),
|
||||
FLOOD_FILL("inundación");
|
||||
|
||||
private final String name;
|
||||
SelectionMode(String name) { this.name = name; }
|
||||
@Override public String toString() { return name; }
|
||||
}
|
||||
|
||||
private enum RotateMode {
|
||||
CLIENT("cámara"),
|
||||
SERVER("mediante paquetes"),
|
||||
BOTH("ambos"),
|
||||
NONE("no");
|
||||
|
||||
private final String name;
|
||||
RotateMode(String name) { this.name = name; }
|
||||
@Override public String toString() { return name; }
|
||||
}
|
||||
}
|
||||
@@ -4,22 +4,31 @@ import me.retucio.sputnik.module.setting.Setting;
|
||||
import me.retucio.sputnik.util.I18nUtil;
|
||||
|
||||
import java.util.*;
|
||||
import java.util.function.Supplier;
|
||||
|
||||
public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
|
||||
private final List<T> options;
|
||||
private List<T> options;
|
||||
private Map<T, String> displayNames = null;
|
||||
|
||||
private final Supplier<List<T>> optionsSupplier;
|
||||
private final Supplier<Map<T, Boolean>> initialValuesSupplier;
|
||||
private final Supplier<Map<T, String>> displayNamesSupplier;
|
||||
private boolean resolved;
|
||||
|
||||
public ListSetting(String name, String description, List<T> options, Map<T, Boolean> initialValues) {
|
||||
super(name, description, initialValues);
|
||||
super(name, description, new HashMap<>());
|
||||
this.optionsSupplier = null;
|
||||
this.initialValuesSupplier = null;
|
||||
this.displayNamesSupplier = null;
|
||||
this.resolved = true;
|
||||
|
||||
this.options = new ArrayList<>(options);
|
||||
this.defaultValue = new HashMap<>();
|
||||
|
||||
for (T option : options) {
|
||||
boolean enabled = initialValues != null && initialValues.getOrDefault(option, false);
|
||||
defaultValue.put(option, enabled);
|
||||
}
|
||||
|
||||
this.value = new HashMap<>(defaultValue);
|
||||
}
|
||||
|
||||
@@ -28,11 +37,65 @@ public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
this.displayNames = displayNames;
|
||||
}
|
||||
|
||||
// constructor "lazy": para listas que no están listas (no pun intended) al momento de construirlas
|
||||
|
||||
public ListSetting(String name, String description,
|
||||
Supplier<List<T>> optionsSupplier,
|
||||
Supplier<Map<T, Boolean>> initialValuesSupplier,
|
||||
Supplier<Map<T, String>> displayNamesSupplier
|
||||
) {
|
||||
super(name, description, new HashMap<>());
|
||||
this.optionsSupplier = optionsSupplier;
|
||||
this.initialValuesSupplier = initialValuesSupplier;
|
||||
this.displayNamesSupplier = displayNamesSupplier;
|
||||
this.resolved = false;
|
||||
|
||||
this.options = new ArrayList<>();
|
||||
this.defaultValue = new HashMap<>();
|
||||
this.value = new HashMap<>();
|
||||
}
|
||||
|
||||
// resuelve la lista real la primera vez que se necesita
|
||||
private void resolveIfNeeded() {
|
||||
if (resolved || optionsSupplier == null) return;
|
||||
resolved = true;
|
||||
|
||||
List<T> resolvedOptions = optionsSupplier.get();
|
||||
if (resolvedOptions == null) resolvedOptions = new ArrayList<>();
|
||||
|
||||
Map<T, Boolean> resolvedInitial = initialValuesSupplier != null ? initialValuesSupplier.get() : null;
|
||||
|
||||
Map<T, Boolean> previousValue = this.value;
|
||||
|
||||
this.options = new ArrayList<>(resolvedOptions);
|
||||
this.defaultValue = new HashMap<>();
|
||||
for (T option : resolvedOptions) {
|
||||
boolean enabled = resolvedInitial != null && resolvedInitial.getOrDefault(option, false);
|
||||
defaultValue.put(option, enabled);
|
||||
}
|
||||
|
||||
this.value = new HashMap<>(defaultValue);
|
||||
// preservar cualquier valor ya aplicado (p. ej. por ConfigManager) antes del resolve
|
||||
if (previousValue != null) {
|
||||
for (Map.Entry<T, Boolean> entry : previousValue.entrySet()) {
|
||||
if (this.value.containsKey(entry.getKey())) {
|
||||
this.value.put(entry.getKey(), entry.getValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (displayNamesSupplier != null) {
|
||||
this.displayNames = displayNamesSupplier.get();
|
||||
}
|
||||
}
|
||||
|
||||
public boolean isEnabled(T option) {
|
||||
resolveIfNeeded();
|
||||
return value.getOrDefault(option, false);
|
||||
}
|
||||
|
||||
public void setEnabled(T option, boolean enabled) {
|
||||
resolveIfNeeded();
|
||||
if (value.containsKey(option) && value.get(option) != enabled) {
|
||||
value.put(option, enabled);
|
||||
fireUpdateEvent();
|
||||
@@ -45,22 +108,26 @@ public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
}
|
||||
|
||||
public Map<T, Boolean> getValues() {
|
||||
resolveIfNeeded();
|
||||
return new HashMap<>(value);
|
||||
}
|
||||
|
||||
@Override
|
||||
public void setValue(Map<T, Boolean> values) {
|
||||
resolveIfNeeded();
|
||||
if (!this.value.equals(values)) {
|
||||
super.setValue(values);
|
||||
}
|
||||
}
|
||||
|
||||
public void setDefaultValue(Map<T, Boolean> values) {
|
||||
resolveIfNeeded();
|
||||
defaultValue.clear();
|
||||
defaultValue.putAll(values);
|
||||
}
|
||||
|
||||
public Map<String, Boolean> getConfigValues() {
|
||||
resolveIfNeeded();
|
||||
Map<String, Boolean> configValues = new HashMap<>();
|
||||
for (T option : options) {
|
||||
configValues.put(getConfigName(option), value.getOrDefault(option, false));
|
||||
@@ -69,16 +136,17 @@ public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
}
|
||||
|
||||
public void addOption(T option, boolean isDefault, String displayName) {
|
||||
resolveIfNeeded();
|
||||
options.add(option);
|
||||
defaultValue.put(option, isDefault);
|
||||
value.put(option, isDefault);
|
||||
|
||||
if (this.displayNames != null) {
|
||||
this.displayNames.put(option, displayName);
|
||||
}
|
||||
}
|
||||
|
||||
public void setAll(boolean enabled) {
|
||||
resolveIfNeeded();
|
||||
for (T option : options) {
|
||||
value.put(option, enabled);
|
||||
}
|
||||
@@ -87,10 +155,12 @@ public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
}
|
||||
|
||||
public List<T> getOptions() {
|
||||
resolveIfNeeded();
|
||||
return Collections.unmodifiableList(options);
|
||||
}
|
||||
|
||||
public List<T> getEnabledOptions() {
|
||||
resolveIfNeeded();
|
||||
List<T> enabledOptions = new ArrayList<>();
|
||||
for (T option : options) {
|
||||
if (isEnabled(option)) {
|
||||
@@ -101,21 +171,18 @@ public class ListSetting<T> extends Setting<Map<T, Boolean>> {
|
||||
}
|
||||
|
||||
public Map<T, String> getDisplayNames() {
|
||||
resolveIfNeeded();
|
||||
return displayNames != null ? new HashMap<>(displayNames) : null;
|
||||
}
|
||||
|
||||
// OJO: nombre interno de la opción. es la clave de la config. (ver
|
||||
// ConfigManager#applyListSetting) y para las listas del juego es la clave de
|
||||
// traducción ("entity.minecraft.zombie"), que no depende del idioma. no traducir
|
||||
public String getConfigName(T key) {
|
||||
resolveIfNeeded();
|
||||
if (displayNames != null && displayNames.containsKey(key)) {
|
||||
return displayNames.get(key);
|
||||
}
|
||||
return key != null ? key.toString() : "?";
|
||||
}
|
||||
|
||||
// nombre visible: se traduce aquí. antes se mostraba el nombre interno tal cual, o sea
|
||||
// los nombres de vanilla en inglés aunque el juego estuviera en otro idioma
|
||||
public String getDisplayName(T key) {
|
||||
String name = getConfigName(key);
|
||||
return I18nUtil.orElse(name, name);
|
||||
|
||||
@@ -1,6 +1,8 @@
|
||||
package me.retucio.sputnik.util;
|
||||
|
||||
|
||||
import me.retucio.sputnik.Sputnik;
|
||||
import net.minecraft.core.component.DataComponents;
|
||||
import net.minecraft.core.particles.ParticleType;
|
||||
import net.minecraft.core.registries.BuiltInRegistries;
|
||||
import net.minecraft.network.ProtocolInfo;
|
||||
@@ -16,12 +18,15 @@ import net.minecraft.sounds.SoundEvents;
|
||||
import net.minecraft.world.entity.EntityType;
|
||||
import net.minecraft.world.inventory.MenuType;
|
||||
import net.minecraft.world.item.Item;
|
||||
import net.minecraft.world.item.ItemStack;
|
||||
import net.minecraft.world.level.block.Block;
|
||||
import org.jspecify.annotations.NonNull;
|
||||
|
||||
import java.awt.*;
|
||||
import java.util.*;
|
||||
import java.util.List;
|
||||
import java.util.function.BooleanSupplier;
|
||||
import java.util.function.Predicate;
|
||||
import java.util.stream.Stream;
|
||||
|
||||
import static me.retucio.sputnik.util.Colors.*;
|
||||
@@ -46,6 +51,9 @@ public class Lists {
|
||||
public static final List<MenuType<?>> screenList = BuiltInRegistries.MENU.stream().toList();
|
||||
public static Map<MenuType<?>, String> screenNames;
|
||||
|
||||
public static List<Item> foodList = new ArrayList<>();
|
||||
public static Map<Item, String> foodNames = new HashMap<>();
|
||||
|
||||
public static List<PacketType<? extends Packet<?>>> packetList = new ArrayList<>();
|
||||
public static Map<PacketType<? extends @NonNull Packet<?>>, String> packetNames = new HashMap<>();
|
||||
public static List<PacketType<? extends @NonNull Packet<?>>> c2sPacketList = new ArrayList<>();
|
||||
@@ -133,11 +141,17 @@ public class Lists {
|
||||
|
||||
@SafeVarargs
|
||||
public static <T> Map<T, Boolean> allTrueExcept(List<T> options, T... exceptions) {
|
||||
Map<T, Boolean> map = allFalse(options);
|
||||
Map<T, Boolean> map = allTrue(options);
|
||||
for (T exception : exceptions) map.replace(exception, false);
|
||||
return map;
|
||||
}
|
||||
|
||||
public static <T> Map<T, Boolean> allTrueExcept(List<T> options, Predicate<T> not) {
|
||||
Map<T, Boolean> map = allTrue(options);
|
||||
map.keySet().forEach(t -> { if (not.test(t)) map.put(t, false); });
|
||||
return map;
|
||||
}
|
||||
|
||||
public static <T> Map<T, Boolean> allFalse(List<T> options) {
|
||||
Map<T, Boolean> map = new HashMap<>();
|
||||
for (T option : options) map.put(option, false);
|
||||
@@ -151,14 +165,21 @@ public class Lists {
|
||||
return map;
|
||||
}
|
||||
|
||||
public static <T> Map<T, Boolean> allFalseExcept(List<T> options, Predicate<T> not) {
|
||||
Map<T, Boolean> map = allFalse(options);
|
||||
map.keySet().forEach(t -> { if (not.test(t)) map.put(t, true); });
|
||||
return map;
|
||||
}
|
||||
|
||||
public static <T> Map<T, String> getMapOfLists(List<T> options, List<String> names) {
|
||||
Map<T, String> result = new HashMap<>();
|
||||
|
||||
// no exceder los límites de ninguna de las dos listas
|
||||
int size = Math.min(options.size(), names.size());
|
||||
|
||||
for (int i = 0; i < size; i++)
|
||||
for (int i = 0; i < size; i++) {
|
||||
result.put(options.get(i), names.get(i));
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
@@ -377,7 +377,91 @@
|
||||
"sputnik.module.autofish.rodbreaking": "the rod is about to break",
|
||||
"sputnik.module.autoherramienta.desc": "automatically switches to the right tool",
|
||||
"sputnik.module.autoherramienta.name": "auto tool",
|
||||
"sputnik.module.autominado.name": "auto mine",
|
||||
"sputnik.module.autominado.desc": "select blocks to mine them automatically",
|
||||
"sputnik.module.autominado.blacklisted": "that block is blacklisted!",
|
||||
"sputnik.module.autominado.cornerselected": "corner selected",
|
||||
"sputnik.module.autominado.boxselected": "box selected",
|
||||
"sputnik.module.autominado.floodfilled": "flood filled",
|
||||
"sputnik.module.autominado.pickbreaking": "pickaxe's about to break!",
|
||||
"sputnik.setting.autominado.general.mododeseleccion.name": "selection mode",
|
||||
"sputnik.setting.autominado.general.mododeseleccion.desc": "in which way to select blocks",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.individual": "individual",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.box": "box",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.flood_fill": "flood fill",
|
||||
"sputnik.setting.autominado.general.limitedebloques.name": "block limit",
|
||||
"sputnik.setting.autominado.general.limitedebloques.desc": "max number of blocks to select",
|
||||
"sputnik.setting.autominado.general.delay.name": "delay",
|
||||
"sputnik.setting.autominado.general.delay.desc": "delay between attempts to mine",
|
||||
"sputnik.setting.autominado.general.cancelarfueradealcance.name": "cancel out of reach",
|
||||
"sputnik.setting.autominado.general.cancelarfueradealcance.desc": "do not try to mine blocks that are out of reach",
|
||||
"sputnik.setting.autominado.general.autoherramienta.name": "autotool",
|
||||
"sputnik.setting.autominado.general.autoherramienta.desc": "select the best tool automatically",
|
||||
"sputnik.setting.autominado.general.noromperpico.name": "don't break",
|
||||
"sputnik.setting.autominado.general.noromperpico.desc": "avoid breaking the current tool",
|
||||
"sputnik.setting.autominado.general.rotar.name": "rotate",
|
||||
"sputnik.setting.autominado.general.rotar.desc": "whether to rotate to face the block being mined, and in which way to do so",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.client": "client-sided",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.server": "server-sided",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.both": "client- and server-sided",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.none": "none",
|
||||
"sputnik.setting.autominado.general.limitarpaquetes.name": "limit packets",
|
||||
"sputnik.setting.autominado.general.limitarpaquetes.desc": "max number of packets to send per second (0 to disable)",
|
||||
"sputnik.setting.autominado.bloques.listanegra.name": "blacklist",
|
||||
"sputnik.setting.autominado.bloques.listanegra.desc": "blocks NOT to mine",
|
||||
"sputnik.setting.autominado.renderizado.renderizar.name": "render",
|
||||
"sputnik.setting.autominado.renderizado.renderizar.desc": "whether to render outlines of blocks being mined, or in the queue",
|
||||
"sputnik.setting.autominado.renderizado.color.name": "color",
|
||||
"sputnik.setting.autominado.renderizado.color.desc": "color of blocks being mined",
|
||||
"sputnik.setting.autominado.renderizado.colordeseleccionpendiente.name": "color of pending selection",
|
||||
"sputnik.setting.autominado.renderizado.colordeseleccionpendiente.desc": "color of the first corner in box mode",
|
||||
"sputnik.setting.autominado.renderizado.grosor.name": "thickness",
|
||||
"sputnik.setting.autominado.renderizado.grosor.desc": "line thickness",
|
||||
"sputnik.group.autominado.bloques": "blocks",
|
||||
"sputnik.group.autominado.renderizado": "render",
|
||||
"sputnik.module.estiloso.name": "stylish",
|
||||
"sputnik.module.estiloso.desc": "be stylish",
|
||||
"sputnik.setting.estiloso.general.truco.name": "trick",
|
||||
"sputnik.setting.estiloso.general.truco.desc": "which trick to do",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.spin": "spin",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.flip": "flip",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.roll": "roll",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.twirl": "twirl",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.wave": "wave",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.pop": "pop",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.throw_catch": "throw & catch",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.random": "random",
|
||||
"sputnik.setting.estiloso.general.combo.name": "combo",
|
||||
"sputnik.setting.estiloso.general.combo.desc": "concatenate tricks to do a combo",
|
||||
"sputnik.setting.estiloso.general.trucosporcombo.name": "combo tricks",
|
||||
"sputnik.setting.estiloso.general.trucosporcombo.desc": "how many tricks to do in a combo",
|
||||
"sputnik.setting.estiloso.general.mano.name": "hand",
|
||||
"sputnik.setting.estiloso.general.mano.desc": "in which hand(s) to do it",
|
||||
"sputnik.setting.estiloso.general.tecla.name": "key",
|
||||
"sputnik.setting.estiloso.general.tecla.desc": "key to use to do the thing",
|
||||
"sputnik.setting.estiloso.general.velocidad.name": "speed",
|
||||
"sputnik.setting.estiloso.general.velocidad.desc": "how quickly to do it",
|
||||
"sputnik.setting.estiloso.general.vueltas.name": "times",
|
||||
"sputnik.setting.estiloso.general.vueltas.desc": "how many times to do it",
|
||||
"sputnik.setting.estiloso.general.direccion.name": "direction",
|
||||
"sputnik.setting.estiloso.general.direccion.desc": "in which direction to do it",
|
||||
"sputnik.enum.module.modules.render.stylish.hand.main_hand": "main hand",
|
||||
"sputnik.enum.module.modules.render.stylish.hand.off_hand": "off hand",
|
||||
"sputnik.setting.estiloso.general.suavizado.name": "easing",
|
||||
"sputnik.setting.estiloso.general.suavizado.desc": "use non-linear velocity instead of linear",
|
||||
"sputnik.setting.estiloso.general.cooldown.name": "cooldown",
|
||||
"sputnik.setting.estiloso.general.cooldown.desc": "cooldown between tricks",
|
||||
"sputnik.enum.module.modules.render.stylish.rotatedirection.clockwise": "clockwise",
|
||||
"sputnik.enum.module.modules.render.stylish.rotatedirection.counter_clockwise": "counter-clockwise",
|
||||
"sputnik.setting.hud.elementos.velocidad.name": "velocity",
|
||||
"sputnik.setting.hud.elementos.velocidad.desc": "unit to use when showing current speed",
|
||||
"sputnik.module.autopechera.desc": "switches to a chestplate before hitting with the mace",
|
||||
"sputnik.setting.nametags.general.distancia.name": "render distance",
|
||||
"sputnik.setting.nametags.general.distancia.desc": "max distance to render nametags",
|
||||
"sputnik.setting.putogordo.general.cuandoparar.name": "when to stop",
|
||||
"sputnik.setting.putogordo.general.cuandoparar.desc": "how many food points you need to have to stop eating",
|
||||
"sputnik.setting.putogordo.general.listanegra.name": "blacklist",
|
||||
"sputnik.setting.putogordo.general.listanegra.desc": "food items NOT to eat",
|
||||
"sputnik.module.autopechera.name": "auto chestplate",
|
||||
"sputnik.module.autopesca.desc": "fishes for you",
|
||||
"sputnik.module.autopesca.name": "auto fish",
|
||||
|
||||
@@ -377,7 +377,91 @@
|
||||
"sputnik.module.autofish.rodbreaking": "caña a punto de romperse",
|
||||
"sputnik.module.autoherramienta.desc": "cambia a la herramienta adecuada automáticamente",
|
||||
"sputnik.module.autoherramienta.name": "auto herramienta",
|
||||
"sputnik.module.autominado.name": "auto minado",
|
||||
"sputnik.module.autominado.desc": "selecciona un área o bloques individuales para minarlos automáticamente",
|
||||
"sputnik.module.autominado.blacklisted": "ese bloque está en la lista negra!",
|
||||
"sputnik.module.autominado.cornerselected": "esquina seleccionada",
|
||||
"sputnik.module.autominado.boxselected": "área seleccionada",
|
||||
"sputnik.module.autominado.floodfilled": "inundación seleccionada",
|
||||
"sputnik.module.autominado.pickbreaking": "el pico está por romperse!",
|
||||
"sputnik.setting.autominado.general.mododeseleccion.name": "modo de selección",
|
||||
"sputnik.setting.autominado.general.mododeseleccion.desc": "cómo seleccionar los bloques a minar",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.individual": "individual",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.box": "caja",
|
||||
"sputnik.enum.module.modules.world.automine.selectionmode.flood_fill": "inundación",
|
||||
"sputnik.setting.autominado.general.limitedebloques.name": "límite de bloques",
|
||||
"sputnik.setting.autominado.general.limitedebloques.desc": "cantidad máxima de bloques a seleccionar de una vez (caja / flood)",
|
||||
"sputnik.setting.autominado.general.delay.name": "delay",
|
||||
"sputnik.setting.autominado.general.delay.desc": "delay entre reintentos de minado",
|
||||
"sputnik.setting.autominado.general.cancelarfueradealcance.name": "cancelar fuera de alcance",
|
||||
"sputnik.setting.autominado.general.cancelarfueradealcance.desc": "cancelar aquellos paquetes que intenten romper bloques fuera del alcance del jugador",
|
||||
"sputnik.setting.autominado.general.autoherramienta.name": "auto herramienta",
|
||||
"sputnik.setting.autominado.general.autoherramienta.desc": "cambiar automáticamente a la herramienta más rápida antes de minar cada bloque",
|
||||
"sputnik.setting.autominado.general.noromperpico.name": "no romper pico",
|
||||
"sputnik.setting.autominado.general.noromperpico.desc": "evita romper la herramienta seleccionada",
|
||||
"sputnik.setting.autominado.general.rotar.name": "rotar",
|
||||
"sputnik.setting.autominado.general.rotar.desc": "rotar al minar bloques mediante el módulo",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.client": "cámara",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.server": "mediante paquetes",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.both": "ambos",
|
||||
"sputnik.enum.module.modules.world.automine.rotatemode.none": "no",
|
||||
"sputnik.setting.autominado.general.limitarpaquetes.name": "limitar paquetes",
|
||||
"sputnik.setting.autominado.general.limitarpaquetes.desc": "limita la cantidad de paquetes enviados en un segundo (0 para desactivar)",
|
||||
"sputnik.setting.autominado.bloques.listanegra.name": "lista negra",
|
||||
"sputnik.setting.autominado.bloques.listanegra.desc": "bloques a excluir de la selección",
|
||||
"sputnik.setting.autominado.renderizado.renderizar.name": "renderizar",
|
||||
"sputnik.setting.autominado.renderizado.renderizar.desc": "renderizar un contorno alrededor de los bloques que están siendo minados",
|
||||
"sputnik.setting.autominado.renderizado.color.name": "color",
|
||||
"sputnik.setting.autominado.renderizado.color.desc": "color del contorno renderizado",
|
||||
"sputnik.setting.autominado.renderizado.colordeseleccionpendiente.name": "color de selección pendiente",
|
||||
"sputnik.setting.autominado.renderizado.colordeseleccionpendiente.desc": "color del contorno de la primera esquina, en modo caja, mientras se espera la segunda",
|
||||
"sputnik.setting.autominado.renderizado.grosor.name": "grosor",
|
||||
"sputnik.setting.autominado.renderizado.grosor.desc": "grosor de las líneas del contorno",
|
||||
"sputnik.group.autominado.bloques": "bloques",
|
||||
"sputnik.group.autominado.renderizado": "renderizado",
|
||||
"sputnik.module.estiloso.name": "estiloso",
|
||||
"sputnik.module.estiloso.desc": "haz truquitos con items en las manos",
|
||||
"sputnik.setting.estiloso.general.truco.name": "truco",
|
||||
"sputnik.setting.estiloso.general.truco.desc": "qué truco hacer al pulsar la tecla",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.spin": "giro",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.flip": "voltereta",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.roll": "balanceo",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.twirl": "giro doble",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.wave": "saludo",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.pop": "pulso",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.throw_catch": "lanzar y coger",
|
||||
"sputnik.enum.module.modules.render.stylish.tricktype.random": "aleatorio",
|
||||
"sputnik.setting.estiloso.general.combo.name": "combo",
|
||||
"sputnik.setting.estiloso.general.combo.desc": "encadena varios trucos distintos en una sola pulsación",
|
||||
"sputnik.setting.estiloso.general.trucosporcombo.name": "combo tricks",
|
||||
"sputnik.setting.estiloso.general.trucosporcombo.desc": "cuántos trucos encadenar si el combo está activado",
|
||||
"sputnik.setting.estiloso.general.mano.name": "mano",
|
||||
"sputnik.setting.estiloso.general.mano.desc": "en qué mano(s) hacerlo",
|
||||
"sputnik.setting.estiloso.general.tecla.name": "tecla",
|
||||
"sputnik.setting.estiloso.general.tecla.desc": "tecla a pulsar para hacer el truco",
|
||||
"sputnik.setting.estiloso.general.velocidad.name": "velocidad",
|
||||
"sputnik.setting.estiloso.general.velocidad.desc": "velocidad de giro (grados/seg)",
|
||||
"sputnik.setting.estiloso.general.vueltas.name": "vueltas",
|
||||
"sputnik.setting.estiloso.general.vueltas.desc": "cuantas vueltas completas da",
|
||||
"sputnik.setting.estiloso.general.direccion.name": "dirección",
|
||||
"sputnik.setting.estiloso.general.direccion.desc": "dirección a rotar el ítem",
|
||||
"sputnik.enum.module.modules.render.stylish.hand.main_hand": "mano principal",
|
||||
"sputnik.enum.module.modules.render.stylish.hand.off_hand": "mano secundaria",
|
||||
"sputnik.setting.estiloso.general.suavizado.name": "suavizado",
|
||||
"sputnik.setting.estiloso.general.suavizado.desc": "usa una curva de aceleración/desaceleración en vez de velocidad lineal",
|
||||
"sputnik.setting.estiloso.general.cooldown.name": "cooldown",
|
||||
"sputnik.setting.estiloso.general.cooldown.desc": "tiempo mínimo en ms entre activaciones",
|
||||
"sputnik.enum.module.modules.render.stylish.rotatedirection.clockwise": "sentido horario",
|
||||
"sputnik.enum.module.modules.render.stylish.rotatedirection.counter_clockwise": "sentido antihorario",
|
||||
"sputnik.setting.hud.elementos.velocidad.name": "velocidad",
|
||||
"sputnik.setting.hud.elementos.velocidad.desc": "unidad a usar para la velocidad",
|
||||
"sputnik.module.autopechera.desc": "cambia a pechera antes de pegar con el mazo",
|
||||
"sputnik.setting.nametags.general.distancia.name": "distancia",
|
||||
"sputnik.setting.nametags.general.distancia.desc": "distancia máxima para renderizar nametags",
|
||||
"sputnik.setting.putogordo.general.cuandoparar.name": "cuándo parar",
|
||||
"sputnik.setting.putogordo.general.cuandoparar.desc": "cuántos puntos de comida hace falta tener para parar de comer",
|
||||
"sputnik.setting.putogordo.general.listanegra.name": "lista negra",
|
||||
"sputnik.setting.putogordo.general.listanegra.desc": "alimentos a NO comer",
|
||||
"sputnik.module.autopechera.name": "autopechera",
|
||||
"sputnik.module.autopesca.desc": "pesca por ti",
|
||||
"sputnik.module.autopesca.name": "auto pesca",
|
||||
|
||||
@@ -18,6 +18,7 @@
|
||||
"mixins.item.ItemMixin",
|
||||
"mixins.item.ItemStackMixin",
|
||||
"mixins.item.TridentItemMixin",
|
||||
"mixins.misc.ReferenceMixin",
|
||||
"mixins.misc.StringUtilMixin",
|
||||
"mixins.misc.Vec3Mixin",
|
||||
"mixins.network.ClientIntentionPacketMixin",
|
||||
|
||||
Reference in new issue
Block a user