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Author SHA1 Message Date
retuci0 9afaa4e0c8 v2.6 2026-01-11 11:12:44 +01:00
retuci0 f794457538 v2.5 2026-01-06 18:09:52 +01:00
118 changed files with 2452 additions and 696 deletions

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-1
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@@ -25,7 +25,6 @@ dependencies {
modImplementation "net.fabricmc:fabric-loader:${project.loader_version}"
modImplementation "net.fabricmc.fabric-api:fabric-api:${project.fabric_api_version}"
}
loom {
+14 -5
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@@ -1,18 +1,27 @@
# v2.4
# v2.6
## novedades
ahora se usa el formato binario (.dat) en vez de .json para guardar ajustes, lo que los hace más rápidos, y el archivo más liviano
### adiciones
- layouts de teclado (en_us y es_es) (fuck azerty)
- comando `$config` para abrir el marco de ajustes de un módulo
- elemento del hud que muestra la rotación de la cámara del jugador
#### módulos nuevos:
- capas: cambia (solo visualmente, para ti) la capa que usas a una custom de las disponibles
- fuentes: cambia la tipografía que usa todo el juego a una custom
- escalones: actúa con la altura deseada como si se estuviesen subiendo escalones
- escalones inversos: escalones, pabajo
- partículas: genera particulas artificiales
### arreglos / mejoras
- renombrado bien todo que lo hice con prisa
- ahora puedes cambiar el grosor de las líneas del contorno de los bloques
- arreglada la compatibilidad con meteor client
- optimizado y mejorado superposición de luz y resaltado de bloques
- ahora, en los marcos de seleccion única, en el tooltip de cada opción dice "seleccionar" en lugar de "incluir"
- ahora precoz también tiene una opción de reducir el cooldown al minar bloques
## problemas reconocidos
+1 -1
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@@ -8,6 +8,6 @@ loom_version=1.13-SNAPSHOT
fabric_api_version=0.140.2+1.21.11
mod_version=2.4
mod_version=2.6
maven_group=me.retucio
archives_base_name=sputnik
@@ -29,6 +29,7 @@ import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.ui.widgets.Button;
import me.retucio.sputnik.util.*;
import me.retucio.sputnik.util.KeyUtil;
import me.retucio.sputnik.util.render.DrawUtil;
import me.retucio.sputnik.util.render.RenderUtil;
@@ -69,6 +70,11 @@ public class Sputnik implements ClientModInitializer {
private Screen prevScreen;
public static boolean settingsApplied = false;
static {
// puta vida
System.setProperty("java.awt.headless", "false");
}
@Override
public void onInitializeClient() {
mc = MinecraftClient.getInstance();
@@ -120,7 +126,6 @@ public class Sputnik implements ClientModInitializer {
// se ejecuta cada vez que se presiona una tecla
public void onKey(int key, int action) {
if (key == GLFW.GLFW_KEY_F3) return; // prevenir activación de módulos al usar combinaciones de F3
ModuleManager.INSTANCE.getEnabledModules().forEach(module -> module.onKey(key, action));
boolean anyFocused = isAnySettingButtonFocused() || ClickGUI.INSTANCE.getSearchBar().isFocused();
ClickGUI.INSTANCE.setAnyFocused(anyFocused);
@@ -32,6 +32,7 @@ public class CommandManager {
public static void registerCommands() {
addCommand(new BindCommand());
addCommand(new ConfigCommand());
addCommand(new CopyScreenshotCommand());
addCommand(new EnderChestCommand());
addCommand(new GarbageCleanerCommand());
@@ -9,6 +9,7 @@ import com.mojang.brigadier.suggestion.Suggestions;
import com.mojang.brigadier.suggestion.SuggestionsBuilder;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.util.MiscUtil;
import net.minecraft.command.CommandSource;
import net.minecraft.text.Text;
@@ -19,6 +20,7 @@ import java.util.concurrent.CompletableFuture;
public class ModuleArgumentType implements ArgumentType<Module> {
public static final ModuleArgumentType INSTANCE = new ModuleArgumentType();
private static final DynamicCommandExceptionType UNKNOWN_MODULE = new DynamicCommandExceptionType(
name -> Text.literal("módulo \"" + name + "\" no encontrado"));
@@ -35,7 +37,8 @@ public class ModuleArgumentType implements ArgumentType<Module> {
@Override
public <S> CompletableFuture<Suggestions> listSuggestions(CommandContext<S> context, SuggestionsBuilder builder) {
return CommandSource.suggestMatching(ModuleManager.INSTANCE.getModules().stream().map(module -> module.getName().replace(" ", "_")), builder);
return CommandSource.suggestMatching(ModuleManager.INSTANCE.getModules()
.stream().map(module -> MiscUtil.removeAccentMarks(module.getName().replace(" ", "_"))), builder);
}
@Override
@@ -4,7 +4,7 @@ import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import me.retucio.sputnik.command.Command;
import me.retucio.sputnik.command.args.ModuleArgumentType;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.KeyUtil;
import net.minecraft.command.CommandSource;
@@ -0,0 +1,67 @@
package me.retucio.sputnik.command.commands;
import com.mojang.brigadier.arguments.IntegerArgumentType;
import com.mojang.brigadier.builder.LiteralArgumentBuilder;
import com.mojang.brigadier.context.CommandContext;
import me.retucio.sputnik.command.Command;
import me.retucio.sputnik.command.args.ModuleArgumentType;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import net.minecraft.command.CommandSource;
import me.retucio.sputnik.module.Module;
public class ConfigCommand extends Command {
public ConfigCommand() {
super("config", "abre el marco de ajustes de un módulo", "ajustes", "settings");
}
@Override
public void build(LiteralArgumentBuilder<CommandSource> builder) {
builder
.then(argument("módulo", ModuleArgumentType.INSTANCE)
.executes(ctx -> {
mc.execute(() -> openSf(ctx));
return SUCCESS;
})
.then(argument("x", IntegerArgumentType.integer())
.then(argument("y", IntegerArgumentType.integer())
.executes(ctx -> {
mc.execute(() -> openSfWithPos(ctx,
ctx.getArgument("x", Integer.class),
ctx.getArgument("y", Integer.class)));
return SUCCESS;
})
)
)
);
}
private void openSf(CommandContext<CommandSource> ctx) {
Module module = ctx.getArgument("módulo", Module.class);
mc.setScreen(ClickGUI.INSTANCE);
if (ClickGUI.INSTANCE.isSettingsFrameOpen(module)) return;
SettingsFrame sf = ClickGUI.INSTANCE.getSfOfModule(module);
int x = mc.getWindow().getScaledWidth() / 2 - sf.getW() / 2;
int y = 67;
ClickGUI.INSTANCE.openSettingsFrame(module, x, y);
}
private void openSfWithPos(CommandContext<CommandSource> ctx, int x, int y) {
Module module = ctx.getArgument("módulo", Module.class);
mc.setScreen(ClickGUI.INSTANCE);
if (ClickGUI.INSTANCE.isSettingsFrameOpen(module)) {
SettingsFrame sf = ClickGUI.INSTANCE.getSfOfModule(module);
sf.setX(x);
sf.setY(y);
}
ClickGUI.INSTANCE.openSettingsFrame(module, x, y);
}
}
@@ -2,7 +2,7 @@ package me.retucio.sputnik.config;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.sputnik.*;
import me.retucio.sputnik.module.settings.*;
import me.retucio.sputnik.module.setting.settings.*;
import me.retucio.sputnik.ui.screen.ClickGUI;
import java.io.Serial;
@@ -78,13 +78,13 @@ public class ClientConfig {
@SubscribeEvent
public void onCloseSettingsFrame(SettingsFrameEvent.Close event) {
settingsFrames.remove(event.getFrame().module.getName());
settingsFrames.remove(event.getFrame().getModule().getName());
ConfigManager.save();
}
@SubscribeEvent
public void onMoveSettingsFrame(SettingsFrameEvent.Move event) {
settingsFrames.replace(event.getFrame().module.getName(), new int[]{event.getFrame().getX(), event.getFrame().getY()});
settingsFrames.replace(event.getFrame().getModule().getName(), new int[]{event.getFrame().getX(), event.getFrame().getY()});
ConfigManager.save();
}
@@ -5,20 +5,20 @@ import com.google.gson.GsonBuilder;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.settings.*;
import me.retucio.sputnik.module.setting.*;
import me.retucio.sputnik.module.setting.settings.*;
import me.retucio.sputnik.ui.widgets.Frame;
import me.retucio.sputnik.ui.widgets.frames.ModuleFrame;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.settings.ClientSettingsFrame;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.util.ChatUtil;
import java.io.File;
import java.io.FileReader;
import java.io.IOException;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.Map;
import java.util.function.Consumer;
// se ocupa de guardar, cargar y aplicar ajustes
public class ConfigManager {
@@ -115,10 +115,10 @@ public class ConfigManager {
public static void setFramePosition(SettingsFrame frame) {
ensureConfig();
if (!config.settingsFrames.containsKey(frame.module.getName()))
config.settingsFrames.put(frame.module.getName(), new int[] {frame.getX(), frame.getY()});
if (!config.settingsFrames.containsKey(frame.getModule().getName()))
config.settingsFrames.put(frame.getModule().getName(), new int[] {frame.getX(), frame.getY()});
else
config.settingsFrames.replace(frame.module.getName(), new int[] {frame.getX(), frame.getY()});
config.settingsFrames.replace(frame.getModule().getName(), new int[] {frame.getX(), frame.getY()});
save();
}
@@ -140,17 +140,6 @@ public class ConfigManager {
save();
}
public static void setHudImagePath(String id, String imagePath) {
ensureConfig();
config.hudImagePaths.put(id, imagePath);
save();
}
public static String getHudImagePath(String id) {
ensureConfig();
return config.hudImagePaths.getOrDefault(id, "");
}
public static void setSearchBarPosition(int x, int y) {
ensureConfig();
config.searchBarPosition = new int[] {x, y};
@@ -200,8 +189,15 @@ public class ConfigManager {
private static void applySettingsFrames() {
config.settingsFrames.forEach((moduleName, position) -> {
Module module = ModuleManager.INSTANCE.getModuleByName(moduleName);
if (module == null) {
Sputnik.LOGGER.warn("\"null\" como módulo (\"{}\")", moduleName);
return;
}
ClickGUI.INSTANCE.openSettingsFrame(module, position[0], position[1]);
});
Sputnik.LOGGER.info("estados de marcos de ajustes aplicados");
}
@@ -248,6 +244,7 @@ public class ConfigManager {
}
}
// ajustes de módulos
private static void applyBooleanSetting(BooleanSetting setting, Object value) {
@@ -306,8 +303,14 @@ public class ConfigManager {
Number b = (Number) map.get("b");
Number a = (Number) map.get("a");
if (r != null && g != null && b != null && a != null)
setting.setRGB(r.intValue(), g.intValue(), b.intValue(), a.intValue());
if (r != null && g != null && b != null && a != null) {
setting.setRGB(
r.intValue(),
g.intValue(),
b.intValue(),
a.intValue()
);
}
applyOptionalProperty(map, "rb", Boolean.class, setting::setRainbow);
applyOptionalProperty(map, "rs", Number.class, val -> setting.setRainbowSpeed(val.intValue()));
@@ -321,7 +324,7 @@ public class ConfigManager {
}
}
private static <T> void applyOptionalProperty(Map<?, ?> map, String key, Class<T> type, java.util.function.Consumer<T> setter) {
private static <T> void applyOptionalProperty(Map<?, ?> map, String key, Class<T> type, Consumer<T> setter) {
Object value = map.get(key);
if (type.isInstance(value)) {
setter.accept(type.cast(value));
@@ -340,7 +343,7 @@ public class ConfigManager {
}
private static String getSettingKey(Setting setting) {
return setting.getModule().getName() + ":" + setting.getName();
return setting.getSg().getModule().getName() + ":" + setting.getName();
}
public static boolean hasLoaded() {
@@ -0,0 +1,24 @@
package me.retucio.sputnik.event.events;
import me.retucio.sputnik.event.Event;
import net.minecraft.client.gui.DrawContext;
import net.minecraft.client.render.RenderTickCounter;
public class Render2DEvent extends Event {
private final DrawContext ctx;
private final RenderTickCounter tc;
public Render2DEvent(DrawContext ctx, RenderTickCounter tc) {
this.ctx = ctx;
this.tc = tc;
}
public DrawContext getCtx() {
return ctx;
}
public RenderTickCounter getTc() {
return tc;
}
}
@@ -9,13 +9,13 @@ import net.minecraft.client.util.math.MatrixStack;
/**
* @see me.retucio.sputnik.mixin.WorldRendererMixin#render
*/
public class RenderWorldEvent extends Event {
public class Render3DEvent extends Event {
private final MatrixStack matrices;
private final RenderTickCounter tc;
private final Camera camera;
public RenderWorldEvent(MatrixStack matrices, RenderTickCounter tc, Camera camera) {
public Render3DEvent(MatrixStack matrices, RenderTickCounter tc, Camera camera) {
this.matrices = matrices;
this.tc = tc;
this.camera = camera;
@@ -1,7 +1,7 @@
package me.retucio.sputnik.event.events.sputnik;
import me.retucio.sputnik.event.Event;
import me.retucio.sputnik.module.settings.Setting;
import me.retucio.sputnik.module.setting.Setting;
// se genera cada que se cambia el valor de un ajuste
public class UpdateSettingEvent extends Event {
@@ -15,7 +15,8 @@ import java.util.Iterator;
import static me.retucio.sputnik.Sputnik.EVENT_BUS;
@Mixin(BossBarHud.class)
@Mixin(value = BossBarHud.class)
public abstract class BossBarHudMixin {
@ModifyExpressionValue(method = "render", at = @At(value = "INVOKE", target = "Ljava/util/Collection;iterator()Ljava/util/Iterator;"))
@@ -30,7 +31,8 @@ public abstract class BossBarHudMixin {
return event.getName();
}
@ModifyConstant(method = "render", constant = @Constant(intValue = 9, ordinal = 1))
// require = 0 para meteor
@ModifyConstant(method = "render", constant = @Constant(intValue = 9, ordinal = 1), require = 0)
public int modifySpacingConstant(int constant) {
RenderBossbarEvent.BossSpacing event = EVENT_BUS.post(new RenderBossbarEvent.BossSpacing(constant));
return event.getSpacing();
@@ -6,6 +6,7 @@ import me.retucio.sputnik.event.events.InteractEntityEvent;
import me.retucio.sputnik.event.events.PlaceBlockEvent;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.camera.Freecam;
import me.retucio.sputnik.module.modules.player.FastUse;
import net.minecraft.client.MinecraftClient;
import net.minecraft.client.network.ClientPlayNetworkHandler;
import net.minecraft.client.network.ClientPlayerEntity;
@@ -16,6 +17,8 @@ import net.minecraft.util.ActionResult;
import net.minecraft.util.Hand;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.Final;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
@@ -31,8 +34,8 @@ import static me.retucio.sputnik.Sputnik.mc;
@Mixin(ClientPlayerInteractionManager.class)
public abstract class ClientPlayerInteractionManagerMixin {
@Shadow @Final
private MinecraftClient client;
@Shadow
private int blockBreakingCooldown;
@Unique
Freecam freecam;
@@ -69,4 +72,13 @@ public abstract class ClientPlayerInteractionManagerMixin {
AttackEntityEvent event = EVENT_BUS.post(new AttackEntityEvent(target));
if (event.isCancelled()) ci.cancel();
}
@Inject(method = "updateBlockBreakingProgress", at = @At(value = "FIELD", target = "Lnet/minecraft/client/network/ClientPlayerInteractionManager;blockBreakingCooldown:I"))
private void modifyBlockBreakingCooldown(BlockPos pos, Direction direction, CallbackInfoReturnable<Boolean> cir) {
FastUse fastUse = ModuleManager.INSTANCE.getModuleByClass(FastUse.class);
if (!fastUse.isEnabled() || !fastUse.mining.isEnabled()) return;
blockBreakingCooldown = fastUse.miningCooldown.getIntValue();
}
}
@@ -0,0 +1,38 @@
package me.retucio.sputnik.mixin;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.render.Fonts;
import net.minecraft.client.font.FontManager;
import net.minecraft.client.font.FontStorage;
import net.minecraft.text.StyleSpriteSource;
import net.minecraft.util.Identifier;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@Mixin(FontManager.class)
public abstract class FontManagerMixin {
@Shadow
public abstract FontStorage getStorageInternal(Identifier id);
@Inject(method = "getStorageInternal", at = @At("HEAD"), cancellable = true)
private void onGetStorageInternal(Identifier id, CallbackInfoReturnable<FontStorage> cir) {
Fonts fonts = ModuleManager.INSTANCE.getModuleByClass(Fonts.class);
if (!fonts.isEnabled()) return;
if (id.equals(StyleSpriteSource.Font.DEFAULT.id())) {
cir.setReturnValue(getStorageInternal(
Identifier.of(
Sputnik.MOD_ID,
fonts.font.getValue())
));
}
}
}
@@ -1,6 +1,8 @@
package me.retucio.sputnik.mixin;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.events.Render2DEvent;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.misc.ChatPlus;
import me.retucio.sputnik.module.modules.camera.Freecam;
@@ -28,6 +30,11 @@ public abstract class InGameHudMixin {
noRender = ModuleManager.INSTANCE.getModuleByClass(NoRender.class);
}
@Inject(method = "render", at = @At("TAIL"))
private void onRenderHud(DrawContext ctx, RenderTickCounter tc, CallbackInfo ci) {
Sputnik.EVENT_BUS.post(new Render2DEvent(ctx, tc));
}
// norender
@@ -2,6 +2,7 @@ package me.retucio.sputnik.mixin;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.player.ElytraBounce;
import me.retucio.sputnik.module.modules.player.Step;
import net.minecraft.client.network.ClientPlayerEntity;
import net.minecraft.entity.LivingEntity;
import net.minecraft.sound.SoundCategory;
@@ -12,6 +13,7 @@ import org.spongepowered.asm.mixin.Unique;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import static me.retucio.sputnik.Sputnik.mc;
@@ -26,7 +28,7 @@ public abstract class LivingEntityMixin {
@SuppressWarnings("ConstantConditions")
@Inject(method = "tickMovement", at = @At("TAIL"))
public void recastIfLanded(CallbackInfo ci) {
private void recastIfLanded(CallbackInfo ci) {
ElytraBounce bounce = ModuleManager.INSTANCE.getModuleByClass(ElytraBounce.class);
if (!((Object) this instanceof ClientPlayerEntity)
@@ -47,4 +49,11 @@ public abstract class LivingEntityMixin {
prevElytra = elytra;
}
@Inject(method = "getStepHeight", at = @At("RETURN"), cancellable = true)
private void step(CallbackInfoReturnable<Float> cir) {
Step step = ModuleManager.INSTANCE.getModuleByClass(Step.class);
if (step.isEnabled()) cir.setReturnValue(step.height.getFloatValue());
}
}
@@ -14,10 +14,9 @@ import net.minecraft.client.gui.screen.Screen;
import net.minecraft.client.world.ClientWorld;
import net.minecraft.item.ItemStack;
import net.minecraft.util.Hand;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.Shadow;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.objectweb.asm.Opcodes;
import org.spongepowered.asm.mixin.*;
import org.spongepowered.asm.mixin.injection.*;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
@@ -28,6 +27,12 @@ public abstract class MinecraftClientMixin {
@Shadow
private int itemUseCooldown;
@Shadow
public int attackCooldown;
// eventos
@Inject(method = "tick", at = @At("HEAD"))
private void onTickPre(CallbackInfo ci) {
Sputnik.INSTANCE.onTick();
@@ -50,9 +55,10 @@ public abstract class MinecraftClientMixin {
if (event.isCancelled()) ci.cancel();
}
@Inject(method = "isTelemetryEnabledByApi", at = @At("RETURN"), cancellable = true)
private void disableMicropenisTelemetryShi(CallbackInfoReturnable<Boolean> cir) {
cir.setReturnValue(false);
@Inject(method = "joinWorld", at = @At("HEAD"), cancellable = true)
private void onJoinWorld(ClientWorld world, CallbackInfo ci) {
JoinWorldEvent event = Sputnik.EVENT_BUS.post(new JoinWorldEvent(world));
if (event.isCancelled()) ci.cancel();
}
@Inject(method = "doItemUse", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/network/ClientPlayerEntity;getStackInHand(Lnet/minecraft/util/Hand;)Lnet/minecraft/item/ItemStack;"), cancellable = true)
@@ -62,16 +68,21 @@ public abstract class MinecraftClientMixin {
if (event.isCancelled()) ci.cancel();
}
// telemetría
@Inject(method = "isTelemetryEnabledByApi", at = @At("RETURN"), cancellable = true)
private void disableMicropenisTelemetryShi(CallbackInfoReturnable<Boolean> cir) {
cir.setReturnValue(false);
}
// precoz
@Inject(method = "doItemUse", at = @At(value = "INVOKE", target = "Lnet/minecraft/item/ItemStack;isItemEnabled(Lnet/minecraft/resource/featuretoggle/FeatureSet;)Z"))
private void modifyItemUseCooldown(CallbackInfo ci, @Local ItemStack stack) {
FastUse fastUse = ModuleManager.INSTANCE.getModuleByClass(FastUse.class);
if (!fastUse.isEnabled()) return;
itemUseCooldown = fastUse.getCooldown(stack);
}
@Inject(method = "joinWorld", at = @At("HEAD"), cancellable = true)
private void onJoinWorld(ClientWorld world, CallbackInfo ci) {
JoinWorldEvent event = Sputnik.EVENT_BUS.post(new JoinWorldEvent(world));
if (event.isCancelled()) ci.cancel();
}
}
@@ -1,9 +1,10 @@
package me.retucio.sputnik.mixin;
import com.llamalad7.mixinextras.injector.ModifyExpressionValue;
import com.llamalad7.mixinextras.sugar.Local;
import com.mojang.blaze3d.buffers.GpuBufferSlice;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.events.RenderWorldEvent;
import me.retucio.sputnik.event.events.Render3DEvent;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.render.BlockOutline;
import me.retucio.sputnik.module.modules.camera.Freecam;
@@ -18,13 +19,12 @@ import net.minecraft.util.profiler.Profiler;
import org.joml.Matrix4f;
import org.joml.Vector4f;
import org.spongepowered.asm.mixin.Mixin;
import org.spongepowered.asm.mixin.injection.At;
import org.spongepowered.asm.mixin.injection.Inject;
import org.spongepowered.asm.mixin.injection.ModifyArg;
import org.spongepowered.asm.mixin.injection.Redirect;
import org.spongepowered.asm.mixin.injection.*;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfo;
import org.spongepowered.asm.mixin.injection.callback.CallbackInfoReturnable;
import java.lang.annotation.Target;
import static me.retucio.sputnik.Sputnik.EVENT_BUS;
import static me.retucio.sputnik.Sputnik.mc;
@@ -47,7 +47,7 @@ public abstract class WorldRendererMixin {
matrices.multiply(RotationAxis.POSITIVE_Y.rotationDegrees(camera.getYaw() + 180f));
profiler.push(Sputnik.MOD_ID + "-3d");
EVENT_BUS.post(new RenderWorldEvent(matrices, tickCounter, camera));
EVENT_BUS.post(new Render3DEvent(matrices, tickCounter, camera));
profiler.pop();
matrices.pop();
@@ -66,11 +66,18 @@ public abstract class WorldRendererMixin {
if (!noRender.blindnessEffect.isEnabled() || !noRender.darknessEffect.isEnabled()) cir.setReturnValue(null);
}
@Redirect(method = "renderTargetBlockOutline", at = @At(value = "INVOKE", target = "Lnet/minecraft/util/math/ColorHelper;toAlpha(I)I"))
private int modifyBlockOutlineColor(int alpha) {
BlockOutline outline = ModuleManager.INSTANCE.getModuleByClass(BlockOutline.class);
if (!outline.isEnabled()) return ColorHelper.toAlpha(alpha);
@ModifyArg(method = "renderTargetBlockOutline", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/WorldRenderer;drawBlockOutline(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;DDDLnet/minecraft/client/render/state/OutlineRenderState;IF)V"))
private int modifyBlockOutlineColor(int original) {
BlockOutline outline = ModuleManager.INSTANCE.getModuleByClass(BlockOutline.class);
if (!outline.isEnabled()) return original;
return outline.color.getRGB();
}
@ModifyArg(method = "renderTargetBlockOutline", at = @At(value = "INVOKE", target = "Lnet/minecraft/client/render/WorldRenderer;drawBlockOutline(Lnet/minecraft/client/util/math/MatrixStack;Lnet/minecraft/client/render/VertexConsumer;DDDLnet/minecraft/client/render/state/OutlineRenderState;IF)V"))
private float modifyBlockOutlineLineWidth(float original) {
BlockOutline outline = ModuleManager.INSTANCE.getModuleByClass(BlockOutline.class);
if (!outline.isEnabled()) return original;
return outline.lineWidth.getFloatValue();
}
}
@@ -4,10 +4,11 @@ import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.config.ConfigManager;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.sputnik.ToggleModuleEvent;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.settings.Setting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.util.ChatUtil;
import net.minecraft.client.MinecraftClient;
import org.lwjgl.glfw.GLFW;
@@ -15,6 +16,7 @@ import org.lwjgl.glfw.GLFW;
import java.lang.reflect.Method;
import java.util.ArrayList;
import java.util.List;
import java.util.Set;
// clase base para los módulos
public class Module {
@@ -33,22 +35,24 @@ public class Module {
protected KeySetting bind = new KeySetting("tecla", "tecla asignada al módulo, ESC para desactivar", GLFW.GLFW_KEY_UNKNOWN);
protected BooleanSetting notify = new BooleanSetting("notificar", "notificar en el chat al activar / desactivar", true);
private final List<Setting> settings = new ArrayList<>();
protected final List<SettingGroup> sgs = new ArrayList<>();
protected final SettingGroup sgGeneral = addSg(new SettingGroup("general", true));
protected MinecraftClient mc = MinecraftClient.getInstance();
public Module(String name, String description, Category category) {
this.name = name;
this.description = description;
this.category = category;
addSettings(bind, keyMode, notify);
sgGeneral.addAll(bind, keyMode, notify);
}
public Module(String name, String description, Category category, int key) {
this.name = name;
this.description = description;
this.category = category;
addSettings(bind, keyMode, notify);
sgGeneral.addAll(bind, keyMode, notify);
this.bind.setDefaultKey(key);
// puto marcos
@@ -57,22 +61,34 @@ public class Module {
this.bind.setKey(key);
}
// ajustes
public SettingGroup addSg(SettingGroup sg) {
sgs.add(sg);
sg.setModule(this);
return sg;
}
public List<SettingGroup> getSgs() {
return sgs;
}
public SettingGroup getSg(String name) {
for (SettingGroup sg : sgs) {
if (sg.getName().equals(name)) {
return sg;
}
}
return null;
}
public List<Setting> getSettings() {
List<Setting> settings = new ArrayList<>();
sgs.forEach(sg -> sg.forEach(settings::add));
return settings;
}
@SuppressWarnings("unchecked")
public <S extends Setting> S addSetting(Setting setting) {
settings.add(setting);
setting.setModule(this);
return (S) setting; // por conveniencia
}
public void addSettings(Setting... settings) {
for (Setting setting : settings) addSetting(setting);
}
// encendido y apagado del módulo
public void toggle() {
@@ -100,9 +116,8 @@ public class Module {
}
// otros métodos
// tick (ejecutado 20 veces por segundo)
public void onTick() {}
public void onKey(int key, int action) {}
// getters y setters
public String getName() {
@@ -2,14 +2,15 @@ package me.retucio.sputnik.module;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.module.modules.camera.*;
import me.retucio.sputnik.module.modules.client.HUD;
import me.retucio.sputnik.module.modules.camera.*;
import me.retucio.sputnik.module.modules.misc.*;
import me.retucio.sputnik.module.modules.network.*;
import me.retucio.sputnik.module.modules.player.*;
import me.retucio.sputnik.module.modules.render.*;
import me.retucio.sputnik.module.modules.render.CritsPlus;
import me.retucio.sputnik.module.modules.world.*;
import me.retucio.sputnik.util.MiscUtil;
import java.lang.reflect.Method;
import java.util.ArrayList;
@@ -47,6 +48,7 @@ public class ModuleManager {
modules.add(new ElytraBounce());
modules.add(new FakePlayer());
modules.add(new FastUse());
modules.add(new Fonts());
modules.add(new Freecam());
modules.add(new Freelook());
modules.add(new Fullbright());
@@ -62,15 +64,18 @@ public class ModuleManager {
modules.add(new NoRender());
modules.add(new Offhand());
modules.add(new PacketDelay());
modules.add(new Particles());
modules.add(new PerspectivePlus());
modules.add(new PortalGUI());
modules.add(new Racist());
modules.add(new Reconnect());
modules.add(new ReverseStep());
modules.add(new Rotations());
modules.add(new RPackBypass());
modules.add(new SafeWalk());
modules.add(new ScreenshotPlus());
modules.add(new ShulkerPeek());
modules.add(new Step());
modules.add(new TimeChanger());
modules.add(new UIMove());
modules.add(new WarnLowDurability());
@@ -105,7 +110,8 @@ public class ModuleManager {
public Module getModuleByName(String name) {
for (Module module : modules)
if (module.getName().equalsIgnoreCase(name)) return module;
if (MiscUtil.removeAccentMarks(module.getName()).equalsIgnoreCase(name))
return module;
return null;
}
@@ -5,9 +5,10 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.*;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.KeyUtil;
import me.retucio.sputnik.util.MiscUtil;
@@ -41,21 +42,22 @@ import org.lwjgl.glfw.GLFW;
public class Freecam extends Module {
// ajustes
SettingGroup sgSpeed = addSg(new SettingGroup("velocidad", true));
public BooleanSetting toggleOnDamage = addSetting(new BooleanSetting("desactivar al recibir daño", "desactiva el módulo tras recibir daño", true));
public BooleanSetting reloadChunks = addSetting(new BooleanSetting("recargar chunks", "recargar chunks para arreglar el culling de las cuevas", true));
public BooleanSetting renderHands = addSetting(new BooleanSetting("manos visibles", "decide si se renderizan las manos mientras la cámara esté libre", true));
public BooleanSetting stayCrouching = addSetting(new BooleanSetting("mantenerse agachado", "mantener al jugador agachado tras entrar en el modo de cámara libre", false));
public BooleanSetting staticView = addSetting(new BooleanSetting("visión estática", "desactiva ajustes que muevan la cámara", true));
public BooleanSetting cancelActionPackets = addSetting(new BooleanSetting("cancelar paquetes", "evita flaggear el anticheat al interactuar con bloques / entidades", true));
public BooleanSetting blockOutlines = addSetting(new BooleanSetting("contorno de bloques", "mostrar el contorno de los bloques estando en el modo de cámara libre", true));
public BooleanSetting toggleOnDamage = sgGeneral.add(new BooleanSetting("desactivar al recibir daño", "desactiva el módulo tras recibir daño", true));
public BooleanSetting reloadChunks = sgGeneral.add(new BooleanSetting("recargar chunks", "recargar chunks para arreglar el culling de las cuevas", true));
public BooleanSetting renderHands = sgGeneral.add(new BooleanSetting("manos visibles", "decide si se renderizan las manos mientras la cámara esté libre", true));
public BooleanSetting stayCrouching = sgGeneral.add(new BooleanSetting("mantenerse agachado", "mantener al jugador agachado tras entrar en el modo de cámara libre", false));
public BooleanSetting staticView = sgGeneral.add(new BooleanSetting("visión estática", "desactiva ajustes que muevan la cámara", true));
public BooleanSetting cancelActionPackets = sgGeneral.add(new BooleanSetting("cancelar paquetes", "evita flaggear el anticheat al interactuar con bloques / entidades", true));
public BooleanSetting blockOutlines = sgGeneral.add(new BooleanSetting("contorno de bloques", "mostrar el contorno de los bloques estando en el modo de cámara libre", true));
public NumberSetting speedSetting = addSetting(new NumberSetting(
public NumberSetting speedSetting = sgSpeed.add(new NumberSetting(
"velocidad", "velocidad de movimiento de la cámara",
1, 0, 10, 0.2));
public KeySetting scrollKey = addSetting(new KeySetting("tecla del scroll", "tecla a mantener pulsada para cambiar velocidad con el scroll", GLFW.GLFW_KEY_LEFT_CONTROL));
public NumberSetting scrollSens = addSetting(new NumberSetting(
public KeySetting scrollKey = sgSpeed.add(new KeySetting("tecla del scroll", "tecla a mantener pulsada para cambiar velocidad con el scroll", GLFW.GLFW_KEY_LEFT_CONTROL));
public NumberSetting scrollSens = sgSpeed.add(new NumberSetting(
"sensibilidad del scroll", "sensibilidad de la rueda del ratón para modificar la velocidad, 0 para desactivar",
1, 0, 2, 0.1));
@@ -2,8 +2,8 @@ package me.retucio.sputnik.module.modules.camera;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.KeyUtil;
import net.minecraft.client.option.Perspective;
import net.minecraft.util.math.MathHelper;
@@ -16,13 +16,13 @@ import org.lwjgl.glfw.GLFW;
public class Freelook extends Module {
public EnumSetting<CameraMode> mode = addSetting(new EnumSetting<>("cámara a mover", "elige cual cámara mover con el ratón y cuál se queda estática",
public EnumSetting<CameraMode> mode = sgGeneral.add(new EnumSetting<>("cámara a mover", "elige cual cámara mover con el ratón y cuál se queda estática",
CameraMode.class, CameraMode.CAMERA));
public NumberSetting arrowSens = addSetting(new NumberSetting("sensibilidad de las flechas", "cuánto rotan la cámara estática las flechas (0 para desactivar)",
public NumberSetting arrowSens = sgGeneral.add(new NumberSetting("sensibilidad de las flechas", "cuánto rotan la cámara estática las flechas (0 para desactivar)",
4, 0, 10, 0.1));
public NumberSetting mouseSens = addSetting(new NumberSetting("sensibilidad del ratón", ".",
public NumberSetting mouseSens = sgGeneral.add(new NumberSetting("sensibilidad del ratón", ".",
0.1, 0, 2, 0.05));
private float yaw;
@@ -3,8 +3,8 @@ package me.retucio.sputnik.module.modules.camera;
import me.retucio.sputnik.mixin.accessor.StatusEffectInstanceAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import net.minecraft.entity.effect.StatusEffectInstance;
import net.minecraft.entity.effect.StatusEffects;
import net.minecraft.registry.Registries;
@@ -18,9 +18,9 @@ import java.awt.*;
public class Fullbright extends Module {
public EnumSetting<Modes> mode = addSetting(new EnumSetting<>("modo", "qué modo de iluminación emplear (usar poción con shaders)", Modes.class, Modes.GAMMA));
public EnumSetting<Modes> mode = sgGeneral.add(new EnumSetting<>("modo", "qué modo de iluminación emplear (usar poción con shaders)", Modes.class, Modes.GAMMA));
public ColorSetting color = addSetting(new ColorSetting("filtro", "filtro de color", new Color(255, 255, 255, 255), false));
public ColorSetting color = sgGeneral.add(new ColorSetting("filtro", "filtro de color", new Color(255, 255, 255, 255), false));
public Fullbright() {
super("brilli brilli",
@@ -5,28 +5,35 @@ import me.retucio.sputnik.event.events.MouseScrollEvent;
import me.retucio.sputnik.event.events.PerspectiveChangeEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.*;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.KeyUtil;
import org.lwjgl.glfw.GLFW;
// continúa en CameraMixin
public class PerspectivePlus extends Module {
private double distance;
// ajustes
public BooleanSetting clip = addSetting(new BooleanSetting(
SettingGroup sgScroll = addSg(new SettingGroup("scrolleo", true));
public BooleanSetting clip = sgGeneral.add(new BooleanSetting(
"clip", "atravesar bloques con la cámara", true));
public NumberSetting defaultDistance = addSetting(new NumberSetting(
public NumberSetting defaultDistance = sgGeneral.add(new NumberSetting(
"distancia", "distancia a la que está la cámara del jugador por defecto",
4, 1, 20, 0.2));
public NumberSetting scrollSens = addSetting(new NumberSetting(
public NumberSetting scrollSens = sgScroll.add(new NumberSetting(
"sensibilidad del scroll", "sensibilidad de la rueda del ratón (0 para desactivar)",
1, 0, 8, 0.1));
public KeySetting scrollKey = addSetting(new KeySetting("tecla del scroll", "qué tecla mantener para usar la rueda del ratón", GLFW.GLFW_KEY_LEFT_ALT));
public KeySetting scrollKey = sgScroll.add(new KeySetting("tecla del scroll", "qué tecla mantener para usar la rueda del ratón",
GLFW.GLFW_KEY_LEFT_ALT));
private double distance;
public PerspectivePlus() {
super("perspectiva plus",
@@ -4,17 +4,17 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.ChangeRotationEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.network.packet.c2s.play.PlayerMoveC2SPacket;
public class Rotations extends Module {
public NumberSetting yaw = addSetting(new NumberSetting("guiñada", "eje vertical - giro horizontal (yaw)", 0, -180, 180, 1));
public NumberSetting pitch = addSetting(new NumberSetting("cabeceo", "eje horizontal - giro vertical (pitch)", 0, -90, 90, 1));
public NumberSetting yaw = sgGeneral.add(new NumberSetting("guiñada", "eje vertical - giro horizontal (yaw)", 0, -180, 180, 1));
public NumberSetting pitch = sgGeneral.add(new NumberSetting("cabeceo", "eje horizontal - giro vertical (pitch)", 0, -90, 90, 1));
public BooleanSetting smooth = addSetting(new BooleanSetting("evitar movimiento", "cancela todo movimiento de la cámara", false));
public BooleanSetting serverSide = addSetting(new BooleanSetting("serverside", "espamea paquetes de rotación al servidor", false));
public BooleanSetting smooth = sgGeneral.add(new BooleanSetting("evitar movimiento", "cancela todo movimiento de la cámara", false));
public BooleanSetting serverSide = sgGeneral.add(new BooleanSetting("serverside", "espamea paquetes de rotación al servidor", false));
public Rotations() {
super("rotaciones",
@@ -5,30 +5,34 @@ import me.retucio.sputnik.event.events.GetFOVEvent;
import me.retucio.sputnik.event.events.MouseScrollEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.KeyUtil;
import org.lwjgl.glfw.GLFW;
// continúa en GameRendererMixin
public class Zoom extends Module {
public BooleanSetting showHands = addSetting(new BooleanSetting("mostrar manos", "esconde o muestra las manos al hacer zoom", true));
public BooleanSetting showHUD = addSetting(new BooleanSetting("mostrar HUD", "esconde o muestra los indicadores en pantalla", true));
SettingGroup sgVisual = addSg(new SettingGroup("visual", true));
SettingGroup sgScroll = addSg(new SettingGroup("scrolleo", true));
SettingGroup sgCam = addSg(new SettingGroup("cámara", true));
public NumberSetting scrollSens = addSetting(new NumberSetting("sensibilidad del scroll", "sensibilidad de la rueda del ratón (0 para desactivar)",
0.4, 0, 8, 0.1));
public KeySetting scrollKey = addSetting(new KeySetting("tecla del scroll", "qué tecla mantener para usar la rueda del ratón", GLFW.GLFW_KEY_LEFT_CONTROL));
public NumberSetting defaultZoom = addSetting(new NumberSetting("zoom", "cantidad de zoom",
public NumberSetting defaultZoom = sgGeneral.add(new NumberSetting("zoom", "cantidad de zoom",
6, 1, 10, 0.1));
public NumberSetting mouseSensMultiplier = addSetting(new NumberSetting("sensibilidad", "multiplicador de la sensibilidad del ratón",
0.4, 0, 1, 0.05));
public BooleanSetting showHands = sgVisual.add(new BooleanSetting("mostrar manos", "esconde o muestra las manos al hacer zoom", true));
public BooleanSetting showHUD = sgVisual.add(new BooleanSetting("mostrar HUD", "esconde o muestra los indicadores en pantalla", true));
public BooleanSetting smoothCam = addSetting(new BooleanSetting("cámara cinemática", "usa la cámara cinemática mientras hagas zoom", false));
public NumberSetting scrollSens = sgScroll.add(new NumberSetting("sensibilidad del scroll", "sensibilidad de la rueda del ratón (0 para desactivar)",
0.4, 0, 8, 0.1));
public KeySetting scrollKey = sgScroll.add(new KeySetting("tecla del scroll", "qué tecla mantener para usar la rueda del ratón",
GLFW.GLFW_KEY_LEFT_CONTROL));
public NumberSetting mouseSensMultiplier = sgCam.add(new NumberSetting("sensibilidad", "multiplicador de la sensibilidad del ratón",
0.4, 0, 1, 0.05));
public BooleanSetting smoothCam = sgCam.add(new BooleanSetting("cámara cinemática", "usa la cámara cinemática mientras hagas zoom", false));
private boolean prevSmoothCam;
private double prevMouseSens;
@@ -9,10 +9,11 @@ import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.misc.ChatPlus;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.settings.StringSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.StringSetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.Colors;
import org.lwjgl.glfw.GLFW;
@@ -22,25 +23,30 @@ import java.awt.*;
// módulo no visible solo para los ajustes de la interfaz (y del cliente en general)
public class GUI extends Module {
public ColorSetting color = addSetting(new ColorSetting("color", "color principal de la interfaz y el mod",
SettingGroup sgWidgets = addSg(new SettingGroup("widgets", true));
SettingGroup sgUi = addSg(new SettingGroup("interfaz", true));
SettingGroup sgChat = addSg(new SettingGroup("chat", true));
SettingGroup sgMisc = addSg(new SettingGroup("misc.", true));
public ColorSetting color = sgGeneral.add(new ColorSetting("color", "color principal de la interfaz y el mod",
new Color(70, 20, 210, 230), false));
// números negativos para deslizamiento inverso, 0 para desactivar
public NumberSetting scrollSens = addSetting(new NumberSetting("sensibilidad del scroll", "qué tan sensible es la interfaz a la rueda del ratón",
public NumberSetting scrollSens = sgWidgets.add(new NumberSetting("sensibilidad del scroll", "qué tan sensible es la interfaz a la rueda del ratón",
5, -15, 15, 0.5));
public BooleanSetting scrollBar = addSetting(new BooleanSetting("barra de desplazamiento", "renderizar una barra de desplazamiento a la derecha de la interfaz", true));
public BooleanSetting scrollBar = sgWidgets.add(new BooleanSetting("barra de desplazamiento", "renderizar una barra de desplazamiento a la derecha de la interfaz", true));
public BooleanSetting searchBar = addSetting(new BooleanSetting("barra de búsqueda", "renderizar una barra de búsqueda que filtra resultados en todos los marcos abiertos", true));
public BooleanSetting matchCase = addSetting(new BooleanSetting("distinguir mayúsculas", "la búsqueda es sensible a mayúsculas y minúsculas", false));
public BooleanSetting searchBar = sgWidgets.add(new BooleanSetting("barra de búsqueda", "renderizar una barra de búsqueda que filtra resultados en todos los marcos abiertos", true));
public BooleanSetting matchCase = sgWidgets.add(new BooleanSetting("distinguir mayúsculas", "la búsqueda es sensible a mayúsculas y minúsculas", false));
// ^^^ no sé de qué sirve porque está todo en minúsculas pero bueno
public BooleanSetting blur = addSetting(new BooleanSetting("desenfoque", "desenfocar el fondo mientras la interfaz está abierta", true));
public StringSetting watermark = addSetting(new StringSetting("marca de agua", "marca de agua para interfaces (dejar vacío para desactivar)", me.retucio.sputnik.Sputnik.getVersionName(), 40));
public BooleanSetting blur = sgUi.add(new BooleanSetting("desenfoque", "desenfocar el fondo mientras la interfaz está abierta", true));
public StringSetting watermark = sgUi.add(new StringSetting("marca de agua", "marca de agua para interfaces (dejar vacío para desactivar)", me.retucio.sputnik.Sputnik.getVersionName(), 40));
public StringSetting commandPrefix = addSetting(new StringSetting("prefijo", "prefijo de los comandos", "$", 10));
public StringSetting chatName = addSetting(new StringSetting("nombre", "qué nombre usar en notificaciones por el chat", "smegma", 20));
public StringSetting commandPrefix = sgChat.add(new StringSetting("prefijo", "prefijo de los comandos", "$", 10));
public StringSetting chatName = sgChat.add(new StringSetting("nombre", "qué nombre usar en notificaciones por el chat", "smegma", 20));
public BooleanSetting multipleKeybinds = addSetting(new BooleanSetting("teclas multimódulo", "permitir asignar la misma tecla a más de un módulo", false));
public BooleanSetting multipleKeybinds = sgMisc.add(new BooleanSetting("teclas multimódulo", "permitir asignar la misma tecla a más de un módulo", false));
public GUI() {
super("interfaz",
@@ -2,7 +2,8 @@ package me.retucio.sputnik.module.modules.client;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.*;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.*;
import me.retucio.sputnik.ui.hud.HudElement;
import me.retucio.sputnik.ui.hud.HudRenderer;
import me.retucio.sputnik.ui.hud.HudEditorScreen;
@@ -19,21 +20,25 @@ import java.awt.*;
public class HUD extends Module {
SettingGroup sgEditor = addSg(new SettingGroup("editor", true));
SettingGroup sgDisplay = addSg(new SettingGroup("visualización", true));
SettingGroup sgElements = addSg(new SettingGroup("elementos", false));
// editor
public KeySetting editorKey = addSetting(new KeySetting("tecla del editor", "tecla asignada al editor de elementos del hud", GLFW.GLFW_KEY_PAGE_UP));
public KeySetting editorKey = sgEditor.add(new KeySetting("tecla del editor", "tecla asignada al editor de elementos del hud", GLFW.GLFW_KEY_PAGE_UP));
// ajustes
public ColorSetting color = addSetting(new ColorSetting("color", "color del texto de los elementos del HUD",
public ColorSetting color = sgDisplay.add(new ColorSetting("color", "color del texto de los elementos del HUD",
new Color(255, 255, 255, 255), false));
public BooleanSetting showOnF3 = addSetting(new BooleanSetting("mostrar en F3", "renderizar HUD en el menú de debug", false));
public BooleanSetting showOnChat = addSetting(new BooleanSetting("mostrar en chat", "renderizar HUD en la pantalla del chat", false));
public BooleanSetting shadow = sgDisplay.add(new BooleanSetting("sombra", "texto con sombra", true));
public BooleanSetting showOnF3 = sgDisplay.add(new BooleanSetting("mostrar en F3", "renderizar HUD en el menú de debug", false));
public BooleanSetting showOnChat = sgDisplay.add(new BooleanSetting("mostrar en chat", "renderizar HUD en la pantalla del chat", false));
public BooleanSetting shadow = addSetting(new BooleanSetting("sombra", "texto con sombra", true));
public NumberSetting timezone = addSetting(new NumberSetting("zona horaria", "zona horaria en UTC+n", 1, -6, 6, 1));
public EnumSetting<TimeFormat> timeFormat = addSetting(new EnumSetting<>("formato de la hora", "12h o 24h", TimeFormat.class, TimeFormat.TWENTY_FOUR_HOUR));
public StringSetting customText = addSetting(new StringSetting("texto custom", "marca de agua (dejar vacío para quitar)", "adolf jitler inshtagram feishbuc twiter", 40));
public EnumSetting<CoordsMode> coordsMode = addSetting(new EnumSetting<>("modo de coordenadas", "qué coordenadas mostrar", CoordsMode.class, CoordsMode.OVERWORLD));
public EnumSetting<Dynosaurs> dyno = addSetting(new EnumSetting<>("dinosaurio", "qué dinosaurio mostrar",
public NumberSetting timezone = sgElements.add(new NumberSetting("zona horaria", "zona horaria en UTC+n", 1, -6, 6, 1));
public EnumSetting<TimeFormat> timeFormat = sgElements.add(new EnumSetting<>("formato de la hora", "12h o 24h", TimeFormat.class, TimeFormat.TWENTY_FOUR_HOUR));
public StringSetting customText = sgElements.add(new StringSetting("texto custom", "marca de agua (dejar vacío para quitar)", "adolf jitler inshtagram feishbuc twiter", 40));
public EnumSetting<CoordsMode> coordsMode = sgElements.add(new EnumSetting<>("modo de coordenadas", "qué coordenadas mostrar", CoordsMode.class, CoordsMode.OVERWORLD));
public EnumSetting<Dynosaurs> dyno = sgElements.add(new EnumSetting<>("dinosaurio", "qué dinosaurio mostrar",
Dynosaurs.class, Dynosaurs.SPINOSAURUS));
public HUD() {
@@ -3,7 +3,7 @@ package me.retucio.sputnik.module.modules.misc;
import me.retucio.sputnik.mixin.accessor.AnvilScreenAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import net.minecraft.client.gui.screen.ingame.AnvilScreen;
import net.minecraft.client.gui.widget.TextFieldWidget;
@@ -17,7 +17,7 @@ import java.util.Map;
public class AnvilFont extends Module {
public EnumSetting<FontMode> fontMode = addSetting(new EnumSetting<>("tipografía", "qué tipografía utilizar",
public EnumSetting<FontMode> fontMode = sgGeneral.add(new EnumSetting<>("tipografía", "qué tipografía utilizar",
FontMode.class, FontMode.NORMAL));
String text;
@@ -4,21 +4,41 @@ import me.retucio.sputnik.event.events.RenderBossbarEvent;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.client.gui.hud.ClientBossBar;
import net.minecraft.text.Text;
import net.minecraft.util.Formatting;
import java.awt.*;
import java.util.HashMap;
import java.util.Map;
import java.util.WeakHashMap;
public class BossbarStack extends Module {
public BooleanSetting stackBars = addSetting(new BooleanSetting("apilar barras", "apilar las bossbars", true));
public BooleanSetting hideNames = addSetting(new BooleanSetting("esconder nombres", "no renderiza el nombre de los bosses", false));
public NumberSetting spaceReduction = addSetting(new NumberSetting("reducción de espacio", "cuánto reducir el espacio entre bossbars",
0, 0, 10, 0.1));
public BooleanSetting stackBars = sgGeneral.add(new BooleanSetting(
"apilar barras", "apilar las bossbars",
true
));
public BooleanSetting hideNames = sgGeneral.add(new BooleanSetting(
"esconder nombres", "no renderiza el nombre de los bosses",
false
));
public NumberSetting spaceReduction = sgGeneral.add(new NumberSetting(
"reducción de espacio",
"cuánto reducir el espacio entre bossbars",
0,
0,
10,
0.1
));
private final Map<ClientBossBar, Integer> bossBarMap = new WeakHashMap<>();
@@ -10,8 +10,9 @@ import me.retucio.sputnik.event.events.ReceiveMessageEvent;
import me.retucio.sputnik.event.events.SendMessageEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.interfaces.IChatHudLine;
import me.retucio.sputnik.util.interfaces.IChatHudLineVisible;
@@ -43,15 +44,17 @@ import java.util.regex.Pattern;
public class ChatPlus extends Module {
// ajustes
public BooleanSetting timestamps = addSetting(new BooleanSetting("sello de tiempo", "muestra a qué hora se ha enviado un mensaje", true));
public BooleanSetting timestampSecs = addSetting(new BooleanSetting("mostrar segundos", "muestra segundos también en el sello de tiempo", false));
public BooleanSetting showHeads = addSetting(new BooleanSetting("cabezas", "muestra la cabeza del jugador junto a su mensaje", true));
public BooleanSetting coordsProtection = addSetting(new BooleanSetting("proteger coordenadas", "evitar enviar coordenadas por el chat", true));
SettingGroup sgChat = addSg(new SettingGroup("funcionamiento del chat", true));
public BooleanSetting keepHistory = addSetting(new BooleanSetting("no borrar chat", "no borrar el chat tras desconectarse", true));
public BooleanSetting logger = addSetting(new BooleanSetting("registro", "evita que se borre el chat de un server", true));
public BooleanSetting noCharLimit = addSetting(new BooleanSetting("quitar límite de caracteres", "te deja escribir mensajes tan largos como desees", false));
public NumberSetting chatHistoryExtraLength = addSetting(new NumberSetting("expandir chat", "cuántas líneas añadir al historial del chat",
public BooleanSetting timestamps = sgGeneral.add(new BooleanSetting("sello de tiempo", "muestra a qué hora se ha enviado un mensaje", true));
public BooleanSetting timestampSecs = sgGeneral.add(new BooleanSetting("mostrar segundos", "muestra segundos también en el sello de tiempo", false));
public BooleanSetting showHeads = sgGeneral.add(new BooleanSetting("cabezas", "muestra la cabeza del jugador junto a su mensaje", true));
public BooleanSetting coordsProtection = sgChat.add(new BooleanSetting("proteger coordenadas", "evitar enviar coordenadas por el chat", true));
public BooleanSetting keepHistory = sgChat.add(new BooleanSetting("no borrar chat", "no borrar el chat tras desconectarse", true));
public BooleanSetting logger = sgChat.add(new BooleanSetting("registro", "evita que se borre el chat de un server", true));
public BooleanSetting noCharLimit = sgChat.add(new BooleanSetting("quitar límite de caracteres", "te deja escribir mensajes tan largos como desees", false));
public NumberSetting chatHistoryExtraLength = sgChat.add(new NumberSetting("expandir chat", "cuántas líneas añadir al historial del chat",
0, 0, 1000, 1));
public ChatPlus() {
@@ -3,7 +3,7 @@ package me.retucio.sputnik.module.modules.misc;
import com.mojang.authlib.GameProfile;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.StringSetting;
import me.retucio.sputnik.module.setting.settings.StringSetting;
import net.minecraft.client.network.OtherClientPlayerEntity;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.PlayerEntity;
@@ -12,7 +12,7 @@ import java.util.UUID;
public class FakePlayer extends Module {
public StringSetting name = addSetting(new StringSetting("nombre", "qué nombre asignarle al jugador", "apio boy", 22));
public StringSetting name = sgGeneral.add(new StringSetting("nombre", "qué nombre asignarle al jugador", "apio boy", 22));
private OtherClientPlayerEntity player = null;
@@ -4,8 +4,9 @@ import me.retucio.sputnik.command.CommandManager;
import me.retucio.sputnik.event.events.ClientClickEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.util.ChatUtil;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.text.ClickEvent;
@@ -30,14 +31,16 @@ import java.io.IOException;
public class ScreenshotPlus extends Module {
public BooleanSetting saveButton = addSetting(new BooleanSetting("botón de guardar", "mostrar botón para guardar la captura localmente", true));
public BooleanSetting copyButton = addSetting(new BooleanSetting("botón de copiar", "mostrar botón para copiar la captura al portapapeles", true));
public BooleanSetting openButton = addSetting(new BooleanSetting("botón de abrir", "mostrar botón para abrir el archivo de la captura", true));
public BooleanSetting discardButton = addSetting(new BooleanSetting("botón de descartar", "mostrar botón para descartar la captura", true));
SettingGroup sgButtons = addSg(new SettingGroup("botones", true));
public EnumSetting<ScreenshotActions> defaultAction = addSetting(new EnumSetting<>("por defecto", "qué acción tomar por defecto",
public EnumSetting<ScreenshotActions> defaultAction = sgGeneral.add(new EnumSetting<>("por defecto", "qué acción tomar por defecto",
ScreenshotActions.class, ScreenshotActions.NONE));
public BooleanSetting saveButton = sgButtons.add(new BooleanSetting("botón de guardar", "mostrar botón para guardar la captura localmente", true));
public BooleanSetting copyButton = sgButtons.add(new BooleanSetting("botón de copiar", "mostrar botón para copiar la captura al portapapeles", true));
public BooleanSetting openButton = sgButtons.add(new BooleanSetting("botón de abrir", "mostrar botón para abrir el archivo de la captura", true));
public BooleanSetting discardButton = sgButtons.add(new BooleanSetting("botón de descartar", "mostrar botón para descartar la captura", true));
private NativeImage screenshot;
private File screenshotFile;
@@ -5,8 +5,8 @@ import me.retucio.sputnik.event.events.KeyEvent;
import me.retucio.sputnik.mixin.accessor.HandledScreenAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.ui.screen.PreviewScreen;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.Colors;
@@ -29,8 +29,8 @@ import java.util.HashMap;
public class ShulkerPeek extends Module {
public KeySetting previewKey = addSetting(new KeySetting("tecla de previsualización", "tecla a mantener para previsualizar", GLFW.GLFW_KEY_LEFT_ALT));
public BooleanSetting showTooltips = addSetting(new BooleanSetting("mostrar tooltips", "añadir texto a los tooltips (cajas de texto) de los shulkers", true));
public KeySetting previewKey = sgGeneral.add(new KeySetting("tecla de previsualización", "tecla a mantener para previsualizar", GLFW.GLFW_KEY_LEFT_ALT));
public BooleanSetting showTooltips = sgGeneral.add(new BooleanSetting("mostrar tooltips", "añadir texto a los tooltips (cajas de texto) de los shulkers", true));
public static final HashMap<Item, Color> SHULKER_COLORS = new HashMap<>();
@@ -2,12 +2,12 @@ package me.retucio.sputnik.module.modules.network;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.StringSetting;
import me.retucio.sputnik.module.setting.settings.StringSetting;
import me.retucio.sputnik.util.ChatUtil;
public class BungeecordSpoofer extends Module {
public StringSetting address = addSetting(new StringSetting("dirección", "la dirección IP que será enviada al server", "127.0.0.1", 15));
public StringSetting address = sgGeneral.add(new StringSetting("dirección", "la dirección IP que será enviada al server", "127.0.0.1", 15));
public BungeecordSpoofer() {
super("spoofer de bungeecord",
@@ -2,14 +2,15 @@ package me.retucio.sputnik.module.modules.network;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.AddEntityEvent;
import me.retucio.sputnik.event.events.RenderWorldEvent;
import me.retucio.sputnik.event.events.Render3DEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.misc.FakePlayer;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.MiscUtil;
import me.retucio.sputnik.util.render.RenderUtil;
import net.minecraft.client.network.OtherClientPlayerEntity;
@@ -31,16 +32,20 @@ import java.util.UUID;
// lógica sutilmente robada de MeteorClient porque la mía era una mierda
public class LogoutSpots extends Module {
public BooleanSetting outlines = addSetting(new BooleanSetting("contorno", "renderizar contorno de la caja (lados)", true));
public ColorSetting outlineColor = addSetting(new ColorSetting("color del contorno", "Color de las líneas", new Color(255, 0, 0, 230), false));
public NumberSetting lineWidth = addSetting(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1.5, 0.5, 5, 0.1));
SettingGroup sgOutlines = addSg(new SettingGroup("contorno", true));
SettingGroup sgFilling = addSg(new SettingGroup("relleno", true));
SettingGroup sgMisc = addSg(new SettingGroup("misc.", true));
public BooleanSetting filling = addSetting(new BooleanSetting("relleno", "renderizar relleno de la caja (caras)", true));
public ColorSetting fillingColor = addSetting(new ColorSetting("color del relleno", "Color de los lados", new Color(230, 0, 0, 55), false));
public BooleanSetting outlines = sgOutlines.add(new BooleanSetting("contorno", "renderizar contorno de la caja (lados)", true));
public ColorSetting outlineColor = sgOutlines.add(new ColorSetting("color del contorno", "Color de las líneas", new Color(255, 0, 0, 230), false));
public NumberSetting lineWidth = sgOutlines.add(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1.5, 0.5, 5, 0.1));
public BooleanSetting fullHeight = addSetting(new BooleanSetting("hitbox completa", "renderizar la caja completa de la hitbox, o solo marcar la posición", true));
public BooleanSetting filling = sgFilling.add(new BooleanSetting("relleno", "renderizar relleno de la caja (caras)", true));
public ColorSetting fillingColor = sgFilling.add(new ColorSetting("color del relleno", "Color de los lados", new Color(230, 0, 0, 55), false));
public BooleanSetting dummy = addSetting(new BooleanSetting("monigote", "spawnear un monigote para marcar la posición", true));
public BooleanSetting fullHeight = sgMisc.add(new BooleanSetting("hitbox completa", "renderizar la caja completa de la hitbox, o solo marcar la posición", true));
public BooleanSetting dummy = sgMisc.add(new BooleanSetting("monigote", "spawnear un monigote para marcar la posición", true));
private final List<LogoutEntry> players = new ArrayList<>();
private final List<PlayerListEntry> lastPlayerList = new ArrayList<>();
@@ -165,7 +170,7 @@ public class LogoutSpots extends Module {
}
@SubscribeEvent
public void onWorldRender(RenderWorldEvent event) {
public void onWorldRender(Render3DEvent event) {
if (mc.player == null || mc.world == null) return;
for (LogoutEntry entry : players)
@@ -5,8 +5,8 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.PacketEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.NetworkUtil;
@@ -22,10 +22,10 @@ import java.util.concurrent.CopyOnWriteArrayList;
public class PacketDelay extends Module {
public NumberSetting delay = addSetting(new NumberSetting("delay", "delay a añadir a los paquetes, en milisegundos", 1500, 0, 3000, 5));
public EnumSetting<Directions> directions = addSetting(new EnumSetting<>("dirección", "dirección de los paquetes a los que añadir delay",
public NumberSetting delay = sgGeneral.add(new NumberSetting("delay", "delay a añadir a los paquetes, en milisegundos", 1500, 0, 3000, 5));
public EnumSetting<Directions> directions = sgGeneral.add(new EnumSetting<>("dirección", "dirección de los paquetes a los que añadir delay",
Directions.class, Directions.BOTH));
public EnumSetting<Packets> packets = addSetting(new EnumSetting<>("paquetes", "paquetes a los que aplicar el delay",
public EnumSetting<Packets> packets = sgGeneral.add(new EnumSetting<>("paquetes", "paquetes a los que aplicar el delay",
Packets.class, Packets.ALL));
private final List<DelayedPacket> delayedPackets = new CopyOnWriteArrayList<>();
@@ -4,14 +4,14 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.AttackEntityEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
public class AttributeSwapper extends Module {
public NumberSetting slot = addSetting(new NumberSetting("slot", "slot al que cambiar", 1, 1, 9, 1));
public BooleanSetting swap = addSetting(new BooleanSetting("cambiar de vuelta", "volver al slot inicial tras haber aplicado el swapping", true));
public NumberSetting swapDelay = addSetting(new NumberSetting("delay de cambio de vuelta", "tiempo que se tarda en volver al slot inicial", 1, 1, 20, 1));
public NumberSetting slot = sgGeneral.add(new NumberSetting("slot", "slot al que cambiar", 1, 1, 9, 1));
public BooleanSetting swap = sgGeneral.add(new BooleanSetting("cambiar de vuelta", "volver al slot inicial tras haber aplicado el swapping", true));
public NumberSetting swapDelay = sgGeneral.add(new NumberSetting("delay de cambio de vuelta", "tiempo que se tarda en volver al slot inicial", 1, 1, 20, 1));
private int delay = 0;
private int prevSlot = -1;
@@ -4,11 +4,11 @@ import me.retucio.sputnik.cape.Cape;
import me.retucio.sputnik.cape.CapeManager;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.OptionSetting;
import me.retucio.sputnik.module.setting.settings.OptionSetting;
public class Capes extends Module {
public OptionSetting<Cape> cape = addSetting(new OptionSetting<>("capa", "qué capa llevar puesta",
public OptionSetting<Cape> cape = sgGeneral.add(new OptionSetting<>("capa", "qué capa llevar puesta",
CapeManager.INSTANCE.getCapes(), CapeManager.INSTANCE.getCape("hollow-knight")));
public Capes() {
@@ -2,23 +2,64 @@ package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.item.BlockItem;
import net.minecraft.item.ItemStack;
import org.lwjgl.glfw.GLFW;
public class FastUse extends Module {
public BooleanSetting items = addSetting(new BooleanSetting("items", "usar items precozmente", true));
public NumberSetting itemCooldown = addSetting(new NumberSetting("cooldown de items", "cooldown para usar items en ticks", 0, 0, 4, 1));
public BooleanSetting items = sgGeneral.add(new BooleanSetting(
"items",
"usar items precozmente",
true
));
public NumberSetting itemCooldown = sgGeneral.add(new NumberSetting(
"cooldown de items",
"cooldown para usar items en ticks",
0,
0,
4,
1
));
public BooleanSetting blocks = sgGeneral.add(new BooleanSetting(
"bloques",
"colocar bloques precozmente",
true
));
public NumberSetting blockCooldown = sgGeneral.add(new NumberSetting(
"cooldown de bloques",
"cooldown para colocar bloques en ticks",
0,
0,
4,
1
));
public BooleanSetting mining = sgGeneral.add(new BooleanSetting(
"minar",
"minar precozmente",
true
));
public NumberSetting miningCooldown = sgGeneral.add(new NumberSetting(
"cooldown al minar",
"cooldown entre rotura de bloques en ticks",
5, 0, 20, 1
));
public BooleanSetting blocks = addSetting(new BooleanSetting("bloques", "colocar bloques precozmente", true));
public NumberSetting blockCooldown = addSetting(new NumberSetting("cooldown de bloques", "cooldown para colocar bloques en ticks", 0, 0, 4, 1));
public FastUse() {
super("precoz",
"hace cosas como usar items o colocar bloques más rápido",
Category.PLAYER);
Category.PLAYER,
GLFW.GLFW_KEY_F6);
items.onUpdate(v -> itemCooldown.setVisible(v));
blocks.onUpdate(v -> blockCooldown.setVisible(v));
@@ -5,8 +5,9 @@ import me.retucio.sputnik.event.events.RenderHeldItemEvent;
import me.retucio.sputnik.event.events.RenderArmEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.client.util.math.MatrixStack;
import net.minecraft.util.Hand;
import net.minecraft.util.math.RotationAxis;
@@ -18,75 +19,80 @@ import org.joml.Vector3d;
public class HandView extends Module {
SettingGroup sgAnimations = addSg(new SettingGroup("animaciones", false));
SettingGroup sgMainHand = addSg(new SettingGroup("mano principal", false));
SettingGroup sgOffhand = addSg(new SettingGroup("mano secundaria", false));
SettingGroup sgArm = addSg(new SettingGroup("brazo", false));
// ajustes de animaciones
public BooleanSetting oldAnimations = addSetting(new BooleanSetting("animaciones viejas", "como las de la 1.8, al pegar", false));
public BooleanSetting skipSwapping = addSetting(new BooleanSetting("no swap", "se salta la animación de cambiar items de mano", false));
public BooleanSetting noFood = addSetting(new BooleanSetting("no comer", "no renderiza la animación de comer", false));
public BooleanSetting oldAnimations = sgAnimations.add(new BooleanSetting("animaciones viejas", "como las de la 1.8, al pegar", false));
public BooleanSetting skipSwapping = sgAnimations.add(new BooleanSetting("no swap", "se salta la animación de cambiar items de mano", false));
public BooleanSetting noFood = sgAnimations.add(new BooleanSetting("no comer", "no renderiza la animación de comer", false));
// ajustes de mano principal
public NumberSetting scaleMainX = addSetting(new NumberSetting("escala de la mano principal (X)", ".",
public NumberSetting scaleMainX = sgMainHand.add(new NumberSetting("escala de la mano principal (X)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleMainY = addSetting(new NumberSetting("escala de la mano principal (Y)", ".",
public NumberSetting scaleMainY = sgMainHand.add(new NumberSetting("escala de la mano principal (Y)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleMainZ = addSetting(new NumberSetting("escala de la mano principal (Z)", ".",
public NumberSetting scaleMainZ = sgMainHand.add(new NumberSetting("escala de la mano principal (Z)", ".",
1, 0.01, 5, 0.1));
public NumberSetting posMainX = addSetting(new NumberSetting("posición de la mano principal (X)", ".",
public NumberSetting posMainX = sgMainHand.add(new NumberSetting("posición de la mano principal (X)", ".",
0, -3, 3, 0.1));
public NumberSetting posMainY = addSetting(new NumberSetting("posición de la mano principal (Y)", ".",
public NumberSetting posMainY = sgMainHand.add(new NumberSetting("posición de la mano principal (Y)", ".",
0, -3, 3, 0.1));
public NumberSetting posMainZ = addSetting(new NumberSetting("posición de la mano principal (Z)", ".",
public NumberSetting posMainZ = sgMainHand.add(new NumberSetting("posición de la mano principal (Z)", ".",
0, -3, 3, 0.1));
public NumberSetting rotMainX = addSetting(new NumberSetting("rotación de la mano principal (X)", ".",
public NumberSetting rotMainX = sgMainHand.add(new NumberSetting("rotación de la mano principal (X)", ".",
0, -180, 180, 1));
public NumberSetting rotMainY = addSetting(new NumberSetting("rotación de la mano principal (Y)", ".",
public NumberSetting rotMainY = sgMainHand.add(new NumberSetting("rotación de la mano principal (Y)", ".",
0, -180, 180, 1));
public NumberSetting rotMainZ = addSetting(new NumberSetting("rotación de la mano principal (Z)", ".",
public NumberSetting rotMainZ = sgMainHand.add(new NumberSetting("rotación de la mano principal (Z)", ".",
0, -180, 180, 1));
// ajustes de mano secundaria
public NumberSetting scaleOffX = addSetting(new NumberSetting("escala de la mano secundaria (X)", ".",
public NumberSetting scaleOffX = sgOffhand.add(new NumberSetting("escala de la mano secundaria (X)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleOffY = addSetting(new NumberSetting("escala de la mano secundaria (Y)", ".",
public NumberSetting scaleOffY = sgOffhand.add(new NumberSetting("escala de la mano secundaria (Y)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleOffZ = addSetting(new NumberSetting("escala de la mano secundaria (Z)", ".",
public NumberSetting scaleOffZ = sgOffhand.add(new NumberSetting("escala de la mano secundaria (Z)", ".",
1, 0.01, 5, 0.1));
public NumberSetting posOffX = addSetting(new NumberSetting("posición de la mano secundaria (X)", ".",
public NumberSetting posOffX = sgOffhand.add(new NumberSetting("posición de la mano secundaria (X)", ".",
0, -3, 3, 0.1));
public NumberSetting posOffY = addSetting(new NumberSetting("posición de la mano secundaria (Y)", ".",
public NumberSetting posOffY = sgOffhand.add(new NumberSetting("posición de la mano secundaria (Y)", ".",
0, -3, 3, 0.1));
public NumberSetting posOffZ = addSetting(new NumberSetting("posición de la mano secundaria (Z)", ".",
public NumberSetting posOffZ = sgOffhand.add(new NumberSetting("posición de la mano secundaria (Z)", ".",
0, -3, 3, 0.1));
public NumberSetting rotOffX = addSetting(new NumberSetting("rotación de la mano secundaria (X)", ".",
public NumberSetting rotOffX = sgOffhand.add(new NumberSetting("rotación de la mano secundaria (X)", ".",
0, -180, 180, 1));
public NumberSetting rotOffY = addSetting(new NumberSetting("rotación de la mano secundaria (Y)", ".",
public NumberSetting rotOffY = sgOffhand.add(new NumberSetting("rotación de la mano secundaria (Y)", ".",
0, -180, 180, 1));
public NumberSetting rotOffZ = addSetting(new NumberSetting("rotación de la mano secundaria (Z)", ".",
public NumberSetting rotOffZ = sgOffhand.add(new NumberSetting("rotación de la mano secundaria (Z)", ".",
0, -180, 180, 1));
// brazo
public NumberSetting scaleArmX = addSetting(new NumberSetting("escala del brazo (X)", ".",
public NumberSetting scaleArmX = sgArm.add(new NumberSetting("escala del brazo (X)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleArmY = addSetting(new NumberSetting("escala del brazo (Y)", ".",
public NumberSetting scaleArmY = sgArm.add(new NumberSetting("escala del brazo (Y)", ".",
1, 0.01, 5, 0.1));
public NumberSetting scaleArmZ = addSetting(new NumberSetting("escala del brazo (Z)", ".",
public NumberSetting scaleArmZ = sgArm.add(new NumberSetting("escala del brazo (Z)", ".",
1, 0.01, 5, 0.1));
public NumberSetting posArmX = addSetting(new NumberSetting("posición del brazo (X)", ".",
public NumberSetting posArmX = sgArm.add(new NumberSetting("posición del brazo (X)", ".",
0, -3, 3, 0.1));
public NumberSetting posArmY = addSetting(new NumberSetting("posición del brazo (Y)", ".",
public NumberSetting posArmY = sgArm.add(new NumberSetting("posición del brazo (Y)", ".",
0, -3, 3, 0.1));
public NumberSetting posArmZ = addSetting(new NumberSetting("posición del brazo (Z)", ".",
public NumberSetting posArmZ = sgArm.add(new NumberSetting("posición del brazo (Z)", ".",
0, -3, 3, 0.1));
public NumberSetting rotArmX = addSetting(new NumberSetting("rotación del brazo (X)", ".",
public NumberSetting rotArmX = sgArm.add(new NumberSetting("rotación del brazo (X)", ".",
0, -180, 180, 1));
public NumberSetting rotArmY = addSetting(new NumberSetting("rotación del brazo (Y)", ".",
public NumberSetting rotArmY = sgArm.add(new NumberSetting("rotación del brazo (Y)", ".",
0, -180, 180, 1));
public NumberSetting rotArmZ = addSetting(new NumberSetting("rotación del brazo (Z)", ".",
public NumberSetting rotArmZ = sgArm.add(new NumberSetting("rotación del brazo (Z)", ".",
0, -180, 180, 1));
public HandView() {
@@ -2,11 +2,11 @@ package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
public class Headhitters extends Module {
public NumberSetting delay = addSetting(new NumberSetting("delay", "delay de saltos", 0, 0, 20, 1));
public NumberSetting delay = sgGeneral.add(new NumberSetting("delay", "delay de saltos", 0, 0, 20, 1));
public Headhitters() {
super("headhitters",
@@ -7,7 +7,7 @@ import me.retucio.sputnik.event.events.MouseClickEvent;
import me.retucio.sputnik.mixin.accessor.HandledScreenAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.util.InventoryUtil;
import me.retucio.sputnik.util.KeyUtil;
import net.minecraft.client.gui.screen.ingame.HandledScreen;
@@ -16,9 +16,9 @@ import org.lwjgl.glfw.GLFW;
public class InventoryPlus extends Module {
public KeySetting row1key = addSetting(new KeySetting("fila 1", "tecla para mover items a la primera fila", GLFW.GLFW_KEY_A));
public KeySetting row2key = addSetting(new KeySetting("fila 2", "tecla para mover items a la segunda fila", GLFW.GLFW_KEY_S));
public KeySetting row3key = addSetting(new KeySetting("fila 3", "tecla para mover items a la tercera fila", GLFW.GLFW_KEY_D));
public KeySetting row1key = sgGeneral.add(new KeySetting("fila 1", "tecla para mover items a la primera fila", GLFW.GLFW_KEY_A));
public KeySetting row2key = sgGeneral.add(new KeySetting("fila 2", "tecla para mover items a la segunda fila", GLFW.GLFW_KEY_S));
public KeySetting row3key = sgGeneral.add(new KeySetting("fila 3", "tecla para mover items a la tercera fila", GLFW.GLFW_KEY_D));
public InventoryPlus() {
super("inventario plus",
@@ -2,9 +2,9 @@ package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.settings.OptionSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.OptionSetting;
import me.retucio.sputnik.util.Lists;
import net.minecraft.item.Item;
import net.minecraft.item.Items;
@@ -16,10 +16,10 @@ import net.minecraft.util.math.Direction;
public class Offhand extends Module {
public OptionSetting<Item> item = addSetting(new OptionSetting<>("ítem", "ítem a equipar",
public OptionSetting<Item> item = sgGeneral.add(new OptionSetting<>("ítem", "ítem a equipar",
Lists.itemList, Items.TOTEM_OF_UNDYING, Lists.itemNames));
public NumberSetting delaySetting = addSetting(new NumberSetting("delay", "delay del cambiazo (en ticks)", 0, 0, 20, 1));
public BooleanSetting override = addSetting(new BooleanSetting("anular", "ignora que ya haya un ítem en la mano secundaria", true));
public NumberSetting delaySetting = sgGeneral.add(new NumberSetting("delay", "delay del cambiazo (en ticks)", 0, 0, 20, 1));
public BooleanSetting override = sgGeneral.add(new BooleanSetting("anular", "ignora que ya haya un ítem en la mano secundaria", true));
private int delay;
@@ -0,0 +1,85 @@
package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.ChatUtil;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.RaycastContext;
public class ReverseStep extends Module {
public NumberSetting height = sgGeneral.add(new NumberSetting(
"altura", "altura máxima a bajar",
1, 0, 20, 0.1
));
public NumberSetting velocity = sgGeneral.add(new NumberSetting(
"velocidad", "velocidad a la que caer en bps",
1, 0, 10, 0.1
));
public BooleanSetting jumping = sgGeneral.add(new BooleanSetting(
"saltar", "permitir saltar",
true
));
public BooleanSetting disableInWater = sgGeneral.add(new BooleanSetting(
"desactivar en agua", ".",
true
));
public ReverseStep() {
super("escalones inversos",
"escalones pero pabajo",
Category.PLAYER
);
}
@Override
public void onTick() {
if (mc.player == null || mc.world == null) return;
if (!mc.player.isOnGround()) {
if (jumping.isEnabled()) return;
}
if ((mc.player.isTouchingWater() || mc.player.isInLava())) {
if (disableInWater.isEnabled()) return;
}
double dropHeight = getHeight();
if (dropHeight > 0 && dropHeight <= height.getValue()) {
mc.player.addVelocity(0, -height.getValue() + mc.player.getVelocity().getY(), 0);
}
}
private double getHeight() {
Vec3d start = new Vec3d(mc.player.getX(), mc.player.getY() - 0.1, mc.player.getZ());
Vec3d end = new Vec3d(mc.player.getX(), mc.player.getY() - height.getValue() - 1, mc.player.getZ());
RaycastContext context = new RaycastContext(
start, end,
RaycastContext.ShapeType.COLLIDER,
RaycastContext.FluidHandling.ANY,
mc.player
);
HitResult hit = mc.world.raycast(context);
if (hit != null && hit.getType() == HitResult.Type.BLOCK) {
BlockPos hitPos = new BlockPos(
(int) hit.getPos().x,
(int) hit.getPos().y,
(int) hit.getPos().z
);
return mc.player.getY() - (hitPos.getY());
}
return -1;
}
}
@@ -4,7 +4,7 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.ClipAtLedgeEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.hit.HitResult;
import net.minecraft.util.math.Vec3d;
@@ -13,7 +13,7 @@ import net.minecraft.world.RaycastContext;
public class SafeWalk extends Module {
public NumberSetting fallDistance = addSetting(new NumberSetting("distancia de caída", "distancia de caída máxima permitida", 1, 0, 10, 0.1));
public NumberSetting fallDistance = sgGeneral.add(new NumberSetting("distancia de caída", "distancia de caída máxima permitida", 1, 0, 10, 0.1));
public SafeWalk() {
super("muletas",
@@ -0,0 +1,17 @@
package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
public class Step extends Module {
public NumberSetting height = sgGeneral.add(new NumberSetting(
"altura", "altura máxima a subir",
1, 0, 3, 0.1
));
public Step() {
super("escalones", "hace que el bloque de subida de escalón sea la distancia deseada", Category.PLAYER);
}
}
@@ -3,7 +3,7 @@ package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.mixin.accessor.KeyBindingAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.util.KeyUtil;
import me.retucio.sputnik.util.Lists;
@@ -19,7 +19,7 @@ import java.util.List;
public class UIMove extends Module {
public ListSetting<ScreenHandlerType<?>> screens = addSetting(new ListSetting<>("interfaces", "interfaces en las que te podrás mover",
public ListSetting<ScreenHandlerType<?>> screens = sgGeneral.add(new ListSetting<>("interfaces", "interfaces en las que te podrás mover",
Lists.screenList, Lists.allTrue(Lists.screenList), Lists.screenNames));
private List<KeyBinding> movementKeys;
@@ -2,9 +2,10 @@ package me.retucio.sputnik.module.modules.player;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.settings.OptionSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.OptionSetting;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.Lists;
import net.minecraft.item.ItemStack;
@@ -21,16 +22,19 @@ import java.util.List;
public class WarnLowDurability extends Module {
public NumberSetting limitPercentage = addSetting(new NumberSetting("porcentaje", "porcentaje de durabilidad restante a la que se te avisa",
SettingGroup sgWarn = addSg(new SettingGroup("aviso", true));
SettingGroup sgSound = addSg(new SettingGroup("sonido", true));
public NumberSetting limitPercentage = sgGeneral.add(new NumberSetting("porcentaje", "porcentaje de durabilidad restante a la que se te avisa",
5, 1, 100, 1));
public BooleanSetting message = addSetting(new BooleanSetting("enviar mensaje", "enviar un mensaje para alertar al usuario", true));
public BooleanSetting message = sgWarn.add(new BooleanSetting("enviar mensaje", "enviar un mensaje para alertar al usuario", true));
public BooleanSetting playSound = sgWarn.add(new BooleanSetting("reproducir sonido", "reproducir un sonido para alertar al usuario", true));
public BooleanSetting playSound = addSetting(new BooleanSetting("reproducir sonido", "reproducir un sonido para alertar al usuario", true));
public OptionSetting<SoundEvent> sound = addSetting(new OptionSetting<>("sonido", "qué sonido reproducir",
public OptionSetting<SoundEvent> sound = sgSound.add(new OptionSetting<>("sonido", "qué sonido reproducir",
Lists.soundList, SoundEvents.BLOCK_NOTE_BLOCK_BELL.value(), Lists.soundNames));
public NumberSetting volume = addSetting(new NumberSetting("volumen", "volumen del sonido", 70, 0, 125, 1));
public NumberSetting pitch = addSetting(new NumberSetting("frecuencia", "altura del sonido", 70, 0, 125, 1));
public NumberSetting volume = sgSound.add(new NumberSetting("volumen", "volumen del sonido", 70, 0, 125, 1));
public NumberSetting pitch = sgSound.add(new NumberSetting("frecuencia", "altura del sonido", 70, 0, 125, 1));
private final List<ItemStack> warned = new ArrayList<>();
private float prevPercentage = -1;
@@ -1,39 +1,109 @@
package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.RenderWorldEvent;
import me.retucio.sputnik.event.events.Render3DEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.Colors;
import me.retucio.sputnik.util.Lists;
import me.retucio.sputnik.util.render.RenderUtil;
import net.minecraft.block.Block;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Vec3i;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.shape.VoxelShape;
import java.awt.*;
import java.util.ArrayList;
import java.util.List;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
public class BlockESP extends Module {
public ListSetting<Block> blocks = addSetting(new ListSetting<>("bloques", "bloques a resaltar",
Lists.blockList, Lists.allFalse(Lists.blockList), Lists.blockNames));
SettingGroup sgSearch = addSg(new SettingGroup("búsqueda", true));
SettingGroup sgOulines = addSg(new SettingGroup("contorno", true));
SettingGroup sgFilling = addSg(new SettingGroup("relleno", true));
public NumberSetting radius = addSetting(new NumberSetting("radio", "radio de búsqueda de bloques", 24, 2, 128, 1));
public BooleanSetting outlines = addSetting(new BooleanSetting("contorno", "renderizar contorno de bloques", true));
public ColorSetting outlineColor = addSetting(new ColorSetting("color del contorno", "color del contorno", Colors.CELESTE, false));
public NumberSetting lineWidth = addSetting(new NumberSetting("grosor del contorno", "grosor de las líneas del contorno", 1, 1, 5, 0.2));
// bloques
public BooleanSetting fillings = addSetting(new BooleanSetting("relleno", "renderizar relleno de bloques", true));
public ColorSetting fillingColor = addSetting(new ColorSetting("color del relleno", "color del relleno", new Color(57, 177, 215, 67), false));
public ListSetting<Block> blocks = sgGeneral.add(new ListSetting<>(
"bloques", "bloques a resaltar",
Lists.blockList,
Lists.allFalse(Lists.blockList),
Lists.blockNames
));
public NumberSetting maxBlocks = sgGeneral.add(new NumberSetting(
"máx. bloques", "número máximo de bloques a resaltar",
500, 1, 2000, 1
));
// búsqueda
public NumberSetting radius = sgSearch.add(new NumberSetting(
"radio", "radio de búsqueda de bloques",
24, 2, 128, 1
));
public NumberSetting searchInterval = sgSearch.add(new NumberSetting(
"intervalo", "intervalo de búsqueda en ticks",
10, 1, 40, 1
));
public BooleanSetting asyncSearch = sgSearch.add(new BooleanSetting(
"búsqueda asíncrona", "busca los bloques en un hilo separado (optimización)",
true
));
public NumberSetting distanceToMove = sgSearch.add(new NumberSetting(
"distancia a moverse", "distancia a moverse antes de actualizar los bloques",
3, 0, 10, 0.1
));
// contorno
public BooleanSetting outlines = sgOulines.add(new BooleanSetting(
"contorno", "renderizar contorno de bloques",
true
));
public ColorSetting outlineColor = sgOulines.add(new ColorSetting(
"color del contorno", "color del contorno",
Colors.CELESTE, false
));
public NumberSetting lineWidth = sgOulines.add(new NumberSetting(
"grosor del contorno", "grosor de las líneas del contorno",
1, 1, 5, 0.2
));
// relleno
public BooleanSetting fillings = sgFilling.add(new BooleanSetting(
"relleno", "renderizar relleno de bloques",
true
));
public ColorSetting fillingColor = sgFilling.add(new ColorSetting(
"color del relleno", "color del relleno",
new Color(57, 177, 215, 67), false
));
// caché
private final Map<BlockPos, VoxelShape> cachedBlocks = new ConcurrentHashMap<>();
private final Set<Block> enabledBlocks = Collections.newSetFromMap(new ConcurrentHashMap<>());
private BlockPos lastPlayerPos = null;
private int lastRadius = -1;
private int searchTimer = 0;
private boolean isSearching = false;
public BlockESP() {
@@ -41,61 +111,166 @@ public class BlockESP extends Module {
"te muestra la posición de cierto tipo de bloque renderizando una caja con su forma",
Category.RENDER);
blocks.onUpdate(v ->
updateEnabledBlocks()
);
outlines.onUpdate(v -> {
outlineColor.setVisible(v);
lineWidth.setVisible(v);
});
fillings.onUpdate(v -> fillingColor.setVisible(v));
fillings.onUpdate(v ->
fillingColor.setVisible(v)
);
}
@Override
public void onEnable() {
cachedBlocks.clear();
enabledBlocks.clear();
updateEnabledBlocks();
searchTimer = 0;
super.onEnable();
}
@Override
public void onDisable() {
cachedBlocks.clear();
enabledBlocks.clear();
super.onDisable();
}
@SubscribeEvent
public void onRenderWorld(RenderWorldEvent event) {
public void onRenderWorld(Render3DEvent event) {
if (mc.player == null || mc.world == null) return;
for (Block block : blocks.getOptions()) {
if (blocks.isEnabled(block)) {
List<BlockPos> blocksToHighlight = getNearbyBlocks(block);
for (BlockPos pos : blocksToHighlight) {
if (outlines.isEnabled()) {
RenderUtil.drawVoxelShapeOutline(
event.getMatrices(),
getVoxelShape(pos),
pos,
outlineColor.getColor(),
lineWidth.getFloatValue(),
false);
}
if (fillings.isEnabled()) {
RenderUtil.drawVoxelShapeFilled(
event.getMatrices(),
getVoxelShape(pos),
pos,
fillingColor.getColor(),
false);
// aplicar el intervalo
if (searchTimer++ >= searchInterval.getIntValue()) {
searchTimer = 0;
searchBlocks();
}
Vec3d cameraPos = mc.gameRenderer.getCamera().getCameraPos();
int rendered = 0;
Iterator<Map.Entry<BlockPos, VoxelShape>> iterator = cachedBlocks.entrySet().iterator();
while (iterator.hasNext() && rendered < maxBlocks.getIntValue()) {
Map.Entry<BlockPos, VoxelShape> entry = iterator.next();
BlockPos pos = entry.getKey();
VoxelShape shape = entry.getValue();
if (!isValidBlock(pos)) {
iterator.remove();
continue;
}
// validación de distancia
double distance = Math.sqrt(pos.getSquaredDistance(cameraPos));
if (distance > radius.getIntValue()) {
iterator.remove();
continue;
}
// renderizado
if (outlines.isEnabled()) {
Color color = outlineColor.getColor();
RenderUtil.drawVoxelShapeOutline(
event.getMatrices(),
shape,
pos,
color,
lineWidth.getFloatValue(),
false);
}
if (fillings.isEnabled()) {
Color color = fillingColor.getColor();
RenderUtil.drawVoxelShapeFilled(
event.getMatrices(),
shape,
pos,
color,
false);
}
rendered++;
}
}
private void updateEnabledBlocks() {
enabledBlocks.clear();
enabledBlocks.addAll(blocks.getEnabledOptions());
}
private void searchBlocks() {
if (mc.player == null || mc.world == null || enabledBlocks.isEmpty()) return;
BlockPos playerPos = mc.player.getBlockPos();
int currentRadius = radius.getIntValue();
// si el jugador no se ha movido mucho, omitir la búsqueda
if (lastPlayerPos != null && lastRadius == currentRadius &&
playerPos.getSquaredDistance(lastPlayerPos) < (distanceToMove.getValue() * distanceToMove.getIntValue())) {
return;
}
lastPlayerPos = playerPos;
lastRadius = currentRadius;
// multithreading
if (asyncSearch.isEnabled()) {
if (isSearching) return;
isSearching = true;
new Thread(() -> {
try {
performBlockSearch(playerPos, currentRadius);
} finally {
isSearching = false;
}
}, "sputnik-blockESP-search").start();
} else {
performBlockSearch(playerPos, currentRadius);
}
}
// buscar los bloques
private void performBlockSearch(BlockPos center, int radius) {
Map<BlockPos, VoxelShape> newBlocks = new HashMap<>();
int radiusSq = radius * radius;
for (int x = -radius; x <= radius; x++) {
for (int y = -radius; y <= radius; y++) {
for (int z = -radius; z <= radius; z++) {
if (x*x + y*y + z*z > radiusSq) continue;
BlockPos pos = center.add(x, y, z);
Block block = mc.world.getBlockState(pos).getBlock();
if (enabledBlocks.contains(block)) {
VoxelShape shape = mc.world.getBlockState(pos).getOutlineShape(mc.world, pos);
if (!shape.isEmpty()) {
newBlocks.put(pos.toImmutable(), shape);
}
}
}
}
}
// actualizar caché
cachedBlocks.keySet().retainAll(newBlocks.keySet());
cachedBlocks.putAll(newBlocks);
}
private List<BlockPos> getNearbyBlocks(Block block) {
List<BlockPos> blockPosList = new ArrayList<>();
for (int i = -radius.getIntValue(); i < radius.getIntValue(); i++) {
for (int j = -radius.getIntValue(); j < radius.getIntValue(); j++) {
for (int k = -radius.getIntValue(); k < radius.getIntValue(); k++) {
BlockPos pos = mc.player.getBlockPos().add(new Vec3i(i, j, k));
if (mc.world.getBlockState(pos).getBlock() == block) {
blockPosList.add(pos);
}
}
}
}
return blockPosList;
}
private VoxelShape getVoxelShape(BlockPos pos) {
return mc.world.getBlockState(pos).getOutlineShape(mc.world, pos);
// verificar que el bloque sea válido
@SuppressWarnings("deprecation")
private boolean isValidBlock(BlockPos pos) {
if (mc.world == null || !mc.world.isChunkLoaded(pos)) return false;
Block block = mc.world.getBlockState(pos).getBlock();
return enabledBlocks.contains(block);
}
}
@@ -2,7 +2,9 @@ package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.Colors;
import java.awt.*;
@@ -12,8 +14,21 @@ import java.awt.*;
public class BlockOutline extends Module {
public ColorSetting color = addSetting(new ColorSetting("color", "color del contorno de los bloques",
new Color(0, 0, 0, 102), true));
public ColorSetting color = sgGeneral.add(new ColorSetting(
"color",
"color del contorno de los bloques",
Colors.mainColor,
true)
);
public NumberSetting lineWidth = sgGeneral.add(new NumberSetting(
"grosor",
"grosor de las líneas",
0.5,
0.1,
10,
0.1
));
public BlockOutline() {
super("contorno",
@@ -1,13 +1,14 @@
package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.RenderWorldEvent;
import me.retucio.sputnik.event.events.Render3DEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.render.RenderUtil;
import net.minecraft.util.hit.BlockHitResult;
import net.minecraft.util.math.BlockPos;
@@ -18,18 +19,22 @@ import java.awt.*;
public class BreakingProgress extends Module {
public EnumSetting<BreakMode> breakMode = addSetting(new EnumSetting<>("modo de minado", "elige si el cubo se encoge o se dilata",
SettingGroup sgOulines = addSg(new SettingGroup("contorno", true));
SettingGroup sgFilling = addSg(new SettingGroup("relleno", true));
public EnumSetting<BreakMode> breakMode = sgGeneral.add(new EnumSetting<>("modo de minado", "elige si el cubo se encoge o se dilata",
BreakMode.class, BreakMode.INWARDS));
public BooleanSetting outlines = addSetting(new BooleanSetting("contorno", "renderizar contorno", true));
public ColorSetting outlineColor = addSetting(new ColorSetting("color del contorno", "color del contorno",
public BooleanSetting outlines = sgOulines.add(new BooleanSetting("contorno", "renderizar contorno", true));
public ColorSetting outlineColor = sgOulines.add(new ColorSetting("color del contorno", "color del contorno",
new Color(0, 255, 0, 200), false));
public NumberSetting lineWidth = addSetting(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1, 1, 5, 0.1));
public NumberSetting lineWidth = sgOulines.add(new NumberSetting("grosor de línea", "grosor de las líneas del contorno", 1, 1, 5, 0.1));
public BooleanSetting fillings = addSetting(new BooleanSetting("relleno", "renderizar relleno", true));
public ColorSetting fillingColor = addSetting(new ColorSetting("color del relleno", "color del relleno",
public BooleanSetting fillings = sgFilling.add(new BooleanSetting("relleno", "renderizar relleno", true));
public ColorSetting fillingColor = sgFilling.add(new ColorSetting("color del relleno", "color del relleno",
new Color(0, 255, 0, 60), false));
public BreakingProgress() {
super("progreso de minado",
"te muestra el progreso de minado de un bloque de manera más visible",
@@ -37,7 +42,7 @@ public class BreakingProgress extends Module {
}
@SubscribeEvent
public void onRenderWorld(RenderWorldEvent event) {
public void onRenderWorld(Render3DEvent event) {
if (mc.interactionManager == null || mc.world == null) return;
if (!(mc.crosshairTarget instanceof BlockHitResult hitResult)) return;
BlockPos pos = hitResult.getBlockPos();
@@ -2,9 +2,11 @@ package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.Colors;
import java.awt.*;
@@ -15,14 +17,17 @@ import java.awt.*;
public class CritsPlus extends Module {
public ColorSetting color = addSetting(new ColorSetting("color", "color de las partículas", new Color(0, 0, 255, 255), false));
SettingGroup sgAppearance = addSg(new SettingGroup("aspecto", true));
SettingGroup sgBehaviour = addSg(new SettingGroup("funcionamiento", true));
public NumberSetting scale = addSetting(new NumberSetting("escala", "tamaño", 1, 0, 2, 0.05));
public NumberSetting multiplier = addSetting(new NumberSetting("múltiplo", "número por el que multiplicar la cantidad de partículas generadas", 1, 0, 10, 0.1));
public NumberSetting velocityMultipler = addSetting(new NumberSetting("dispersión", "multiplicador de la velocidad de dispersión", 1, 0, 10, 0.1));
public NumberSetting gravity = addSetting(new NumberSetting("gravedad", "multiplicador de fuerza de gravedad", 1, 0, 10, 0.1));
public NumberSetting maxAge = addSetting(new NumberSetting("vida máxima", "cuánto persiste la partícula", 10, 0, 50, 1));
public BooleanSetting collide = addSetting(new BooleanSetting("colisionar", "colisionar con bloques", false));
public ColorSetting color = sgAppearance.add(new ColorSetting("color", "color de las partículas", Colors.mainColor, false));
public NumberSetting scale = sgAppearance.add(new NumberSetting("escala", "tamaño", 1, 0, 2, 0.05));
public NumberSetting multiplier = sgAppearance.add(new NumberSetting("múltiplo", "número por el que multiplicar la cantidad de partículas generadas", 1, 0, 10, 0.1));
public NumberSetting velocityMultipler = sgBehaviour.add(new NumberSetting("dispersión", "multiplicador de la velocidad de dispersión", 1, 0, 10, 0.1));
public NumberSetting gravity = sgBehaviour.add(new NumberSetting("gravedad", "multiplicador de fuerza de gravedad", 1, 0, 10, 0.1));
public NumberSetting maxAge = sgBehaviour.add(new NumberSetting("vida máxima", "cuánto persiste la partícula", 10, 0, 50, 1));
public BooleanSetting collide = sgBehaviour.add(new BooleanSetting("colisionar", "colisionar con bloques", false));
public CritsPlus() {
super("críticos",
@@ -3,7 +3,7 @@ package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.mixin.accessor.OverlayTextureAccessor;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import net.minecraft.client.texture.NativeImage;
import net.minecraft.client.texture.NativeImageBackedTexture;
@@ -16,7 +16,7 @@ import java.awt.*;
public class DamageOverlay extends Module {
public ColorSetting colorSetting = addSetting(new ColorSetting("color", "color", new Color(255, 0, 0, 77), false));
public ColorSetting colorSetting = sgGeneral.add(new ColorSetting("color", "color", new Color(255, 0, 0, 77), false));
private NativeImageBackedTexture texture = null;
@@ -0,0 +1,45 @@
package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.OptionSetting;
import me.retucio.sputnik.util.Lists;
public class Fonts extends Module {
public OptionSetting<String> font = sgGeneral.add(new OptionSetting<>(
"fuente", "fuente a emplear",
Lists.fontList, "ubuntu")
);
public BooleanSetting reload = sgGeneral.add(new BooleanSetting(
"recargar", "recargar automáticamente",
false
));
public Fonts() {
super("fuentes",
"modifica el tipo de letra utilizado al renderizar texto",
Category.RENDER);
font.onUpdate(v -> reload());
}
@Override
public void onEnable() {
reload();
}
@Override
public void onDisable() {
reload();
}
private void reload() {
if (mc.getResourceManager() != null && reload.isEnabled()) {
mc.reloadResources();
}
}
}
@@ -2,8 +2,9 @@ package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.render.GlintRenderLayer;
import net.minecraft.client.render.RenderLayer;
import net.minecraft.client.render.RenderLayers;
@@ -17,9 +18,24 @@ import net.minecraft.util.DyeColor;
public class GlintPlus extends Module {
public BooleanSetting items = addSetting(new BooleanSetting("items", "modificar el destello de encantamiento de los items", true));
public BooleanSetting armor = addSetting(new BooleanSetting("armadura", "modificar el destello de encantamiento de la armadura", true));
public EnumSetting<GlintColors> glintColor = addSetting(new EnumSetting<>("colores", "color del glint", GlintColors.class, GlintColors.PURPLE));
public BooleanSetting items = sgGeneral.add(new BooleanSetting(
"items",
"modificar el destello de encantamiento de los items",
true
));
public BooleanSetting armor = sgGeneral.add(new BooleanSetting(
"armadura",
"modificar el destello de encantamiento de la armadura",
true
));
public EnumSetting<GlintColors> glintColor = sgGeneral.add(new EnumSetting<>(
"colores",
"color del glint",
GlintColors.class,
GlintColors.PURPLE
));
public GlintPlus() {
super("destello de enchants.",
@@ -4,9 +4,10 @@ import com.google.gson.JsonObject;
import com.google.gson.JsonParser;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.util.Lists;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.EntityType;
@@ -38,22 +39,25 @@ import java.util.concurrent.Executors;
public class Nametags extends Module {
SettingGroup sgInfo = addSg(new SettingGroup("info. adicional", true));
Map<EntityType<?>, Boolean> defaultEntities = Lists.allFalse(Lists.entityList);
public ListSetting<EntityType<?>> entities = addSetting(new ListSetting<>("entidades", "entidades cuyo nametag será visible",
public ListSetting<EntityType<?>> entities = sgGeneral.add(new ListSetting<>("entidades", "entidades cuyo nametag será visible",
Lists.entityList, defaultEntities, Lists.entityNames));
public BooleanSetting alwaysVisible = addSetting(new BooleanSetting("siempre mostrar nametags", "mostrar nametag cuando el jugador está agachado o es invisible", false));
public BooleanSetting health = addSetting(new BooleanSetting("mostrar vida", "muestra la vida de una entidad en su nametag", true));
public EnumSetting<HealthMode> healthMode = addSetting(new EnumSetting<>("mostrar vida en", "de qué manera mostrar la vida", HealthMode.class, HealthMode.POINTS));
public BooleanSetting countItems = addSetting(new BooleanSetting("contar items", "muestra cuánto de un item hay en un stack dropeado", true));
public ListSetting<Item> items = addSetting(new ListSetting<>("items", "te permite elegir cuáles items tienen su nombre visible",
public ListSetting<Item> items = sgGeneral.add(new ListSetting<>("items", "te permite elegir cuáles items tienen su nombre visible",
Lists.itemList, Lists.allTrue(Lists.itemList), Lists.itemNames));
public BooleanSetting showProjectileDamage = addSetting(new BooleanSetting("daño del proyectil", "muestra cuánto daño hace un proyectil en su nametag", true));
public BooleanSetting showSelf = addSetting(new BooleanSetting("mostrar propio", "mostrar nametag propio", false));
public BooleanSetting distinguishBabies = addSetting(new BooleanSetting("distinguir bebés", "cambia el nametag cuando una entidad está en su fase bebé", false));
public BooleanSetting petOwner = addSetting(new BooleanSetting("mostrar dueño", "muestra el dueño de una mascota (no funciona en servers no premium)", false));
public BooleanSetting health = sgGeneral.add(new BooleanSetting("mostrar vida", "muestra la vida de una entidad en su nametag", true));
public EnumSetting<HealthMode> healthMode = sgGeneral.add(new EnumSetting<>("mostrar vida en", "de qué manera mostrar la vida", HealthMode.class, HealthMode.POINTS));
public BooleanSetting alwaysVisible = sgGeneral.add(new BooleanSetting("siempre mostrar nametags", "mostrar nametag cuando el jugador está agachado o es invisible", false));
public BooleanSetting showSelf = sgGeneral.add(new BooleanSetting("mostrar propio", "mostrar nametag propio", false));
public BooleanSetting countItems = sgInfo.add(new BooleanSetting("contar items", "muestra cuánto de un item hay en un stack dropeado", true));
public BooleanSetting showProjectileDamage = sgInfo.add(new BooleanSetting("daño del proyectil", "muestra cuánto daño hace un proyectil en su nametag", true));
public BooleanSetting distinguishBabies = sgInfo.add(new BooleanSetting("distinguir bebés", "cambia el nametag cuando una entidad está en su fase bebé", false));
public BooleanSetting petOwner = sgInfo.add(new BooleanSetting("mostrar dueño", "muestra el dueño de una mascota (no funciona en servers no premium)", false));
private final Map<UUID, String> cache = new ConcurrentHashMap<>();
private static final ExecutorService executor = Executors.newCachedThreadPool();
@@ -2,9 +2,10 @@ package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.util.Lists;
import net.minecraft.particle.ParticleType;
import net.minecraft.util.Formatting;
@@ -24,35 +25,41 @@ import net.minecraft.util.Formatting;
public class NoRender extends Module {
public BooleanSetting spyglassOverlay = addSetting(new BooleanSetting("catalejo", "renderizar overlay del catalejo", false));
public BooleanSetting fluidOverlay = addSetting(new BooleanSetting("fluídos", "renderizar fluídos sobre la cámara como el agua, lava o nieve en polvo (aunque no sea un fluído)", false));
public BooleanSetting pumpkinOverlay = addSetting(new BooleanSetting("calabaza", "renderiza el overlay de la calabaza tallada", false));
public BooleanSetting fireOverlay = addSetting(new BooleanSetting("fuego", "renderizar llamas sobre la cámara", false));
public BooleanSetting portalOverlay = addSetting(new BooleanSetting("portal", "renderizar el overlay del portal del nether", false));
SettingGroup sgOverlays = addSg(new SettingGroup("overlays", true));
SettingGroup sgAmbient = addSg(new SettingGroup("ambiente", true));
SettingGroup sgEffects = addSg(new SettingGroup("efectos", true));
SettingGroup sgUi = addSg(new SettingGroup("interfaz", true));
SettingGroup sgText = addSg(new SettingGroup("texto", true));
SettingGroup sgMisc = addSg(new SettingGroup("misc.", true));
public BooleanSetting rain = addSetting(new BooleanSetting("lluvia", "l l u v i a", true));
public BooleanSetting snow = addSetting(new BooleanSetting("nieve", "n i e v e", true));
public BooleanSetting endFlashes = addSetting(new BooleanSetting("flashes del end", "renderizar los recientemente añadidos flashes en el end", true));
public BooleanSetting spyglassOverlay = sgOverlays.add(new BooleanSetting("catalejo", "renderizar overlay del catalejo", false));
public BooleanSetting fluidOverlay = sgOverlays.add(new BooleanSetting("fluídos", "renderizar fluídos sobre la cámara como el agua, lava o nieve en polvo (aunque no sea un fluído)", false));
public BooleanSetting pumpkinOverlay = sgOverlays.add(new BooleanSetting("calabaza", "renderiza el overlay de la calabaza tallada", false));
public BooleanSetting fireOverlay = sgOverlays.add(new BooleanSetting("fuego", "renderizar llamas sobre la cámara", false));
public BooleanSetting portalOverlay = sgOverlays.add(new BooleanSetting("portal", "renderizar el overlay del portal del nether", false));
public ListSetting<ParticleType<?>> particles = addSetting(new ListSetting<>("partículas", "lista de partículas que se renderizan",
public BooleanSetting rain = sgAmbient.add(new BooleanSetting("lluvia", "l l u v i a", true));
public BooleanSetting snow = sgAmbient.add(new BooleanSetting("nieve", "n i e v e", true));
public BooleanSetting endFlashes = sgAmbient.add(new BooleanSetting("flashes del end", "renderizar los recientemente añadidos flashes en el end", true));
public ListSetting<ParticleType<?>> particles = sgAmbient.add(new ListSetting<>("partículas", "lista de partículas que se renderizan",
Lists.particleList, Lists.allTrue(Lists.particleList), Lists.particleNames));
public BooleanSetting nauseaEffect = addSetting(new BooleanSetting("náusea", "renderizar borrachera", false));
public BooleanSetting blindnessEffect = addSetting(new BooleanSetting("ceguera", "renderizar miopía", false));
public BooleanSetting darknessEffect = addSetting(new BooleanSetting("oscuridad", "renderizar miedo a la oscuridad", false));
public BooleanSetting nauseaEffect = sgEffects.add(new BooleanSetting("náusea", "renderizar borrachera", false));
public BooleanSetting blindnessEffect = sgEffects.add(new BooleanSetting("ceguera", "renderizar miopía", false));
public BooleanSetting darknessEffect = sgEffects.add(new BooleanSetting("oscuridad", "renderizar miedo a la oscuridad", false));
public BooleanSetting scoreboard = addSetting(new BooleanSetting("marcador", "mostrar marcador a la derecha", false));
public BooleanSetting titles = addSetting(new BooleanSetting("títulos", "mostrar títulos (del comando /title)", false));
public BooleanSetting totemPop = addSetting(new BooleanSetting("tótem", "renderizar el pop del tótem", true));
public BooleanSetting scoreboard = sgUi.add(new BooleanSetting("marcador", "mostrar marcador a la derecha", false));
public BooleanSetting titles = sgUi.add(new BooleanSetting("títulos", "mostrar títulos (del comando /title)", false));
public BooleanSetting totemPop = sgUi.add(new BooleanSetting("tótem", "renderizar el pop del tótem", true));
public BooleanSetting stuckArrows = addSetting(new BooleanSetting("flechas clavadas", "renderizar flechas clavadas en jugadores", false));
public BooleanSetting bold = addSetting(new BooleanSetting("negrita", "letra pero §lgorda", true));
public BooleanSetting bold = sgText.add(new BooleanSetting("negrita", "letra pero §lgorda", true));
// public BooleanSetting italics = addSetting(new BooleanSetting("cursiva", "letra pero §otorcida", true));
public BooleanSetting underlined = addSetting(new BooleanSetting("subrayado", "letra pero §nen el suelo", true));
public BooleanSetting strikethrough = addSetting(new BooleanSetting("tachado", "letra pero §mdiscriminada", true));
public EnumSetting<Colors> color = addSetting(new EnumSetting<>("colores", "§co§4r§6g§eu§al§2l§9o §1g§5a§dy", Colors.class, Colors.DEFAULT));
public BooleanSetting scrambledText = addSetting(new BooleanSetting("garabato", "engarabatar texto (o como se diga) (§kasí§r)", false));
public BooleanSetting underlined = sgText.add(new BooleanSetting("subrayado", "letra pero §nen el suelo", true));
public BooleanSetting strikethrough = sgText.add(new BooleanSetting("tachado", "letra pero §mdiscriminada", true));
public EnumSetting<Colors> color = sgText.add(new EnumSetting<>("colores", "§co§4r§6g§eu§al§2l§9o §1g§5a§dy", Colors.class, Colors.DEFAULT));
public BooleanSetting scrambledText = sgText.add(new BooleanSetting("garabato", "engarabatar texto (o como se diga) (§kasí§r)", false));
public BooleanSetting stuckArrows = sgMisc.add(new BooleanSetting("flechas clavadas", "renderizar flechas clavadas en jugadores", false));
public NoRender() {
super("no render",
@@ -0,0 +1,189 @@
package me.retucio.sputnik.module.modules.render;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.Lists;
import net.minecraft.particle.SimpleParticleType;
import net.minecraft.registry.Registries;
import net.minecraft.text.Text;
import net.minecraft.util.math.Vec3d;
import java.util.List;
import java.util.Map;
import java.util.Random;
public class Particles extends Module {
SettingGroup sgDispersion = addSg(new SettingGroup("dispersión", true));
SettingGroup sgOffset = addSg(new SettingGroup("desplazamiento", true));
List<SimpleParticleType> particleList = Lists.particleList.stream()
.filter(particleType -> particleType instanceof SimpleParticleType)
.map(particleType -> (SimpleParticleType) particleType)
.toList();
Map<SimpleParticleType, String> particleNames = Lists.getMapOfLists(particleList,
particleList.stream().map(particle -> Text.translatable(
Registries.PARTICLE_TYPE.getId(particle).toShortTranslationKey()).getString()
).toList());
public ListSetting<SimpleParticleType> particles = sgGeneral.add(new ListSetting<>(
"partículas",
"partículas a generar",
particleList,
Lists.allFalse(particleList),
particleNames
));
public NumberSetting spawnInterval = sgGeneral.add(new NumberSetting(
"intervalo",
"intervalo entre generaciones (en ticks)",
4, 1, 100, 1
));
public NumberSetting particleCount = sgGeneral.add(new NumberSetting(
"cantidad",
"partículas por generación",
10, 1, 100, 1
));
public NumberSetting velocity = sgDispersion.add(new NumberSetting(
"velocidad",
"multiplicador de la velocidad de dispersión",
0.2, 0, 2, 0.05
));
public NumberSetting spreadX = sgDispersion.add(new NumberSetting(
"dispersión X",
"dispersión horizontal de posición",
0.5, 0, 5, 0.1
));
public NumberSetting spreadY = sgDispersion.add(new NumberSetting(
"dispersión Y",
"dispersión vertical de posición",
0.5, 0, 5, 0.1
));
public NumberSetting spreadZ = sgDispersion.add(new NumberSetting(
"dispersión Z",
"dispersión de profundidad de posición",
0.5, 0, 5, 0.1
));
public NumberSetting velocityRandomness = sgDispersion.add(new NumberSetting(
"aleatoriedad velocidad",
"variación aleatoria en la velocidad",
0.3, 0, 1, 0.05
));
public NumberSetting positionRandomness = sgDispersion.add(new NumberSetting(
"aleatoriedad posición",
"variación aleatoria en la posición",
0.2, 0, 1, 0.05
));
public NumberSetting offsetX = sgOffset.add(new NumberSetting(
"desplazamiento pos. X",
"desplazamiento en el eje X respecto al jugador",
0, -1, 1, 0.01
));
public NumberSetting offsetY = sgOffset.add(new NumberSetting(
"desplazamiento pos. Y",
"desplazamiento en el eje Y respecto al jugador",
0, -1, 1, 0.01
));
public NumberSetting offsetZ = sgOffset.add(new NumberSetting(
"desplazamiento pos. Z",
"desplazamiento en el eje Z respecto al jugador",
-0.8, -1, 1, 0.01
));
private final Random random = new Random();
private int tickCounter = 0;
public Particles() {
super("partículas", "emite particulas artificiales", Category.RENDER);
}
@Override
public void onEnable() {
tickCounter = 0;
super.onEnable();
}
@Override
public void onTick() {
if (mc.player == null || mc.world == null) return;
tickCounter++;
if (tickCounter < spawnInterval.getIntValue()) {
return;
}
tickCounter = 0;
List<SimpleParticleType> enabledParticles = particles.getEnabledOptions();
if (enabledParticles.isEmpty()) return;
Vec3d basePos = new Vec3d(
mc.player.getX(),
mc.player.getY() + mc.player.getEyeHeight(mc.player.getPose()),
mc.player.getZ()
);
for (int i = 0; i < particleCount.getIntValue(); i++) {
SimpleParticleType particle = enabledParticles.get(
random.nextInt(enabledParticles.size())
);
Vec3d pos = getPos(basePos);
Vec3d vel = getVel();
double yaw = Math.toRadians(mc.player.getYaw());
double offX = offsetX.getValue() * Math.cos(yaw) - offsetZ.getValue() * Math.sin(yaw);
double offZ = offsetX.getValue() * Math.sin(yaw) + offsetZ.getValue() * Math.cos(yaw);
mc.world.addParticleClient(
particle,
pos.x + offX,
pos.y + offsetY.getValue(),
pos.z + offZ,
vel.x, vel.y, vel.z
);
}
}
private Vec3d getPos(Vec3d basePos) {
double randX = (random.nextDouble() - 0.5) * 2 * positionRandomness.getValue();
double randY = (random.nextDouble() - 0.5) * 2 * positionRandomness.getValue();
double randZ = (random.nextDouble() - 0.5) * 2 * positionRandomness.getValue();
return new Vec3d(
basePos.x + (random.nextDouble() - 0.5) * spreadX.getValue() + randX,
basePos.y + (random.nextDouble() - 0.5) * spreadY.getValue() + randY,
basePos.z + (random.nextDouble() - 0.5) * spreadZ.getValue() + randZ
);
}
private Vec3d getVel() {
double randX = (random.nextDouble() - 0.5) * 2 * velocityRandomness.getValue();
double randY = (random.nextDouble() - 0.5) * 2 * velocityRandomness.getValue();
double randZ = (random.nextDouble() - 0.5) * 2 * velocityRandomness.getValue();
return new Vec3d(
(random.nextDouble() - 0.5) * velocity.getValue() + randX,
(random.nextDouble() - 0.5) * velocity.getValue() + randY,
(random.nextDouble() - 0.5) * velocity.getValue() + randZ
);
}
}
@@ -4,12 +4,12 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.PacketEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.StringSetting;
import me.retucio.sputnik.module.setting.settings.StringSetting;
import net.minecraft.network.packet.c2s.play.UpdateSignC2SPacket;
public class ColoredSigns extends Module {
public StringSetting symbol = addSetting(new StringSetting("símbolo", "símbolo a reemplazar por \"§\"", "&", 5));
public StringSetting symbol = sgGeneral.add(new StringSetting("símbolo", "símbolo a reemplazar por \"§\"", "&", 5));
public ColoredSigns() {
super("carteles gays",
@@ -1,142 +1,359 @@
package me.retucio.sputnik.module.modules.world;
import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.RenderWorldEvent;
import me.retucio.sputnik.event.events.Render3DEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.util.render.RenderUtil;
import net.minecraft.block.*;
import net.minecraft.block.Blocks;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.Direction;
import net.minecraft.util.math.Vec3d;
import net.minecraft.world.Heightmap;
import net.minecraft.world.LightType;
import java.awt.*;
import java.util.ArrayList;
import java.util.List;
import java.util.*;
import java.util.concurrent.ConcurrentHashMap;
public class LightOverlay extends Module {
public NumberSetting radius = addSetting(new NumberSetting("radio", "radio a tener en cuenta al renderizar superposición",
SettingGroup sgDetection = addSg(new SettingGroup("detección", true));
SettingGroup sgColors = addSg(new SettingGroup("colores", true));
SettingGroup sgOptimization = addSg(new SettingGroup("optimización", true));
// detección
public NumberSetting radius = sgDetection.add(new NumberSetting(
"radio",
"radio a tener en cuenta al renderizar superposición",
16, 5, 128, 1));
public NumberSetting yRadius = addSetting(new NumberSetting("rango vertical", "distancia vertical a tener en cuenta",
public NumberSetting yRadius = sgDetection.add(new NumberSetting(
"rango vertical",
"distancia vertical a tener en cuenta",
4, 1, 16, 1));
public NumberSetting interval = addSetting(new NumberSetting("intervalo", "cada cuántos ticks comprobar el nivel de luz",
public BooleanSetting onWater = sgDetection.add(new BooleanSetting(
"en agua",
"mostrar también bloques cubiertos en agua", true));
public BooleanSetting dontCullWater = sgDetection.add(new BooleanSetting(
"evitar culling en agua",
"mostrar superposición a través de bloques para poder verla desde fuera del agua", false));
// optimización, porque iba como la mierda
public NumberSetting updateInterval = sgOptimization.add(new NumberSetting(
"intervalo de búsqueda",
"cada cuántos ticks actualizar la búsqueda de bloques",
10, 1, 80, 1));
public ColorSetting lightColor = addSetting(new ColorSetting("color de la luz", "color de los bloques con luz",
public NumberSetting movementThreshold = sgOptimization.add(new NumberSetting(
"umbral de movimiento",
"distancia que debe moverse el jugador antes de forzar una actualización",
3.0, 0.5, 10.0, 0.5));
public BooleanSetting asyncSearch = sgOptimization.add(new BooleanSetting(
"búsqueda asíncrona",
"buscar bloques en un hilo separado (reduce lag)",
true));
public BooleanSetting incrementalUpdates = sgOptimization.add(new BooleanSetting(
"actualizaciones incrementales",
"actualizar solo los bloques nuevos / eliminados en lugar de recalcular todo",
true));
// colores
public ColorSetting lightColor = sgColors.add(new ColorSetting(
"color de la luz",
"color de los bloques con luz",
new Color(0, 255, 0, 67), false));
public ColorSetting darknessColor = addSetting(new ColorSetting("color de oscuridad", "color de bloques con 0 luz",
public ColorSetting darknessColor = sgColors.add(new ColorSetting(
"color de oscuridad",
"color de bloques con 0 luz",
new Color(255, 0, 0, 67), false));
public BooleanSetting onWater = addSetting(new BooleanSetting("en agua", "mostrar también bloques cubiertos en agua", true));
List<BlockPos> blocks = new ArrayList<>();
// caché y estado
private final Set<BlockPos> cachedBlocks = Collections.newSetFromMap(new ConcurrentHashMap<>());
private final Set<BlockPos> blocksToRender = Collections.newSetFromMap(new ConcurrentHashMap<>());
private BlockPos lastPlayerPos = null;
private int lastRadius = -1;
private int lastYRadius = -1;
private int updateTimer = 0;
private boolean isSearching = false;
// para actualizaciones incrementales
private int incrementalLayer = 0;
private boolean fullRescanNeeded = false;
public LightOverlay() {
super("superposición de luz",
"te muestra el nivel de luz en bloques, para prevenir mob spawns",
Category.WORLD);
onWater.onUpdate(v -> dontCullWater.setVisible(v));
}
@Override
public void onEnable() {
cachedBlocks.clear();
blocksToRender.clear();
lastPlayerPos = null;
lastRadius = -1;
lastYRadius = -1;
updateTimer = 0;
incrementalLayer = 0;
fullRescanNeeded = true;
super.onEnable();
}
@Override
public void onDisable() {
cachedBlocks.clear();
blocksToRender.clear();
super.onDisable();
}
@SubscribeEvent
public void onRenderWorld(RenderWorldEvent event) {
@SuppressWarnings("deprecation")
public void onRenderWorld(Render3DEvent event) {
if (mc.player == null || mc.world == null) return;
if (mc.player.age % interval.getIntValue() == 0) {
blocks = findExposedBlocks(
radius.getIntValue(),
yRadius.getIntValue()
);
// actualización periódica
if (updateTimer++ >= updateInterval.getIntValue()) {
updateTimer = 0;
updateBlocks();
}
for (BlockPos block : blocks) {
if (mc.world.getBlockState(block).isAir() || !canSpawnOn(block)) continue;
if (!mc.world.getBlockState(block).isOpaque()) continue;
// renderizado
Vec3d cameraPos = mc.gameRenderer.getCamera().getCameraPos();
int radiusValue = radius.getIntValue();
double radiusSq = radiusValue * radiusValue;
// actualizar lista de renderizado basado en distancia
blocksToRender.clear();
for (BlockPos pos : cachedBlocks) {
double distanceSq = pos.getSquaredDistance(cameraPos);
if (distanceSq <= radiusSq) {
blocksToRender.add(pos);
}
}
// renderizar bloques visibles
for (BlockPos block : blocksToRender) {
if (!mc.world.isChunkLoaded(block)) continue;
BlockState state = mc.world.getBlockState(block);
BlockState aboveState = mc.world.getBlockState(block.up());
if (!isValidSpawnSurface(block, state, aboveState)) continue;
// nivel de luz
int light = mc.world.getLightLevel(LightType.BLOCK, block.up());
Color color = light == 0 ? darknessColor.getColor()
: new Color(
(lightColor.getR() / 15) * light,
(lightColor.getG() / 15) * light,
(lightColor.getB() / 15) * light,
lightColor.getA());
// color
Color color;
if (light == 0) {
color = darknessColor.getColor();
} else {
float ratio = light / 15.0f;
color = new Color(
(int)(lightColor.getR() * ratio),
(int)(lightColor.getG() * ratio),
(int)(lightColor.getB() * ratio),
lightColor.getA()
);
}
RenderUtil.drawBlockFaceFilled(event.getMatrices(), block, Direction.UP, color, 0.001f, true);
// renderizar
boolean shouldCull = !(onWater.isEnabled() && aboveState.isOf(Blocks.WATER) && dontCullWater.isEnabled());
RenderUtil.drawBlockFaceFilled(event.getMatrices(), block, Direction.UP, color, 0.001f, shouldCull);
}
}
private List<BlockPos> findExposedBlocks(int radius, int yRadius) {
List<BlockPos> results = new ArrayList<>();
private void updateBlocks() {
if (mc.player == null || mc.world == null) return;
BlockPos pos = mc.player.getBlockPos();
BlockPos playerPos = mc.player.getBlockPos();
int currentRadius = radius.getIntValue();
int currentYRadius = yRadius.getIntValue();
int minX = pos.getX() - radius;
int maxX = pos.getX() + radius;
int minY = Math.max(mc.world.getDimension().minY(), pos.getY() - yRadius);
int maxY = Math.min(mc.world.getDimension().height() - 1, pos.getY() + yRadius);
int minZ = pos.getZ() - radius;
int maxZ = pos.getZ() + radius;
// verificar si hace falta actualizar
boolean needsUpdate = fullRescanNeeded ||
lastRadius != currentRadius ||
lastYRadius != currentYRadius ||
(lastPlayerPos != null &&
playerPos.getSquaredDistance(lastPlayerPos) > (movementThreshold.getValue() * movementThreshold.getValue()));
maxY = Math.min(maxY, mc.world.getDimension().height() - 2);
if (!needsUpdate && incrementalUpdates.isEnabled() && incrementalLayer >= 0) {
// actualización incremental de una sola capa
performIncrementalUpdate(playerPos, currentRadius, currentYRadius);
return;
}
if (!needsUpdate) {
return;
}
lastPlayerPos = playerPos;
lastRadius = currentRadius;
lastYRadius = currentYRadius;
fullRescanNeeded = false;
incrementalLayer = 0;
// búsqueda
if (asyncSearch.isEnabled()) {
if (isSearching) return;
isSearching = true;
new Thread(() -> {
try {
performFullBlockSearch(playerPos, currentRadius, currentYRadius);
} finally {
isSearching = false;
}
}, "sputnik-lightoverlay-search").start();
} else {
performFullBlockSearch(playerPos, currentRadius, currentYRadius);
}
}
@SuppressWarnings("deprecation")
private void performFullBlockSearch(BlockPos center, int radius, int yRadius) {
Set<BlockPos> newBlocks = new HashSet<>();
int radiusSq = radius * radius;
int minY = Math.max(mc.world.getBottomY(), center.getY() - yRadius);
int maxY = Math.min(mc.world.getTopY(Heightmap.Type.MOTION_BLOCKING_NO_LEAVES, mc.player.getBlockPos()) - 1, center.getY() + yRadius);
for (int x = -radius; x <= radius; x++) {
for (int z = -radius; z <= radius; z++) {
if (x*x + z*z > radiusSq) continue;
for (int x = minX; x <= maxX; x++) {
for (int z = minZ; z <= maxZ; z++) {
for (int y = minY; y <= maxY; y++) {
BlockPos current = new BlockPos(x, y, z);
BlockPos pos = center.add(x, y - center.getY(), z);
if (!mc.world.isAir(current) && canSpawnOn(current))
results.add(current);
// nuh uh si el chunk no está cargado
if (!mc.world.isChunkLoaded(pos)) continue;
BlockState state = mc.world.getBlockState(pos);
BlockState aboveState = mc.world.getBlockState(pos.up());
if (isValidSpawnSurface(pos, state, aboveState)) {
newBlocks.add(pos.toImmutable());
}
}
}
}
return results;
// actualizar caché
cachedBlocks.clear();
cachedBlocks.addAll(newBlocks);
}
private boolean canSpawnOn(BlockPos pos) {
BlockState aboveState = mc.world.getBlockState(pos.up());
@SuppressWarnings("deprecation")
private void performIncrementalUpdate(BlockPos center, int radius, int yRadius) {
if (incrementalLayer > radius * 2) {
incrementalLayer = -radius;
}
int currentX = center.getX() - radius + incrementalLayer;
int radiusSq = radius * radius;
int minY = Math.max(mc.world.getBottomY(), center.getY() - yRadius);
int maxY = Math.min(mc.world.getTopY(Heightmap.Type.MOTION_BLOCKING_NO_LEAVES, mc.player.getBlockPos()) - 1, center.getY() + yRadius);
// buscar en una columna específica (x fijo, variar z)
for (int z = -radius; z <= radius; z++) {
int xDist = incrementalLayer;
if (xDist*xDist + z*z > radiusSq) continue;
for (int y = minY; y <= maxY; y++) {
BlockPos pos = new BlockPos(currentX, y, center.getZ() + z);
if (!mc.world.isChunkLoaded(pos)) continue;
BlockState state = mc.world.getBlockState(pos);
BlockState aboveState = mc.world.getBlockState(pos.up());
boolean isValid = isValidSpawnSurface(pos, state, aboveState);
if (isValid) {
cachedBlocks.add(pos.toImmutable());
} else {
cachedBlocks.remove(pos);
}
}
}
incrementalLayer++;
// cada 10 actualizaciones incrementales, hacer una limpieza de bloques lejanos
if (incrementalLayer % 10 == 0) {
cleanupDistantBlocks(center, radius);
}
}
private void cleanupDistantBlocks(BlockPos center, int radius) {
int radiusSq = radius * radius * 2;
Iterator<BlockPos> iterator = cachedBlocks.iterator();
while (iterator.hasNext()) {
BlockPos pos = iterator.next();
int dx = pos.getX() - center.getX();
int dz = pos.getZ() - center.getZ();
if (dx * dx + dz * dz > radiusSq) {
iterator.remove();
}
}
}
private boolean isValidSpawnSurface(BlockPos pos, BlockState state, BlockState aboveState) {
if (state.isAir() || !state.isOpaque() || !state.isFullCube(mc.world, pos)) {
return false;
}
Block aboveBlock = aboveState.getBlock();
if (aboveState.isAir()) return true;
if (aboveBlock == Blocks.WATER && onWater.isEnabled()) return true;
if (aboveBlock instanceof PlantBlock) return true;
if (!aboveState.isOpaque() && !aboveState.isFullCube(mc.world, pos.up())) {
if (aboveBlock instanceof SlabBlock
|| aboveBlock instanceof StairsBlock
|| aboveBlock instanceof ButtonBlock
|| aboveBlock instanceof CarpetBlock
|| aboveBlock instanceof PressurePlateBlock
|| aboveBlock instanceof PaneBlock
|| aboveBlock instanceof TrapdoorBlock
|| aboveBlock instanceof FenceBlock
|| aboveBlock instanceof WallBlock
|| aboveBlock instanceof AnvilBlock
|| aboveBlock instanceof BedBlock) {
return false;
}
if (aboveBlock == Blocks.CHEST ||
aboveBlock == Blocks.ENDER_CHEST ||
aboveBlock == Blocks.BARREL ||
aboveBlock == Blocks.TRAPPED_CHEST) {
return false;
}
return aboveBlock != Blocks.ENCHANTING_TABLE
&& aboveBlock != Blocks.GRINDSTONE
&& aboveBlock != Blocks.STONECUTTER
&& aboveBlock != Blocks.LOOM
&& aboveBlock != Blocks.COMPOSTER
&& aboveBlock != Blocks.CAKE;
if (aboveBlock instanceof SlabBlock ||
aboveBlock instanceof StairsBlock ||
aboveBlock instanceof ButtonBlock ||
aboveBlock instanceof CarpetBlock ||
aboveBlock instanceof PressurePlateBlock ||
aboveBlock instanceof PaneBlock ||
aboveBlock instanceof TrapdoorBlock ||
aboveBlock instanceof FenceBlock ||
aboveBlock instanceof WallBlock ||
aboveBlock instanceof AnvilBlock ||
aboveBlock instanceof BedBlock) {
return false;
}
return true;
if (aboveBlock == Blocks.CHEST ||
aboveBlock == Blocks.ENDER_CHEST ||
aboveBlock == Blocks.BARREL ||
aboveBlock == Blocks.TRAPPED_CHEST ||
aboveBlock == Blocks.ENCHANTING_TABLE ||
aboveBlock == Blocks.GRINDSTONE ||
aboveBlock == Blocks.STONECUTTER ||
aboveBlock == Blocks.LOOM ||
aboveBlock == Blocks.COMPOSTER ||
aboveBlock == Blocks.CAKE) {
return false;
}
return !aboveState.isOpaque() || !aboveState.isFullCube(mc.world, pos.up());
}
}
}
@@ -2,8 +2,8 @@ package me.retucio.sputnik.module.modules.world;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.util.Lists;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityType;
@@ -11,8 +11,8 @@ import net.minecraft.registry.tag.ItemTags;
public class NoMiningInterruptions extends Module {
public BooleanSetting withPickaxeOnly = addSetting(new BooleanSetting("solo con pico", "ignorar entidades solamente cuando se sujeta un pico", false));
public ListSetting<EntityType<?>> entities = addSetting(new ListSetting<>("entidades", "entidades a ignorar",
public BooleanSetting withPickaxeOnly = sgGeneral.add(new BooleanSetting("solo con pico", "ignorar entidades solamente cuando se sujeta un pico", false));
public ListSetting<EntityType<?>> entities = sgGeneral.add(new ListSetting<>("entidades", "entidades a ignorar",
Lists.entityList, Lists.allTrue(Lists.entityList), Lists.entityNames));
public NoMiningInterruptions() {
@@ -4,20 +4,24 @@ import me.retucio.sputnik.event.SubscribeEvent;
import me.retucio.sputnik.event.events.PacketEvent;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import net.minecraft.network.packet.s2c.play.WorldTimeUpdateS2CPacket;
// continúa en ClientWorldPropertiesMixin, DimensionTypeMixin,
public class TimeChanger extends Module {
public BooleanSetting renderSun = addSetting(new BooleanSetting("sol", "que haya sol o no", true));
public BooleanSetting renderMoon = addSetting(new BooleanSetting("luna", "que haya luna o no", true));
public BooleanSetting renderStars = addSetting(new BooleanSetting("estrellas", "que hayan estrellas o no", true));
SettingGroup sgCelestialBodies = addSg(new SettingGroup("cuerpos celeste", false));
public EnumSetting<MoonPhases> moonPhase = addSetting(new EnumSetting<>("fase lunar", "fase lunar actual", MoonPhases.class, MoonPhases.DEFAULT));
public NumberSetting time = addSetting(new NumberSetting("hora", "hora del juego", 0, -20000, 20000, 1));
public NumberSetting time = sgGeneral.add(new NumberSetting("hora", "hora del juego", 0, -20000, 20000, 1));
public BooleanSetting renderSun = sgCelestialBodies.add(new BooleanSetting("sol", "que haya sol o no", true));
public BooleanSetting renderMoon = sgCelestialBodies.add(new BooleanSetting("luna", "que haya luna o no", true));
public BooleanSetting renderStars = sgCelestialBodies.add(new BooleanSetting("estrellas", "que hayan estrellas o no", true));
public EnumSetting<MoonPhases> moonPhase = sgCelestialBodies.add(new EnumSetting<>("fase lunar", "fase lunar actual", MoonPhases.class, MoonPhases.DEFAULT));
public TimeChanger() {
super("cielo custom",
@@ -1,4 +1,4 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.events.sputnik.UpdateSettingEvent;
@@ -13,7 +13,7 @@ public abstract class Setting {
private boolean visible = true;
private boolean searchMatch = true;
private Module module;
private SettingGroup sg;
protected Setting(String name, String description) {
this.name = name;
@@ -44,15 +44,21 @@ public abstract class Setting {
return description;
}
public Module getModule() {
return module;
public SettingGroup getSg() {
return sg;
}
public void setModule(Module module) {
this.module = module;
public void setSg(SettingGroup sg) {
this.sg = sg;
}
public void fireUpdateEvent() {
Sputnik.EVENT_BUS.post(new UpdateSettingEvent(this, module.shouldSaveSettings()));
Sputnik.EVENT_BUS.post(
new UpdateSettingEvent(
this,
sg.getModule()
.shouldSaveSettings()
)
);
}
}
@@ -0,0 +1,71 @@
package me.retucio.sputnik.module.setting;
import me.retucio.sputnik.module.Module;
import org.jetbrains.annotations.NotNull;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.Iterator;
import java.util.List;
public class SettingGroup implements Iterable<Setting> {
private Module module;
private final String name;
private boolean extended;
final List<Setting> settings = new ArrayList<>(1);
public SettingGroup(String name, boolean extended) {
this.name = name;
this.extended = extended;
}
@Override
public @NotNull Iterator<Setting> iterator() {
return settings.iterator();
}
public <S extends Setting> S add(S setting) {
setting.setSg(this);
settings.add(setting);
return setting;
}
@SafeVarargs
public final <S extends Setting> void addAll(S... ss) {
for (S s : ss) {
add(s);
}
}
public Setting getSetting(String name) {
for (Setting setting : this)
if (setting.getName().equals(name))
return setting;
return null;
}
public String getName() {
return name;
}
public boolean isExtended() {
return extended;
}
public void setExtended(boolean extended) {
this.extended = extended;
}
public Module getModule() {
return module;
}
public void setModule(Module module) {
this.module = module;
}
}
@@ -1,4 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.function.Consumer;
@@ -1,5 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.util.Colors;
import net.minecraft.text.Text;
@@ -1,4 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.Arrays;
import java.util.List;
@@ -1,7 +1,8 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.ui.widgets.frames.settings.ClientSettingsFrame;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.KeyUtil;
@@ -1,4 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.ArrayList;
import java.util.HashMap;
@@ -103,6 +105,16 @@ public class ListSetting<T> extends Setting {
return options;
}
public List<T> getEnabledOptions() {
List<T> enabledOptions = new ArrayList<>();
for (T option : options) {
if (isEnabled(option)) {
enabledOptions.add(option);
}
}
return enabledOptions;
}
public Map<T, String> getDisplayNames() {
return displayNames;
}
@@ -1,4 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.function.Consumer;
@@ -1,10 +1,12 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.List;
import java.util.Map;
import java.util.function.Consumer;
public class OptionSetting<T> extends Setting{
public class OptionSetting<T> extends Setting {
private final List<T> options;
private Map<T, String> displayNames;
@@ -1,4 +1,6 @@
package me.retucio.sputnik.module.settings;
package me.retucio.sputnik.module.setting.settings;
import me.retucio.sputnik.module.setting.Setting;
import java.util.function.Consumer;
@@ -36,6 +36,7 @@ public class HudRenderer {
addElement(new CustomTextElement(), positions, visibilities);
addElement(new TimeElement(), positions, visibilities);
addElement(new PingElement(), positions, visibilities);
addElement(new RotationElement(), positions, visibilities);
addElement(new DynoElement(), positions, visibilities);
addElement(new EchestElement(), positions, visibilities);
@@ -0,0 +1,43 @@
package me.retucio.sputnik.ui.hud.elements;
import me.retucio.sputnik.module.ModuleManager;
import me.retucio.sputnik.module.modules.client.HUD;
import me.retucio.sputnik.ui.hud.TextHudElement;
import net.minecraft.text.Text;
import java.util.List;
public class RotationElement extends TextHudElement {
public RotationElement() {
super("rotation", mc.getWindow().getScaledWidth() - mc.textRenderer.getWidth("180º 180º (N)"), mc.getWindow().getScaledHeight() - mc.textRenderer.fontHeight);
}
@Override
public String getText(float delta, HUD hud) {
if (mc.player == null) return getPreviewText();
return String.format("%.2f", mc.player.getYaw()) + "º " + String.format("%.2f", mc.player.getPitch()) + "º (" + getDirection() + ")";
}
@Override
public String getPreviewText() {
if (mc.player == null)
return "69º 69º (W)";
return getText(mc.getRenderTickCounter().getDynamicDeltaTicks(), ModuleManager.INSTANCE.getModuleByClass(HUD.class));
}
@Override
public List<Text> getTooltip() {
return List.of();
}
private String getDirection() {
return switch (mc.player.getHorizontalFacing()) {
case NORTH -> "N";
case SOUTH -> "S";
case EAST -> "E";
case WEST -> "O";
default -> "?";
};
}
}
@@ -7,8 +7,8 @@ import me.retucio.sputnik.event.events.MouseClickEvent;
import me.retucio.sputnik.event.events.MouseScrollEvent;
import me.retucio.sputnik.event.events.sputnik.SettingsFrameEvent;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.Setting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.ui.widgets.buttons.settings.ListButton;
import me.retucio.sputnik.ui.widgets.buttons.ModuleButton;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
@@ -35,6 +35,7 @@ import org.lwjgl.glfw.GLFW;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import java.util.Optional;
import static me.retucio.sputnik.ui.widgets.frames.settings.ClientSettingsFrame.guiSettings;
@@ -233,28 +234,36 @@ public class ClickGUI extends Screen {
continue;
}
String name = setting.getName();
String description = setting.getDescription();
String name = MiscUtil.removeAccentMarks(setting.getName());
String description = MiscUtil.removeAccentMarks(setting.getDescription());
String sgName = MiscUtil.removeAccentMarks(setting.getSg().getName());
if (!guiSettings.matchCase.isEnabled()) {
name = name.toLowerCase();
description = description.toLowerCase();
sgName = sgName.toLowerCase();
}
setting.setSearchMatch(name.contains(searchInput) || description.contains(searchInput));
setting.setSearchMatch(name.contains(searchInput) || description.contains(searchInput) || sgName.contains(searchInput));
}
}
}
public SettingsFrame getSfOfModule(Module module) {
Optional<SettingsFrame> frame = settingsFrames.stream()
.filter(sf -> sf.getModule().equals(module))
.findFirst();
return frame.orElseGet(() ->
new SettingsFrame(module, 0, 0, 100, 20)
);
}
// abrir un marco donde se encuentran los ajustes del módulo deseado
public void openSettingsFrame(Module module, int x, int y) {
for (SettingsFrame frame : settingsFrames) {
if (frame.module == module) {
frame.setX(x);
frame.setY(y);
return;
}
}
// asegurarse de que no se sale de la pantalla
x = Math.clamp(x, 0, mc.getWindow().getScaledWidth() - 80);
y = Math.clamp(y, 0, mc.getWindow().getScaledHeight() - 120);
SettingsFrame frame = new SettingsFrame(module, x, y, 100, 20);
settingsFrames.add(frame);
@@ -275,7 +284,7 @@ public class ClickGUI extends Screen {
List<SettingsFrame> toRemove = new ArrayList<>();
for (SettingsFrame sf : settingsFrames) {
if ((sf instanceof ColorPickerFrame cpf && cpf.dummyModule == module) // para los selectores de colores
|| (!(sf instanceof ColorPickerFrame) && sf.module == module)) { // lógica muy mierdas, lo sé, pero paso de hacerlo bien
|| (!(sf instanceof ColorPickerFrame) && sf.getModule() == module)) { // lógica muy mierdas, lo sé, pero paso de hacerlo bien
toRemove.add(sf);
Sputnik.EVENT_BUS.post(new SettingsFrameEvent.Close(sf));
unselect(sf);
@@ -287,8 +296,8 @@ public class ClickGUI extends Screen {
// verificar si un módulo tiene su marco de ajustes abierto
public boolean isSettingsFrameOpen(Module module) {
return settingsFrames.stream()
.anyMatch(sf -> sf.module.getName().equals(module.getName()));
return settingsFrames.stream().anyMatch(
sf -> sf.getModule().equals(module));
}
public boolean isColorPickerFrameOpen(ColorSetting setting) {
@@ -43,7 +43,7 @@ public class ModuleButton extends Button {
@Override
public void mouseClicked(int mouseX, int mouseY, int button) {
if (isHovered((int) mouseX, (int) mouseY) && ClickGUI.INSTANCE.trySelect(this)) {
if (isHovered(mouseX, mouseY) && ClickGUI.INSTANCE.trySelect(this)) {
if (button == 0) { // clic izquierdo para activar / desactivar el módulo
module.toggle();
} else if (button == 1) { // clic derecho para el marco de ajustes (también lo cierra si está abierto)
@@ -56,12 +56,6 @@ public class ModuleButton extends Button {
}
}
@Override
public void mouseDragged(int mouseX, int mouseY) {}
@Override
public void onKey(int key, int action) {}
// verifica si el puntero del ratón se encuentra sobre el botón del módulo
@Override
public boolean isHovered(int mouseX, int mouseY) {
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons;
import me.retucio.sputnik.module.settings.Setting;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.ui.widgets.Button;
import net.minecraft.client.gui.DrawContext;
@@ -24,6 +24,12 @@ public abstract class SettingButton<S extends Setting> extends Button {
ctx.drawTooltip(Text.of(setting.getDescription()), mouseX, mouseY + 20);
}
@Override
public boolean isHovered(int mouseX, int mouseY) {
return setting.getSg().isExtended()
&& super.isHovered(mouseX, mouseY);
}
public S getSetting() {
return setting;
}
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.KeySetting;
import me.retucio.sputnik.module.setting.settings.KeySetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.settings.ClientSettingsFrame;
@@ -2,8 +2,8 @@ package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.OptionSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.OptionSetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.ui.screen.ClickGUI;
@@ -81,7 +81,7 @@ public class ChooseButton<T> extends SettingButton<OptionSetting<T>> {
String displayName = setting.getDisplayName(option);
BooleanSetting b = new BooleanSetting(
displayName,
"incluir " + displayName,
"seleccionar " + displayName,
setting.is(option)
);
@@ -99,7 +99,7 @@ public class ChooseButton<T> extends SettingButton<OptionSetting<T>> {
}
});
dummy.addSetting(b);
dummy.getSg("general").add(b);
optionButtons.put(option, b);
});
}
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
@@ -28,6 +28,7 @@ public class ColorButton extends SettingButton<ColorSetting> {
Color bgColor = isHovered(mouseX, mouseY)
? Colors.buttonColor.brighter()
: Colors.buttonColor;
ctx.fill(x, y, x + w, y + h, bgColor.getRGB());
// prev. del color
@@ -55,7 +56,7 @@ public class ColorButton extends SettingButton<ColorSetting> {
if (button == 0) {
// clic izq.: abrir selector de colores
ClickGUI.INSTANCE.openColorPickerFrame(
setting.getModule(), setting,
setting.getSg().getModule(), setting,
parent.getX() + parent.getW() + 120,
parent.getRenderY() + offset);
} else if (button == 1 && KeyUtil.isShiftDown()) {
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.EnumSetting;
import me.retucio.sputnik.module.setting.settings.EnumSetting;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
@@ -2,11 +2,12 @@ package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ListSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ListSetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.util.ChatUtil;
import me.retucio.sputnik.util.Colors;
import me.retucio.sputnik.util.KeyUtil;
import net.minecraft.client.gui.DrawContext;
@@ -90,7 +91,7 @@ public class ListButton<T> extends SettingButton<ListSetting<T>> {
.sorted(Comparator.comparing(setting::getDisplayName, String.CASE_INSENSITIVE_ORDER))
.forEach(option -> {
String displayName = setting.getDisplayName(option);
BooleanSetting b = dummy.addSetting(new BooleanSetting(
BooleanSetting b = dummy.getSg("general").add(new BooleanSetting(
displayName,
"incluir " + displayName,
setting.isEnabled(option)
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.StringSetting;
import me.retucio.sputnik.module.setting.settings.StringSetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
@@ -1,6 +1,6 @@
package me.retucio.sputnik.ui.widgets.buttons.settings;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
@@ -3,7 +3,8 @@ package me.retucio.sputnik.ui.widgets.frames;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.events.sputnik.SettingsFrameEvent;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.*;
import me.retucio.sputnik.module.setting.*;
import me.retucio.sputnik.module.setting.settings.*;
import me.retucio.sputnik.ui.widgets.buttons.settings.*;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.buttons.*;
@@ -20,19 +21,16 @@ import java.util.List;
// marco para los botones de los ajustes de cada módulo
public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
public Module module;
private Module module;
protected List<SettingGroup> settingGroups;
private static final int PADDING = 4; // para ser consistente
public SettingsFrame(Module module, int x, int y, int w, int h) {
super("ajustes de " + module.getName(), x, y, w, h);
this.module = module;
this.settingGroups = module.getSgs();
// asegurarse de que no se sale de la pantalla
if (mc.getWindow() != null) {
this.x = Math.clamp(this.x, 0, mc.getWindow().getScaledWidth() - w);
this.y = Math.clamp(this.y, 0, mc.getWindow().getScaledHeight() - totalHeight - h);
}
addButtons();
addButtonsByGroups();
visibleButtons = buttons.stream()
.filter(sb -> sb.getSetting().isVisible())
@@ -46,7 +44,7 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
// cabezal
int centerX = x + w / 2;
int centerY = renderY + h / 2;
int titleX = x + 8;
int titleX = x + 2 * PADDING;
int titleY = centerY - mc.textRenderer.fontHeight / 2;
int headerColor = module.isEnabled()
@@ -57,31 +55,96 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
? Color.RED.getRGB()
: -1;
if (!module.shouldSaveSettings()) headerColor = (int) module.getSettings().stream().filter(s -> ((BooleanSetting) s).isEnabled()).count() > 0
? Colors.enabledToggleButtonColor.getRGB()
: Colors.disabledToggleButtonColor.getRGB();
ctx.fill(x, renderY, x + w, renderY + h, headerColor);
ctx.drawText(mc.textRenderer, title, titleX, titleY, -1, true);
ctx.drawText(mc.textRenderer, "×", x + w - mc.textRenderer.getWidth("×") - 8, titleY, closeButtonColor, true);
ctx.drawText(mc.textRenderer, "×", x + w - mc.textRenderer.getWidth("×") - 2 * PADDING, titleY, closeButtonColor, true);
// filtrar botones visibles
visibleButtons = buttons.stream()
.filter(sb -> sb.getSetting().isVisible() && sb.getSetting().isSearchMatch())
.toList();
// descripción
List<String> descLines = wrapDescription(module.getDescription(), w - 8);
List<String> descLines = wrapDescription(module.getDescription(), w - 2 * PADDING);
int lineSpacing = 2;
int descHeight = descLines.size() * mc.textRenderer.fontHeight + (descLines.size() - 1) * lineSpacing;
int descBoxTop = renderY + h + 5;
int descBoxBottom = descBoxTop + descHeight + 8;
int descBoxTop = renderY + h + PADDING;
int descBoxBottom = descBoxTop + descHeight + PADDING * 2;
totalHeight = descHeight + 8 + h * visibleButtons.size() + 4;
totalHeight = descHeight + 3 * PADDING;
int currentY;
ctx.fill(x, descBoxTop - 4, x + w, descBoxTop + totalHeight, Colors.frameBGColor.getRGB());
ctx.fill(x + 4, descBoxTop, x + w - 4, descBoxBottom, Colors.buttonColor.getRGB());
// obtener valores de altura y tal
for (SettingGroup group : settingGroups) {
if (hasVisibleSettingsInGroup(group)) {
totalHeight += h + PADDING;
if (group.isExtended()) {
List<SettingButton<?>> groupButtons = getButtonsForGroup(group);
for (int j = 0; j < groupButtons.size(); j++) {
SettingButton<?> sb = groupButtons.get(j);
if (sb.getSetting().isVisible() && sb.getSetting().isSearchMatch()) {
if (j < groupButtons.size() - 1) {
totalHeight += (h - h / 4) + PADDING;
} else {
totalHeight += (h - h / 4);
}
}
}
totalHeight += PADDING;
}
}
}
// fondo del marco
ctx.fill(x, descBoxTop - PADDING + 1, x + w, descBoxTop + totalHeight, Colors.frameBGColor.getRGB());
// fondo de la descripción
ctx.fill(x + PADDING, descBoxTop, x + w - PADDING, descBoxBottom, Colors.buttonColor.getRGB());
// restablecer currentY
currentY = descBoxBottom + PADDING;
// dibujar botones y cabezales
for (int i = 0; i < settingGroups.size(); i++) {
SettingGroup group = settingGroups.get(i);
if (hasVisibleSettingsInGroup(group)) {
int groupHeaderColor = isGroupHeaderHovered(mouseX, mouseY, i)
? Colors.buttonColor.brighter().getRGB()
: Colors.buttonColor.getRGB();
ctx.fill(x + PADDING, currentY, x + w - PADDING, currentY + h, groupHeaderColor);
ctx.drawText(mc.textRenderer, group.getName(), x + PADDING * 2, currentY + (h - mc.textRenderer.fontHeight) / 2, -1, true);
ctx.drawText(mc.textRenderer, group.isExtended() ? "-" : "+", x + w - 4 * PADDING, currentY + (h - mc.textRenderer.fontHeight) / 2, -1, true);
currentY += h + PADDING;
// ajustes de grupos extendidos
if (group.isExtended()) {
List<SettingButton<?>> groupButtons = getButtonsForGroup(group);
for (int j = 0; j < groupButtons.size(); j++) {
SettingButton<?> sb = groupButtons.get(j);
if (sb.getSetting().isVisible() && sb.getSetting().isSearchMatch()) {
sb.setX(x + PADDING * 2);
sb.setY(currentY);
sb.setW(w - PADDING * 4);
sb.setH(h - h / 4);
sb.render(ctx, mouseX, mouseY, delta);
if (j < groupButtons.size() - 1) {
currentY += (h - h / 4) + PADDING;
} else {
currentY += (h - h / 4);
}
}
}
currentY += PADDING;
}
}
}
// texto de la desc.
int firstLineY = descBoxTop + ((descBoxBottom - descBoxTop) - descHeight) / 2;
for (int i = 0; i < descLines.size(); i++) {
String line = descLines.get(i);
@@ -89,16 +152,6 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
int lineY = firstLineY + i * (mc.textRenderer.fontHeight + lineSpacing);
ctx.drawText(mc.textRenderer, line, lineX, lineY, -1, true);
}
int startButtonY = firstLineY - descBoxTop + descBoxBottom;
for (SettingButton<?> sb : visibleButtons) {
sb.setX(x + 4);
sb.setY(startButtonY);
sb.setW(w - 8);
sb.setH(h - h / 4);
sb.render(ctx, mouseX, mouseY, delta);
startButtonY += h;
}
}
@Override
@@ -113,7 +166,8 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
if (isCloseButtonHovered(mouseX, mouseY)) {
ClickGUI.INSTANCE.closeSettingsFrame(this.module);
return;
} if (button == 0) {
}
if (button == 0) {
dragging = true;
dragX = mouseX - x;
dragY = mouseY - y;
@@ -122,8 +176,19 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
}
}
for (SettingButton<?> sb : visibleButtons)
// al hacer clic en los cabezales de los grupos de ajustes
for (int i = 0; i < settingGroups.size(); i++) {
SettingGroup group = settingGroups.get(i);
if (hasVisibleSettingsInGroup(group) && isGroupHeaderHovered(mouseX, mouseY, i)) {
group.setExtended(!group.isExtended());
updateVisibleButtonsForGroup(group);
return;
}
}
for (SettingButton<?> sb : visibleButtons) {
sb.mouseClicked(mouseX, mouseY, button);
}
}
@Override
@@ -132,8 +197,9 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
if (button == 0) {
dragging = false;
if (isHovered(mouseX, mouseY))
if (isHovered(mouseX, mouseY)) {
Sputnik.EVENT_BUS.post(new SettingsFrameEvent.Move(this));
}
}
for (SettingButton<?> sb : visibleButtons)
@@ -166,6 +232,12 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
int textWidth = mc.textRenderer.getWidth(text);
maxWidth = Math.max(maxWidth, textWidth);
}
for (SettingGroup group : settingGroups) {
int groupTextWidth = mc.textRenderer.getWidth("▶ " + group.getName());
maxWidth = Math.max(maxWidth, groupTextWidth);
}
this.w = maxWidth + 30;
}
@@ -176,6 +248,109 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
}
}
public int getGroupHeaderY(int groupIndex) {
int currentY = renderY + h + PADDING;
List<String> descLines = wrapDescription(module.getDescription(), w - 2 * PADDING);
int descHeight = descLines.size() * mc.textRenderer.fontHeight + (descLines.size() - 1) * 2;
currentY += descHeight + 3 * PADDING; // descBoxBottom + padding
// iterar hasta llegar al grupo deseado
int currentIndex = 0;
for (SettingGroup group : settingGroups) {
if (hasVisibleSettingsInGroup(group)) {
if (currentIndex == groupIndex) {
return currentY;
}
currentY += h + PADDING;
if (group.isExtended()) {
List<SettingButton<?>> groupButtons = getButtonsForGroup(group);
for (int j = 0; j < groupButtons.size(); j++) {
SettingButton<?> sb = groupButtons.get(j);
if (sb.getSetting().isVisible() && sb.getSetting().isSearchMatch()) {
if (j < groupButtons.size() - 1) {
currentY += (h - h / 4) + PADDING;
} else {
currentY += (h - h / 4);
}
}
}
currentY += PADDING;
}
currentIndex++;
}
} // fallback
return currentY;
}
public boolean isGroupHeaderHovered(int mouseX, int mouseY, int groupIndex) {
int headerY = getGroupHeaderY(groupIndex);
return mouseX > x + PADDING && mouseX < x + w - PADDING &&
mouseY > headerY && mouseY < headerY + h;
}
private void addButtonsByGroups() {
int offset = h;
for (SettingGroup group : settingGroups) {
for (Setting setting : group) {
SettingButton<?> button = createSettingButton(setting, offset);
if (button != null) {
addButton(button);
offset += button.getH() + PADDING;
}
}
}
}
private SettingButton<?> createSettingButton(Setting setting, int offset) {
return switch (setting) {
case BooleanSetting b -> new ToggleButton(b, this, offset);
case NumberSetting n -> new SliderButton(n, this, offset);
case EnumSetting<?> e -> new CycleButton<>(e, this, offset);
case KeySetting k -> new BindButton(k, this, offset);
case StringSetting s -> new TextButton(s, this, offset);
case ListSetting<?> l -> new ListButton<>(l, this, offset);
case ColorSetting c -> new ColorButton(c, this, offset);
case OptionSetting<?> o -> new ChooseButton<>(o, this, offset);
default -> null;
};
}
protected boolean hasVisibleSettingsInGroup(SettingGroup group) {
for (Setting setting : group) {
if (setting.isVisible()) {
return true;
}
}
return false;
}
private List<SettingButton<?>> getButtonsForGroup(SettingGroup group) {
List<SettingButton<?>> groupButtons = new ArrayList<>();
for (SettingButton<?> button : buttons) {
for (Setting setting : group) {
if (setting == button.getSetting()) {
groupButtons.add(button);
break;
}
}
}
return groupButtons;
}
protected void updateVisibleButtonsForGroup(SettingGroup group) {
visibleButtons = new ArrayList<>();
for (SettingGroup sg : settingGroups) {
if (sg.isExtended()) {
visibleButtons.addAll(getButtonsForGroup(sg).stream()
.filter(sb -> sb.getSetting().isVisible() && sb.getSetting().isSearchMatch())
.toList());
}
}
}
private List<String> wrapDescription(String text, int maxWidth) {
List<String> lines = new ArrayList<>();
@@ -186,7 +361,7 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
for (String word : words) {
String testLine = line.isEmpty() ? word : line + " " + word;
if (mc.textRenderer.getWidth(testLine) > maxWidth - 8) { // padding of 4 each side
if (mc.textRenderer.getWidth(testLine) > maxWidth - 2 * PADDING) {
if (!line.isEmpty()) lines.add(line.toString());
line = new StringBuilder(word);
} else {
@@ -197,56 +372,29 @@ public class SettingsFrame extends Frame<SettingButton<? extends Setting>> {
return lines;
}
private void addButtons() {
int offset = h;
for (Setting setting : module.getSettings()) {
switch (setting) {
case BooleanSetting b -> {
addButton(new ToggleButton(b, this, offset));
offset += 18;
}
case NumberSetting n -> {
addButton(new SliderButton(n, this, offset));
offset += 18;
}
case EnumSetting<?> e -> {
addButton(new CycleButton<>(e, this, offset));
offset += 18;
}
case KeySetting k -> {
addButton(new BindButton(k, this, offset));
offset += 18;
}
case StringSetting s -> {
addButton(new TextButton(s, this, offset));
offset += 18;
}
case ListSetting<?> l -> {
addButton(new ListButton<>(l, this, offset));
offset += 18;
}
case ColorSetting c -> {
addButton(new ColorButton(c, this, offset));
offset += 18;
}
case OptionSetting<?> o -> {
addButton(new ChooseButton<>(o, this, offset));
offset += 18;
}
default -> {
}
}
}
}
public void addButton(SettingButton<?> button) {
buttons.add(button);
updateWidth(); // actualizar anchura del frame tras cada iteración
}
protected boolean isCloseButtonHovered(double mouseX, double mouseY) {
return mouseX > x + w - mc.textRenderer.getWidth("×") - 12 && mouseX < x + w - 4
&& mouseY > renderY + 4 && mouseY < renderY + h - 4;
return mouseX > x + w - mc.textRenderer.getWidth("×") - 3 * PADDING && mouseX < x + w - PADDING
&& mouseY > renderY + PADDING && mouseY < renderY + h - PADDING;
}
}
public Module getModule() {
return module;
}
public void setModule(Module module) {
this.module = module;
}
public List<SettingGroup> getSettingGroups() {
return settingGroups;
}
public void setSettingGroups(List<SettingGroup> settingGroups) {
this.settingGroups = settingGroups;
}
}
@@ -3,6 +3,7 @@ package me.retucio.sputnik.ui.widgets.frames.settings;
import me.retucio.sputnik.Sputnik;
import me.retucio.sputnik.event.events.sputnik.GUISettingsFrameEvent;
import me.retucio.sputnik.module.modules.client.GUI;
import me.retucio.sputnik.module.setting.SettingGroup;
import me.retucio.sputnik.ui.widgets.frames.SettingsFrame;
import me.retucio.sputnik.ui.screen.ClickGUI;
import me.retucio.sputnik.ui.widgets.buttons.SettingButton;
@@ -24,6 +25,13 @@ public class ClientSettingsFrame extends SettingsFrame {
@Override
public void render(DrawContext ctx, int mouseX, int mouseY, float delta) {
updateWidth();
// botones, fondo, etc.
if (extended) {
super.render(ctx, mouseX, mouseY, delta);
}
// cabezal
ctx.fill(x, renderY, x + w, renderY + h, Colors.mainColor.getRGB());
ctx.drawText(mc.textRenderer, title,
@@ -36,25 +44,6 @@ public class ClientSettingsFrame extends SettingsFrame {
renderY + (h / 2) - (mc.textRenderer.fontHeight / 2),
-1, true);
List<SettingButton<?>> visibleButtons = buttons.stream()
.filter(sb -> sb.getSetting().isVisible() && sb.getSetting().isSearchMatch())
.toList();
if (extended) {
int currentY = renderY + h + 3;
totalHeight = visibleButtons.size() * h;
ctx.fill(x, currentY - 2, x + w, currentY + totalHeight, Colors.frameBGColor.getRGB());
for (SettingButton<?> sb : visibleButtons) {
sb.setX(x + 4);
sb.setY(currentY);
sb.setW(w - 8);
sb.setH(h - h / 4);
sb.render(ctx, mouseX, mouseY, delta);
sb.drawTooltip(ctx, mouseX, mouseY);
currentY += h;
}
} else totalHeight = 0;
}
@Override
@@ -70,9 +59,21 @@ public class ClientSettingsFrame extends SettingsFrame {
}
}
if (!extended) return; // solo dejar clicar en los módulos si el marco está extendido
for (SettingButton<?> settingButton : buttons)
settingButton.mouseClicked(mouseX, mouseY, button);
// solo dejar clicar en los ajustes si el marco está extendido
if (!extended) return;
for (int i = 0; i < settingGroups.size(); i++) {
SettingGroup group = settingGroups.get(i);
if (hasVisibleSettingsInGroup(group) && isGroupHeaderHovered(mouseX, mouseY, i)) {
group.setExtended(!group.isExtended());
updateVisibleButtonsForGroup(group);
return;
}
}
for (SettingButton<?> sb : buttons) {
sb.mouseClicked(mouseX, mouseY, button);
}
}
@Override
@@ -2,10 +2,10 @@ package me.retucio.sputnik.ui.widgets.frames.settings;
import me.retucio.sputnik.module.Category;
import me.retucio.sputnik.module.Module;
import me.retucio.sputnik.module.settings.Setting;
import me.retucio.sputnik.module.settings.BooleanSetting;
import me.retucio.sputnik.module.settings.ColorSetting;
import me.retucio.sputnik.module.settings.NumberSetting;
import me.retucio.sputnik.module.setting.Setting;
import me.retucio.sputnik.module.setting.settings.BooleanSetting;
import me.retucio.sputnik.module.setting.settings.ColorSetting;
import me.retucio.sputnik.module.setting.settings.NumberSetting;
import me.retucio.sputnik.ui.widgets.buttons.*;
import me.retucio.sputnik.ui.widgets.buttons.settings.SliderButton;
import me.retucio.sputnik.ui.widgets.buttons.settings.ToggleButton;
@@ -75,7 +75,7 @@ public class ColorPickerFrame extends SettingsFrame {
brightnessSetting.setDefaultValue(colorSetting.getDefaultBrightness());
// añadir ajustes y tal
dummyModule.addSettings(redSetting, greenSetting, blueSetting, rainbowSpeedSetting, saturationSetting, brightnessSetting, rainbowSetting);
dummyModule.getSg("general").addAll(redSetting, greenSetting, blueSetting, rainbowSpeedSetting, saturationSetting, brightnessSetting, rainbowSetting);
for (Setting setting : dummyModule.getSettings()) {
if (setting instanceof NumberSetting n) n.onUpdate(v -> updateColorFromSettings());
if (setting instanceof BooleanSetting b) b.onUpdate(v -> updateColorFromSettings());
@@ -92,8 +92,8 @@ public class ColorPickerFrame extends SettingsFrame {
buttons.clear();
Module originalModule = this.module;
this.module = dummyModule;
Module originalModule = this.getModule();
this.setModule(dummyModule);
// añadir botones
int offset = h;
@@ -111,7 +111,7 @@ public class ColorPickerFrame extends SettingsFrame {
}
}
this.module = originalModule;
this.setModule(originalModule);
}
@@ -5,6 +5,11 @@ import net.minecraft.client.input.KeyInput;
import net.minecraft.client.option.KeyBinding;
import org.lwjgl.glfw.GLFW;
import java.awt.*;
import java.awt.event.KeyEvent;
import java.awt.im.InputContext;
import java.util.Locale;
import static me.retucio.sputnik.Sputnik.mc;
// cosas útiles relacionadas a las teclas
@@ -28,6 +33,11 @@ public class KeyUtil {
|| isKeyDown(GLFW.GLFW_KEY_RIGHT_SHIFT);
}
public static boolean isCapsLockOn() throws HeadlessException {
return Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
}
public static void pressKey(int key, int action) {
pressKey(key, action, 0, 0);
}
@@ -36,7 +46,12 @@ public class KeyUtil {
mc.keyboard.onKey(
mc.getWindow().getHandle(),
action,
new KeyInput(key, scancode, modifiers));
new KeyInput(
key,
scancode,
modifiers
)
);
}
public static String getKeyName(int key) {
@@ -72,31 +87,93 @@ public class KeyUtil {
};
}
// quizás debería de añadir layouts...
public static String shiftKey(String c) {
return switch (c) {
case "`" -> "~";
case "1" -> "!";
case "2" -> "@";
case "3" -> "#";
case "4" -> "$";
case "5" -> "%";
case "6" -> "^";
case "7" -> "&";
case "8" -> "*";
case "9" -> "(";
case "0" -> ")";
case "-" -> "_";
case "=" -> "+";
case "[" -> "{";
case "]" -> "}";
case "\\" -> "|";
case ";" -> ":";
case "'" -> "\"";
case "," -> "<";
case "." -> ">";
case "/" -> "?";
default -> c.toUpperCase();
};
return shiftKey(c, getLayout());
}
public static String shiftKey(String c, KeyboardLayout layout) {
String uppercase = isCapsLockOn() ? c.toLowerCase() : c.toUpperCase();
switch (layout) {
case EN_US -> {
return switch (c) {
case "`" -> "~";
case "1" -> "!";
case "2" -> "@";
case "3" -> "#";
case "4" -> "$";
case "5" -> "%";
case "6" -> "^";
case "7" -> "&";
case "8" -> "*";
case "9" -> "(";
case "0" -> ")";
case "-" -> "_";
case "=" -> "+";
case "[" -> "{";
case "]" -> "}";
case "\\" -> "|";
case ";" -> ":";
case "'" -> "\"";
case "," -> "<";
case "." -> ">";
case "/" -> "?";
default -> uppercase;
};
}
case ES_ES -> {
return switch (c) {
case "º" -> "ª";
case "1" -> "!";
case "2" -> "\"";
case "3" -> "·";
case "4" -> "$";
case "5" -> "%";
case "6" -> "&";
case "7" -> "/";
case "8" -> "(";
case "9" -> ")";
case "0" -> "=";
case "'" -> "?";
case "¡" -> "¿";
case "`" -> "^";
case "+" -> "*";
case "´" -> "¨";
case "," -> ";";
case "." -> ":";
case "-" -> "_";
case "<" -> ">";
default -> uppercase;
};
}
}
return uppercase;
}
public static KeyboardLayout getLayout() {
Locale locale = InputContext.getInstance().getLocale();
if (locale == null) locale = Locale.getDefault();
String country = locale.getCountry();
String lang = locale.getLanguage();
if (country.equals("US") && lang.equals("en")) {
return KeyboardLayout.EN_US;
} else if (country.equals("ES") && lang.equals("es")) {
return KeyboardLayout.ES_ES;
}
// fallback
return KeyboardLayout.EN_US;
}
public enum KeyboardLayout {
EN_US,
ES_ES;
}
}
@@ -36,6 +36,7 @@ public class Lists {
public static Map<ScreenHandlerType<?>, String> screenNames;
public static final List<Color> colorList = new ArrayList<>();
public static final List<String> fontList = new ArrayList<>();
// intentar traducir nombres y fallar miserablemente
public static void init() {
@@ -68,7 +69,16 @@ public class Lists {
).toList());
colorList.addAll(Arrays.asList(
RED, ORANGE, YELLOW, LIME, GREEN, CYAN, CELESTE, BLUE, PURPLE, MAGENTA, PINK, LAVENDER, WHITE, SILVER, GRAY, BLACK, BROWN));
RED, ORANGE, YELLOW, LIME, GREEN, CYAN,
CELESTE, BLUE, PURPLE, MAGENTA, PINK,
LAVENDER, WHITE, SILVER, GRAY, BLACK, BROWN
));
fontList.addAll(List.of(
"bahnschrift", "calibri", "cantarell", "comic-sans-ms",
"deja-vu-sans-mono", "new-times-roman", "roboto", "segoe-ui",
"ubuntu"
));
}
public static <T> Map<T, Boolean> allTrue(List<T> options) {
@@ -14,6 +14,8 @@ public class Layers {
private static final RenderLayer QUADS;
private static final RenderLayer QUADS_CULL;
private static final RenderLayer TEXT;
public static RenderLayer lines() {
return LINES;
@@ -31,12 +33,18 @@ public class Layers {
return QUADS_CULL;
}
public static RenderLayer text() {
return TEXT;
}
static {
LINES = RenderLayer.of(Sputnik.MOD_ID + "_lines", RenderSetup.builder(LINES_PIPELINE).build());
LINES_CULL = RenderLayer.of(Sputnik.MOD_ID + "_lines_cull", RenderSetup.builder(LINES_CULL_PIPELINE).build());
QUADS = RenderLayer.of(Sputnik.MOD_ID + "_quads", RenderSetup.builder(QUADS_PIPELINE).build());
QUADS_CULL = RenderLayer.of(Sputnik.MOD_ID + "quads_cull", RenderSetup.builder(QUADS_CULL_PIPELINE).build());
QUADS_CULL = RenderLayer.of(Sputnik.MOD_ID + "_quads_cull", RenderSetup.builder(QUADS_CULL_PIPELINE).build());
TEXT = RenderLayer.of(Sputnik.MOD_ID + "_text", RenderSetup.builder(TEXT_PIPELINE).build());
}
}
@@ -6,12 +6,18 @@ import com.mojang.blaze3d.platform.DepthTestFunction;
import com.mojang.blaze3d.vertex.VertexFormat;
import me.retucio.sputnik.Sputnik;
import net.minecraft.client.gl.RenderPipelines;
import net.minecraft.client.gl.UniformType;
import net.minecraft.client.render.VertexFormats;
import net.minecraft.util.Identifier;
public class Pipelines {
static final RenderPipeline.Snippet MESH_UNIFORMS = RenderPipeline.builder()
.withUniform("MeshData",UniformType.UNIFORM_BUFFER)
.buildSnippet();
static final RenderPipeline LINES_PIPELINE = RenderPipeline.builder(RenderPipelines.RENDERTYPE_LINES_SNIPPET)
.withLocation(Identifier.of(Sputnik.MOD_ID, "pipeline/lines"))
.withVertexFormat(VertexFormats.POSITION_COLOR_NORMAL_LINE_WIDTH, VertexFormat.DrawMode.LINES)
@@ -45,4 +51,16 @@ public class Pipelines {
.withDepthWrite(false)
.withCull(false)
.build();
public static final RenderPipeline TEXT_PIPELINE = RenderPipeline.builder(RenderPipelines.POSITION_TEX_COLOR_SNIPPET)
.withLocation(Identifier.of(Sputnik.MOD_ID, "pipeline/text"))
.withVertexFormat(VertexFormats.POSITION_TEXTURE_COLOR, VertexFormat.DrawMode.TRIANGLES)
.withVertexShader(Identifier.of(Sputnik.MOD_ID, "shaders/text.vert"))
.withFragmentShader(Identifier.of(Sputnik.MOD_ID,"shaders/text.frag"))
.withSampler("u_Texture")
.withDepthTestFunction(DepthTestFunction.NO_DEPTH_TEST)
.withDepthWrite(false)
.withBlend(BlendFunction.TRANSLUCENT)
.withCull(false)
.build();
}
@@ -0,0 +1,89 @@
package me.retucio.sputnik.util.render;
import com.mojang.blaze3d.platform.TextureUtil;
import com.mojang.blaze3d.systems.RenderSystem;
import com.mojang.blaze3d.textures.AddressMode;
import com.mojang.blaze3d.textures.FilterMode;
import com.mojang.blaze3d.textures.TextureFormat;
import net.minecraft.client.texture.AbstractTexture;
import net.minecraft.client.texture.NativeImage;
import org.jetbrains.annotations.NotNull;
import org.lwjgl.BufferUtils;
import org.lwjgl.stb.STBImage;
import org.lwjgl.system.MemoryStack;
import org.lwjgl.system.MemoryUtil;
import java.io.IOException;
import java.nio.ByteBuffer;
import java.nio.IntBuffer;
public class Texture extends AbstractTexture {
public Texture(int width, int height, TextureFormat format, FilterMode min, FilterMode mag) {
glTexture = RenderSystem.getDevice().createTexture("", 15, format, width, height, 1, 1);
sampler = RenderSystem.getSamplerCache().get(AddressMode.REPEAT, AddressMode.REPEAT, min, mag, false);
glTextureView = RenderSystem.getDevice().createTextureView(glTexture);
}
public int getWidth() {
return getGlTexture().getWidth(0);
}
public int getHeight() {
return getGlTexture().getHeight(0);
}
public void upload(byte[] bytes) {
upload(BufferUtils.createByteBuffer(bytes.length).put(bytes));
}
public void upload(ByteBuffer buffer) {
NativeImage image = getImage();
buffer.rewind();
MemoryUtil.memCopy(MemoryUtil.memAddress(buffer), image.imageId(), buffer.remaining());
RenderSystem.getDevice().createCommandEncoder().writeToTexture(glTexture, image);
image.close();
}
private @NotNull NativeImage getImage() {
NativeImage.Format imageFormat = switch (glTexture.getFormat()) {
case RGBA8 -> NativeImage.Format.RGBA;
case RED8 -> NativeImage.Format.LUMINANCE;
default -> throw new IllegalArgumentException();
};
// Workaround for writeToTexture(IntBuffer) overload comparing width * height to the size of the int buffer.
// And since we are working with pixels which are only one byte in size, the sizes don't match
return new NativeImage(imageFormat, getWidth(), getHeight(), false);
}
public static Texture readResource(String path, boolean flipY, FilterMode filter) {
try (var in = Texture.class.getResourceAsStream(path)) {
if (in == null) return null;
var data = TextureUtil.readResource(in).rewind();
try (MemoryStack stack = MemoryStack.stackPush()) {
IntBuffer width = stack.mallocInt(1);
IntBuffer height = stack.mallocInt(1);
IntBuffer comp = stack.mallocInt(1);
STBImage.stbi_set_flip_vertically_on_load(flipY);
ByteBuffer image = STBImage.stbi_load_from_memory(data, width, height, comp, 4);
var texture = new Texture(width.get(0), height.get(0), TextureFormat.RGBA8, filter, filter);
texture.upload(image);
STBImage.stbi_image_free(image);
STBImage.stbi_set_flip_vertically_on_load(false);
return texture;
}
} catch (IOException e) {
return null;
}
}
}
@@ -0,0 +1,12 @@
{
"providers": [
{
"type": "ttf",
"file": "sputnik:bahnschrift.ttf",
"size": 10.0,
"oversample": 2.0,
"shift": [0.0, 0.0],
"range": "0x0000-0x00FF"
}
]
}
@@ -0,0 +1,12 @@
{
"providers": [
{
"type": "ttf",
"file": "sputnik:calibri.ttf",
"size": 10.0,
"oversample": 2.0,
"shift": [0.0, 0.0],
"range": "0x0000-0x00FF"
}
]
}
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